The King's Ruins
The ruins of the Kingdom of Borodin, according to the different places of entry and the difference in the method of entry, all ancient dungeons are divided into three types.
Ancient Grade: The King's Ruins
Location: Secret Dungeon Portal in the Dark City area (located near the Dark City Council Square)
Entry Requirements: Tranquility Charm (obtained from Darkcity Elder Sharpen) (exchanged for Soul Crystals or Crystals)
Dungeon Monster: Knights of the Guard
King's Guardian (Wind, Guardian, Ice.) Inflammation, light)
Borodin, the Hammer King
Abyssal Class: Ruins of the Kingdom of Borodin (Ruins of the Abyss King)
Additional Entry Requirement: Broken Stone
Dungeon Monsters: (You can choose to only hit the first Abyss Room, or all of them)
Abyss Seal (Demon)
Wind Vortex Su
Maira the Guardian
Ice Eston
Flame Gulard
Wardros of Light
Hammer King: Borodin the Great
Requiem (Test of the Temporal Gods/Trial of the Eternal Memet): The Relic of the Soul King
Admission location: Void Motherland, Requiem area
Entry Requirements: Requiem Pass (in exchange for Memet of the Void Motherland)
Dungeon Monsters:
Guardian Heroic Spirit: Myra
Ice Magi: Eston
Helllord: Goulard
Shining Wheel: Vodros
Source Spirit Vortex Su
Wang: Borodin
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