Chapter 1122 System Update
The first is a drastic change in the hotel system. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
Almost all maps, large and small, have added hotels, because having inns means double the experience accumulation in the resting state, means merchants who sell food and drink, and means flying points and animal pens next to them.
What's more, innkeepers and their daughters will ask you, "Do you want to make this your home?" "You'll get a Hearthstone bound here, and when you're tired, use the Hearthstone to get back here.
The game company has invited the world's most famous music masters to design a lot of tavern music, and in different taverns, you can hear tavern tunes from different cities and continents.
After the knives, forks and wine glasses collided, there was the sound of footsteps on the floor.
After a few slow beats of the tambourine, the melody of the lyre and flute sounds.
Travelers from far and wide, whether they were on their way to Stormwind for business or on adventures, sat down at wooden tables and enjoyed the bread and beer handed by the boss. Wood crackled in the flames in the fireplace, fists and braggings were heard at the counter, and drunken babbling was coming from the corner.
The romance of humans, the enthusiasm and boldness of dwarves, the roughness and straightforwardness of orcs, and the elegance and nobility of elves, every time you push open a door, there is a different world in front of you. You may always put on your outfit and take up arms again to fight monsters in dungeons, or fight others in the arena, but when night comes, you will be reminded of the warmth and coziness of the inn when you light a campfire on the prairie, in the jungle, and on the beach.
The design of the hotel may seem insignificant, but it is actually a huge change in the business philosophy of the game company.
Players are encouraged to play the game with a life-like attitude, and resting in the hotel will not affect the efficiency of leveling, as he will double the experience based on the time you spend in the hotel.
A player who spends the whole day out leveling up and a player who wastes a certain amount of time drinking and chatting with friends in a hotel may be efficient, but definitely not as much as people think at first.
In addition, the update to the inn and tavern system of the system has also increased the double experience boost for life skill classes.
It should be said that from this time on, the tavern became completely popular, and gradually formed a tavern culture of Dawn Games.
With the introduction of the tavern system, there is also a tourist culture.
In an age of widespread lack of flight, he and his companions rode through swamps, forests, and deserts, spiraling down the roads of the Cavern of Time to the old Hillsbrad Hills many years ago, where the old town of the South Seas preceded the Cataclysm.
On the paths of the town, Kel'thugad, still in his human state, wanders back and forth, wondering what it takes to become a powerful mage.
Little Mograine and Little Whitemane run and frolic in the grass, and Nat Pag hone his fishing skills on the docks. Walking into the Nanhai Town Inn, where several future heroes argue over a mysterious crystal, and the hotelier sells all sorts of delicious drinks, you buy a dozen beers and keep them in your backpack ever since.
The main tourist area with the Hillsbrad Hills as the main pilot area was opened, and other areas will be gradually improved in the future.
Players seem to travel aimlessly, but they hide a lot of fun, and the treasure chests, experience packs, prestige packs, quest NPCs, and special scenes in the wild are much better than being bored in a leveling area all day long.
Improve the PVP system, rank bonus part of the attributes, different levels of military ranks will add certain attributes to the player, in order to balance the disadvantages of PVP players to obtain fewer skill points.
Enriched the way to obtain glory points in the PVP process, and simultaneously enriched the types of equipment that glory points can be exchanged, and launched the S0 and S1 sets of each class, corresponding to the levels of level 55 and 60 respectively, of which the former is a gold suit, while the latter is a dark gold suit.
The exchanged equipment requires a certain PVP level to be equipped, and the possibility of the rich second generation spending money to smash out a dark gold suit to wear it is completely non-existent.
However, the PVP level is not impossible to spend money to find someone to bring, so the game company still leaves a place for soft sister coin players.
In addition, the new Arathi Basin has been added to the battlefield, which has a new gameplay and new mount rewards compared to the existing Warsong Canyon, and PVP players will have more opportunities to obtain mounts.
This system update is not only for PVP players, but also for PVE players.
First of all, a lot of new tasks have been added, which basically ends the situation where players can't get tasks because of bad luck, but these tasks that can be picked up at hand are obviously not very high-grade, and it is impossible to get the best equipment or rich experience.
The purpose of the game company is to allow players to integrate more deeply into the life of the game, and they have done it very successfully.
The total number of tasks added by this system update is said to be as high as tens of millions, and it will continue to increase in the future, and the total number of tasks in the game has reached hundreds of millions, covering all aspects of game life.
Open Dungeon Blackwing's Lair!
Nefarian's Sanctuary, Blackwing's Lair, can find its entrance at the top of the Blackstone Spire. It was there, in the darkest places at the top of the Blackstone Mountains, that Nefarian was brewing the final stages of his plan to destroy Ragnaros forever and lead his army across Azeroth. Blackwing's Lair is a top-tier 40-player team dungeon, where many new events and enticing rewards await intrepid adventurers to enter this mysterious temple.
The Troll Empire of Zul Grab is open!
Sealed for thousands of years, the capital of the Troll Empire, Zur Grab, is home to countless treasures of power, the essence of the thousand-year-old wealth of the Troll Civilization!
The Blackstone Mountain dungeon group is completely open, waiting for players to enter the strategy.
And Zulgrab is obviously very attractive, but at present, players may not have the strength to get involved, which is obviously to accumulate a certain dungeon base after level 60 before entering.
The mentor-apprentice system has been waiting for a long time, and players will take their apprentices to play the game in the game.
Using this system, the goal of the game company is also very simple, on the one hand, it is to increase the interaction between players, only interaction can form a community, form a real society, and on the other hand, use the existing players to attract more players.
A boyfriend who plays a game will want to pull his girlfriend in as an apprentice, and a girlfriend who plays a game will want to pull his boyfriend in.
Dad wants to pull his son and daughter in as apprentices, which is not bad, but the most bizarre thing is that his son and daughter will want to pull his father in, so that his father, who is usually like a tiger, calls him master.
Reduce the drop of death experience, the game has developed to the current stage, death has become a huge burden for players, as long as you hang up once, many days of hard work have come to naught, especially when fighting bosses in the wild, even the big guild can't afford such a loss.
When you get up after dying, you will lose 5% of your experience, and if someone is resurrected, you will only lose 2% of your experience.
Two percent of the experience is only an hour or two for the player, and it's nothing if it's hung up, so the PK and boss fighting in the wild will be more lively.
Only the lively games are played, and the game companies are cunning. (To be continued.) )