The King's Ruins

The ruins of the Kingdom of Borodin, according to the different places of entry and the difference in the method of entry, all ancient dungeons are divided into three types.

Ancient Grade: The King's Ruins

Location: Secret Dungeon Portal in the Dark City area (located near the Dark City Council Square)

Entry Requirements: Tranquility Charm (obtained from Darkcity Elder Sharpen) (exchanged for Soul Crystals or Crystals)

Dungeon Monster: Knights of the Guard

King's Guardian (Wind, Guardian, Ice.) Inflammation, light)

Borodin, the Hammer King

Abyssal Class: Ruins of the Kingdom of Borodin (Ruins of the Abyss King)

Additional Entry Requirement: Broken Stone

Dungeon Monsters: (You can choose to only hit the first Abyss Room, or all of them)

Abyss Seal (Demon)

Wind Vortex Su

Maira the Guardian

Ice Eston

Flame Gulard

Wardros of Light

Hammer King: Borodin the Great

Requiem (Test of the Temporal Gods/Trial of the Eternal Memet): The Relic of the Soul King

Admission location: Void Motherland, Requiem area

Entry Requirements: Requiem Pass (in exchange for Memet of the Void Motherland)

Dungeon Monsters:

Guardian Heroic Spirit: Myra

Ice Magi: Eston

Helllord: Goulard

Shining Wheel: Vodros

Source Spirit Vortex Su

Wang: Borodin

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