Chapter 847: Don't play the fifth game with the sunset
What is the rotation of feng shui, what is what I have, you will also have it.
Once when Sunset first debuted and played perfectly, how many people were not optimistic about them, thinking that they could win a perfect game for a year.
It's been less than two years, and it's been a bragging point for the perfect team to force the Sunset team into the fifth game.
It's just that at the beginning of this fifth game, the disadvantage is a little bigger.
Perfect has been studying the sunset for a long, long time, thinking about it day and night, dreaming of how to hang the sunset and beat it, then press it on the ground and rub it, and finally put it in boiling water and soak it fiercely.
All kinds of tactics have thought of ways to deal with them, and the mainstream heroes have thought of the Kante way, but as soon as they come out, they have not seen the big eyes, and they are very embarrassed.
I haven't seen such a fierce big eye in the training match to rank, how can I fight?
For this matter, the teams in each major region feel that they have done it perfectly, and at least they have forced out a big move.
Mu Chen will use his big eyes to come to Conte's current T1 mid-laner time!
This is still very useful for future matches, and for the reincarnation team, if they meet in the final, they will not panic, and other teams may also encounter S matches.
Many analysts are recording these small details and habits, Mu Chen will go around the field of vision, will use big eyes, will insert eyes in F4 and so on.
Hopefully, this recorded data will be useful when the S race is encountered.
That's why world champions also often roll over and fall, and the whole world is looking at you.
Seventy-two changes have to be studied thoroughly, can you not overturn?
Although the middle lane is advantageous in this game, it is still not very stable.
It's still the reason for the big-eyed fault tolerance rate.,Team battles are very hurt just by being interrupted ultimate.,It will be less than half of the output.。
And the other party unintentionally chose a troll, and the requirements for Chen Mu's team battle performance are still very high.
And Big Eye doesn't have life-saving skills, and if the team battle is strong by various flashed moves, it can't be played without a mid-laner team battle.
This is also the reason why Tutu said that he would ban Big Eyes in the future, although he called himself the King of Big Eyes has the element of blowing, but he did play a lot of tricks for this hero, his disadvantages and shortcomings are really obvious, otherwise he would not have come out for so long, and Mu Chen was the first to take it out and hit.
You know, Bron, who came out behind him, was weakened by his fists once because he was too strong.
That E wall can simply disgust ninety percent of mages.
A big move with zero damage, being eaten by a small skill, who suffers this.
With this hero, it is also to save the support of many teams from the fate of being Mu Chen, the auxiliary killer.
Finding an assisted withdrawal is not as easy as S3!
And the big eye.,After making it, because the error tolerance rate is too low.,The low appearance rate is terrible.,The skin doesn't sell well.,The fist is very depressed.,I feel like this hero is doing a big problem.,And consider whether to modify it.。
But once this hero can shine in a professional game, there will be no problem with this.
Chen Mu's equipment is very fast, a hundred knives and three heads in ten minutes, a set of damage is full, and no hero will survive.
Unless it's some kind of angel barbarian king or the like, but these heroes are not on the field.
And the big-eyed double moves are all there, and it's hard to kill if you want to.
In the current time, just eating two Q's, I am close to half of my blood.
A hero like Time, who has accelerated and resurrected, must not be able to resist the magic, otherwise the damage will definitely be insufficient.
And all the skills of Big Eye can be moved to dodge, and the damage of dodging the opponent is zero.
An arrogant genius player like Kirin, the more he eats skills, the more he thinks that he has mastered the other party's way of predicting, and next time he moves in a different direction, won't he be missed?
It's a pity that although the idea is very right, but the big eyes that get the blue buff are a little too strong.
The CD is very short, and although the Kirin's spiral position dodges a lot of skills, but after eating two, it is almost home.
In the same ten minutes, the Qilin's time was only eighty-five knives, and it was pressed by as many as fifteen knives.
This is still strong enough in his basic skills training of the tower knife, and at the same time, he does it without worrying about using his skills to make up for it.
If you change to a player who is almost there, I'm afraid that you won't be able to stop it with twenty knives.
The pace of the game has started to move towards the sunset, and if this perfect hand wins, it will be a classic comeback.
It is not impossible to have such a post-guarantee as Big Mouth.
After all, the two heads on the big mouth are worth several times more than other ADs.
This is also a balanced design between late-stage heroes and early-stage heroes, with big mouths and short legs and crispy skin, and no escape skills when caught, so the strong ability in the late stage is terrifying.
And heroes with more flexible and strong displacements will be relatively weak in the middle or late stages.
