CHAPTER 706: THE GAME ON BAN\PICK

"It's Knife Sister and Camille again, these two heroes are too strong in their ability to enter the field, if you don't choose too good heroes to deal with prevention, I'm afraid there will be big problems, and if Knife Sister is in the middle lane, the danger will be even higher."

Tang Hao, the coach of the UF team, couldn't help but say after seeing the two heroes selected by the BF team.

"How about getting the jungler barrel first?"

Xu Yanan, who is usually more taciturn, said.

"Barrels? It's okay, in the wild area, the barrel is also a relatively flexible hero, and the ultimate move in the team battle can also repel the knife girl and Camille who enter the field to temporarily protect the back row, and the first E dodge the group is also an unstoppable means. ”

Tang Hao touched his chin and thought about it, feeling that Xu Yanan's proposal was quite good.

So the UF team directly chose the barrel on the second floor, and on the third floor, they won the current version of Varus, which performed very well for Mu in advance, and they were not in a hurry to choose the heroes in these two positions.

The bf team directly took down the vampire on the third floor, and in the current version, the vampire's appearance rate in the upper lane is much higher than that in the middle lane, so ten have Jiǔ are all taken out to play on the road, and even if this is not clear yet, it can basically be determined that the knife girl and the vampire are in the upper and middle lanes respectively.

After completing the first three choices, the UF team continued to ban Luo Xia's two heroes, after all, the current Luo Xia combination is still not weak in the current version, judging from the performance of Coco Li in the last game, it is not realistic for the UF team to cut off a Xia with ultimates and double moves, especially if that person is Coco Li.

And ban Luo is because the lineup of the BF team in this game is indeed too aggressive and full of aggression, vampires, Camille, and knife girls all have strong entry capabilities, once they are paired with a strong open type of auxiliary Luo, then the UF team will become quite a headache, and if you are not careful, you are likely to be calculated by the BF team and lose the team battle directly.

As for the BF team, they chose to throw the two standard soft assistants of Feng Nu and Lulu, who are extremely protective, into the ban position, obviously because they didn't want the UF team to get too protective support in the lower lane, and this move immediately attracted the attention of everyone in the UF team.

Banpick is not just a process of banning the enemy's heroes to get their own heroes, there are actually a lot of doorways, not only to get the version strong, but also to be able to fit with the team, it is best to restrain the enemy's play, sometimes to release a few heroes to confuse the other party or deceive the other party.

More often than not, it is necessary to compare the cooperation and compatibility of the two lineups, and the most feared thing about a poke-type lineup is undoubtedly the strong open lineup, but it is very restrained in the defensive late counterattack lineup, which is the phase and difference in the lineup, and it contains a lot of restraint influencing factors.

"Banning Wind Girl and Lulu, it is very likely that the BF team will shift the battle to the lower lane in this game to try the play style centered on the lower lane."

Tang Hao knows very well that this is likely to be nothing more than a trick and a trap for the BF team to deceive, but it is undeniable that the BF team is indeed very likely to change tactics, after all, the BF team is actually preparing for the playoffs in the summer season, and now it is not impossible to try other multi-style tactics even if they can ensure that they can advance.

No, to be precise, in this case, it is quite possible!

"The BF team is likely to choose a low-lane combination with strong control and high explosiveness in the early stage, such as Lucian plus Bull Head or Japanese Girl, and they will be very uncomfortable if they ban Lucian first and then Ban Japanese Girl or Bull Head."

Mu said after observing the nuances.

There are not many strong shooter heroes in the early stage of the current version, and he chose Varus instead of Lucian in this game, which also gave the BF team a chance to take down Lucian, and the BF team could not miss this opportunity, so it had to be banned.

And in order to cooperate with the highly offensive Lucian, he will definitely choose the bull head or Japanese girl who has strong control ability and is also quite good at candor, because in this way it can form a match with the lineup, and it is also very convenient to use it when crossing the tower to resist the tower and open a group.

