Chapter 124: Massacre Mission Extension (2)

Get the props you need, leave the orange orange of the farmer Afaba's house and go to the dark hole.

Because of the time setting, it was pitch black outside the city at this time, and the weather was not immediately set to be sunny, so there was no moonlight in the night sky, which really seriously hindered the game experience.

Maybe it's because of this, there are very few players in the Dark Cave dungeon strategy, which is secretly in line with Orange Orange's heart.

As an RPG gamer, aside from the identity of the number one master on the whole network, Tangerine is just a xing yuner who has superior resources.

Why is the grade of orange orange the only one in the whole network that has reached level 80 or above?

In addition to its own good skills, this is almost directly related to the amount of superior intelligence that other players do not know, like an extension of this Goblin Slaughter mission.

In this kind of intelligence, players take them very seriously, and the same is true for orange oranges.

When doing quest extensions, he doesn't want to be seen by other players, which is not only troublesome to explain, but also more likely to contradict other players and lead to conflicts!

The Dark Cave, as the name suggests, is a pathway that opens up at the foot of the mountain.

Pathways going deeper underground branch off deep underground, and after defeating the deepest dungeon**OSS, the redirection passage will lead the player to a city separated from Theseus by a system that is not allowed to fly over a mountain, Jont.

It is necessary to mention here the history of OE's initial land reclamation.

The daily game interface of the OE is a very large map with more than a hundred safe cities like Iseus and thousands of small safe points.

Compared to the larger territory of the OE, such a number is still only sporadic and fills the gap between cities with various dungeon mazes and system obstacles that are set with various conditions for passing through.

However, at the beginning of the game, only ten cities are actually open to the player, and the other cities are set to be undiscovered, and only one hour after the first player enters the city, the city light point on the OE map will be lit up, and the player after this can use the teleportation scroll to teleport to the city.

Anyone who enters the game in the first month of the game can experience the thrill of opening up a map, but only in the second month, the most remote city in the OE, the land of Conlia, is lit up by avid OE players as the last undiscovered city!

From then on, new players to the OE will be able to choose the initial location of the character in any city on the map.

Veteran players who have opened up the map know more than newcomers, and the first player to light up a city is likely to complete a Super Treasure mission that is set to be completed only once in the city, giving them an advantage over other players.

This can be regarded as a reward for the system's players in the wilderness!

From the closed beta to the present, the number of cities lit up by him is as high as more than 30, which is one of the reasons why Darkwind JZ is so powerful.

By the way, the purple-level one-handed straight sword with a special passive concealment in Darkwind JZ's backpack is the only equipment you get from completing the task in the Stattin diagram.

The Dark Cave dungeon Orange has been here, but it is not him who lights up Theseus and Jont, and the only mission of these two cities is naturally not related to him.

Because of the setting of the cave, light-hating goblin monsters appeared here and established a stronghold here, as Guān Fāng explains.

The dual environment of night and the hole in the ground makes it possible to say that you can't see your fingers in the dungeon maze, and the computer screen facing Tangerine is also pitch black, and I don't know if I think the computer is not on.

Fortunately, Tangerine has learned the necessary player skill night vision, and after automatically turning on the skill, it can capture the pale green surroundings from the screen, but because the skill strength is not enough, the vision is not clear enough.

If you change to Darkwind JZ's account, the night vision is enough to make this place look like a field during the day!

However, for a player of Tachibana's level, vision is not the most lethal factor, and the sound captured through the headset can also help him judge the environment.

And in such an underground labyrinth, hearing does allow players to capture the changes that occur in the blind spots.

After entering the cave, the dark 111111 equipped by the moon slowly moved forward, following the path trajectory that appeared in the field of vision.

As the distance increases, the entire environment appears quiet, except for the sound of footsteps 111111 the character as he walks.

Choose a few forks in the road, and when you get to a fork in the road that goes in three directions, the movement in your ears makes the orange orange stop, and the character leans against the wall.

This is a patrol squad of goblins.,Monsters that Darkwind JZ faced.,Very vegetable NPC.。

Wow squeak squeak –

Bang -

The number of goblins coming from the middle of the three forks in the road was five, one goblin mage, one goblin archer, and three goblin warriors, and the sound from their mouths and the movement under their feet constituted the only sound in this area.

Bestiary Information on Goblins:

Goblins (collectively known as ethnic groups), common monsters in dark environment dungeons, are rumored to be transformed from fallen elves, and can be classified as Goblin Warriors, Goblin Mages, Goblin Archers, Goblins, and Goblin Chiefs.

Goblin Warrior, Goblin Chieftain's Vassal, the main combat power in the Goblin Clan, pure physical output NPC, average attributes, amplification skills are rampant, short-term increase in attack power and movement speed, and long skill intervals.

Goblin Mage, Vassal of Goblin Chieftain, a minority of the Goblin Race, pure magic output NPC, average attributes, low defense of Beasts and Demons, and basic attacks calculate magic damage.

magic

Assistance, heals 50% HP of other goblins within 5 seconds, cannot be used on self, and the magic interval is short.

Ghost Spell, summon a ghost to attack the player, players with a low night vision skill level cannot capture the ghost's movement trajectory, the first ghost attack causes 500 magic base damage to the player, after the attack forms a mark, each damage is stacked by 10%, no upper limit.

Goblin archer, a vassal of the Goblin Chieftain, generated by the Goblin Warrior Change, pure physical output NPC, average attributes, low defense of fetish, high basic attack.

Skill, Shadow Arrow, increases the rate of fire of a single arrow, deals twice the physical damage on hits, and has a base physical damage of 400.

Big Brother Blin, a vassal of the Goblin Chieftain, a Goblin Warrior grows into a body, a pure physical output NPC, with average attributes, more meat, ordinary magic defense, and higher physical defense.

Skills, Goblin Fury, Rampage Skill Upgrade, Greatly increases attack and movement speed for a short time, has a short skill interval, and gains a chance to be immune to attack passive during Fury.

Skill, degraded, when HP is below 10%, Goblin degenerates back into Goblin Warrior, and HP is full.

Goblin Chief, the king of the goblin group, the number is limited to one, excellent attributes, high defense of meat and fetish, and fast movement speed.

Skill, Goblin Burning, Rampage Skill Ultimate Edition, greatly increases attack power and movement speed for a short time, forms a defense shield of Beasts and Demons, is immune to attacks of Objects and Demons below the upper limit of defense, has a short interval, and gains 30% immunity to Physics and Demons during the burning period.

magic

The Chieftain's aura increases the HP value of the subordinate goblins by about 20%, increases the HP recovery speed by about 50%, increases the movement speed by about 10%, lasts for 30 seconds, and has a long interval.

Goblin summons, ten seconds of chanting, summons three rock golems, and has a short magic interval.

Beam Cannon, a single attack spell that is fast, deals 2000 magic damage to the hit player, and strengthens the body for two seconds.

Rock Golem, Goblin Chieftain Vassal, Goblin Chieftain Minion, Average Attributes, Attack with a very low stun effect for one second.