Just like Lucian EZ and others, the ability to fight tanks in the later stage is a few notches weaker than that of Big Mouth.
Chen Mu is taking the full output route, and only the last one will make up a golden body.
The others are all taking the strong route, and with such passivity, in fact, the law can not be worn out.
However, it is not possible to play passively at any time, no matter how fast Chen Mu's hand speed is, in the face of all kinds of sudden strong openings, he may only be able to shoot the crowd full of big moves.
After the middle of the game, Chen Mu began to break the rhythm of this big mouth.
Thor carried two pits and two pits, both of the carry ones won, and the pit ones were all output, which decided the last game of life and death, and he hoped that he could keep carrying.
As soon as the middle lane disappeared, the big mouth immediately hid behind the tower, not wanting to give this octopus a chance at all.
Only when he saw Mu Chen mending his sword in the middle lane would he reappear.
Even if he misses a knife, he doesn't give his opponent a chance to break his rhythm, and he dodges several ganks.
Chen Mu is a little at a loss, this Thor's character, no, it should be said that all AD's characters regard small soldiers as gold and silver treasures.
The knife doesn't want to make up for it, so Chen Mu really can't go around the field of vision anymore.
However, there are other ways to arrange AD that does not make up the knife.
Five Packs of Two!
If you don't push the troop line, the troop line will enter the tower, and at that time, unless you react fast enough and know that you can directly let the tower run and hide from the second tower, it's useless.
Chen Mu's gank this time appeared directly from behind the grass in front of the stone man, and an ornament was inserted.
The TP of the top order lit up instantly, and the current TP is already a bit too strong in the eyes of the fist, and it is likely to be slightly weakened in the S5 season.
The strategic significance of this skill has been desperately explored by countless teams.
Chen Mu felt that if the healing ignited weakness and weakened it once or twice, it would not be uncommon for the whole team to have four TPs.
Being able to appear where the map needs to be at any time is really strategic.
The pressure on Mondo to fight trolls is too great, and if the trolls don't follow this wave of trolls, they may be taken away from the tower, so they must kill the wind girl's big mouth.
Otherwise, there will be endless troubles!
And the troll also immediately TP support the lower road did not choose to lead the tower alone, and the prince of time was also on the way to come.
There is still a chance to drag it out of three to five, but Chen Mu feels that the TP mistake of the Vulcan is too big.
The risk of winning down is very large, but the income from taking away the road is stable, and you can also leave a TP difference next time.
Then the pressure on his side is brought by the four points, and maybe the troll will change his life against the sky.
As soon as the troll opened, he left as soon as he wanted to leave, and he couldn't keep him at all.
But the Vulcan's habit of support has been trained to the bones, and the perfect team has never really given victory to the road.
These domestic teams, if they can focus more on the road, maybe they can already win the championship once without Mu Chen appearing.
Such a troll in the tower is simply a live target!
Mondo resists the tower, carries the output, and has a big move Mondo, fearless.
And Chen Mu's big eyes and blind monk are close behind, and the damage is not in a hurry to give the big mouth, if the troll lands to give Mondo a big move, then the combat power under the tower will be directly doubled, which is enough to drag the support of the prince of time.
So Chen Mu has already commanded, the first second troll!
Chen Mu is quite sure of the time of the card landing.
E skill throws out, throws it behind the tower, throws it away, where will the TP fall, Chen Mu has already studied it.
Poor Vulcan, who thought that he would face the big-mouthed wind girl with residual blood when he came down, and then opened a big suck of Mondo, and the pillar broke the big eye to save the world.
As a result, what awaits him is tons of skills!
was directly knocked away by the big eye, and the card was exactly the same, and there was no chance to even press the flash.
Then there is the Bron ultimate, the baptism of the holy spear, and so on.
The Wind Girl gave E a r, only pushing the nearest Mondo away, and the damage and control of the five people was so exaggerated that the death troll didn't make a big move.
The troll was seconds, and the equipment didn't have a two-piece big mouth, how could he face the humiliation of five or four big men plus a tentacle?
The Wind Girl was even more powerless to resist, and all three of them were killed under the tower, and only the unyielding soul with a big mouth rushed over to give them a self-explosion.
It's a pity that it has no effect, the prince of time has arrived, but there are only two lonely people, and they can't do anything in the past except to send them.
Three heads and a tower!
The Sunset team's long-lost fifth game showed not only not a collapsed confidence, but a new tactic and excellent coordination.
Countless team coaches and analysts wrote in their little books that the fifth game of the Sunset team was different from ordinary people, and it was better to cooperate with fewer mistakes, and if you could try not to extend the battle to the fifth game!