Tang Hao obviously agreed with Mu's idea after careful consideration, and immediately banned the two heroes of Lucian and Niu Tou, and gave the BF team any chance to choose these two heroes.

In this regard, the BF team locked EZ on the fourth floor, although Ezreal has almost become synonymous with bastard AD in the passerby bureau, and has such a title or nickname as QBC, but it is undeniable that EZ is still quite good in the middle of the profession with strong Poke ability and self-protection ability.

If Mu hadn't gotten Lucian, Varus or Kasumi, I'm afraid he would have chosen to take the hero EZ as a hero, although EZ had a terrifyingly low output in the early stage of the game between the Demon Sect and the Demon Cut, and it could be called one of the heroes with the lowest output among the shooters.

But that's once the middle stage of the Demon Sect becomes the magic cut, the terrifying damage will make many players unable to look at it directly, and more importantly, EZ's natural E skills are like their own flashes, which are very flexible and not easy to be cut to death in team battles, which make EZ an evergreen tree in the professional arena.

"EZ is a lot easier to get off the road, do you want to choose a more offensive support?"

Zhuge couldn't help but exhale when he saw that the BF team chose EZ as the shooter.

No matter what EZ's performance is in the middle and late stages, EZ who made Goddess Tears in the early stage will definitely drag the rhythm very slowly, and basically any combination of the lower lane can suppress him, but it is not too easy to kill EZ .

"There's no need."

Mu Wenyan shook his head, obviously not having much interest in Zhuge 's proposal.

Who is the other party?

That's Coco Lee!

Is he holding a big mouth or a mouse?

No, neither, but ez.

It may not be difficult to suppress Coco Lee with his bottom lane combination advantage when he chooses EZ, but it is basically impossible to kill him with a combination advantage, unless his teammates come to support, the online kill is far away, and it is not very good to use offensive support at this time.

Choking and Strange Novels|w~w~w.

After all, the three heroes of the BF team are too strong in the middle of the field, and Mu chose a Varus who has no displacement skills, if there is no auxiliary protection, then it is easy to evaporate in an inexplicable moment in the team battle, and disappear without a trace without any output.

Although there are flashes and ultimates to save lives,But the flash CD is too long.,The cooldown time of a full 300 seconds is not a joke.,Once caught in the skill vacuum period, it's basically a tragic ending of ten deaths.。

Although the ultimate CD is short, it is very unstable, and it is easy to be circumvented by various displacement skills, and even simply lifted by the flow of mercury ribbon or crucible purification, and once Mu's Varus does not have the protection of the auxiliary hero, I am afraid that the situation in the team battle will become very embarrassing.

Therefore, after hesitating for a long time, the UF team finally chose Kalmar, a support mage hero with good protection ability and a relatively large contribution to the team, and there is a more important reason why Kalmar was chosen, that is, Kalmar's ability to push the line online, with Varus, can undoubtedly hold down the EZ side of the BF team's bottom lane.

As long as the lane push speed is fast enough, then you don't need to worry about being gank or the line into the tower to be dumpling, and the line suppression is also stronger, and you can also rush to the teammates in the wild area at any time when you have the right to the line, so that they can play more space and limit the enemy's jungler at the same time, and even occasionally swim away to threaten the enemy's midlaner.

After all, the ability and speed of EZ in the early stage are indeed slow and pitiful, and they can only use the Ping A and Q skills to assist the Qing soldiers, although as long as the basic skills are solid enough, they will not be pressed a lot, but they will be more or less greatly affected, for example, the health and blue amount will be consumed a lot invisibly, and even the plating with the lower defense tower is likely to be worn out about one or two layers.

And after the selection of Karma on the fourth floor, the UF team finally chose the heavy warrior Urgart as the top laner, and there is no need to bear too much pressure against the vampire, after all, the vampire is also a very weak hero in the early stage, although it can play an extremely huge role after having the foundation of equipment and level, but before that, there was really no special except for the strong ability to recover the line.

If you are in the middle of the lane but you can grind off a certain amount of blood from the enemy's crispy midlaner with consumption, and then use the instant burst of E flash with red rage Q plus ignition to try a single kill, but there is basically no possibility of killing against a heavy warrior like Urgart on the upper lane, and you also have to bring TP to ensure development or support.

Mo Ze only needs to make a death sentence declaration of 800 to firmly restrain the vampire who is extremely fragile in the early stage, and erase its only characteristic of strong recovery ability, although the vampire is difficult to kill with a blood pool, but it will definitely be suppressed by Urgarte online.

It is precisely because of this that Shang Moze's match situation in the upper lane can still be said to be relatively easy, and the only thing that needs to be prevented is the gank problem of the BF team's jungler Camille, but it is also not very serious for the rough-skinned Urgat, after all, it is difficult for vampires to cooperate with Camille to coordinate kills.

And the reason why Urgart was selected at the end was also to act as a front-row tank, which could still play some miracles to prevent the entry of Knife Sister or Camille, coupled with the barrel's ultimate, Sindra's E skill and Varus's ultimate, it was difficult for the BF team to rush to the face of the back row even if it was strong in the attack.

After all, the BF team doesn't have the kind of overly tough knock-down or confinement-type hard control, and Camille's ultimate limit ability is strong, but it can only be effective against one person, and even if it is confined to an area, it can also move to dodge skills.

At the same time, it is not a joke for the UF team to assist Karma's RE second company group acceleration, and the instantaneous acceleration can completely make the BF team's offensive abruptly stop, and the formation will be disjointed.

And after the UF team selected the lineup, the BF team also chose such a nondescript thing as Valoran's Shield support in the end, but after a little thought, you can understand why the BF team chose such a relatively mixed support hero.

It may be true that the BF team really wanted to choose Lucian with a strong support, but because of the UF team's foresight in banpick, this tactic was temporarily replaced, so the BF team chose EZ as the shooter, and at this time, a more functional team contribution support hero was selected.

I have to say that although Tariq doesn't have too outstanding offensive or defensive abilities, his functions are quite comprehensive, the two-stage healing recovery effect of Q skills is not bad, and the W skill increases the armor of teammates and generates the shield on the other three skills with it, which is also a pretty good skill mechanism.

Although the stun of the E skill is short and narrow, it can also be used with a flash, not to mention that the E skill can also interact with the hero with the W skill link, so it is equally easy to use, and it can often play a sudden role.

As for Tariq's ultimate, Cosmic Radiance is a skill that can be called a divine skill, and the number of invincible heroes in League of Legends is already pitiful, not to mention the heroes who can give teammates an invincible effect, and Tariq's ultimate is an invincible additional effect of the AOE type.

Although it takes 2.5 seconds to be delayed to trigger, and the duration is only a short 2.5 seconds, you must know that this is an invincible ultimate that can cover five people, and the opponent cannot cause damage to you in 2.5 seconds in a team battle, which is enough for a team battle.

Although it is possible to use the way to pull away the distance to drag this short 2.5 seconds directly to the end, but the BF team's lineup is still quite good, as long as Camille stays behind the knife sister, she can cooperate with the vampire to enter the field to play tons of AOE damage, and more importantly, when entering the field, Tariq's early opening of the ultimate is likely to have been turned on.

Coco Li's EZ only needs to find a suitable output environment in the back to steal the output to be able to do quite good damage, and even completing the harvest at the end is a very normal thing, after all, after the Demon Sect is stacked and made a three-phase breakdown, EZ's pursuit and harvesting ability is quite good, except for the shortcomings of high blue consumption, there are almost no other flaws.

On the UF team's side, Urgat and Sindra's ultimate move is even more restrained by Tariq's ultimate, as long as he turns on the ultimate, Urgat and Sindra have no way to launch a backhand counterattack at the first time, which also creates a very good opportunity for the BF team's attack.