Chapter 721: UF vs. BF

However, after the launch of the new rune system, after the player's unremitting development, the gameplay of stealing money from the top laner Victor also came into being, becoming a top single half-meat mage with strong suppressive power and very fast development speed. ww?w?.?

With the Enlightenment Stealing Omen, Magical Shoes, Biscuit Delivery, Time Warp Tonic, and the Mana Flow Tether and Rapid Acceleration in the secondary system, Victor only needs to go out with the Corrosive Elixir to carry the two summoner skills, Flash and Teleportation, and his ability to develop in the line on the road will be terrifying to the point where it is impossible to look at directly.

This kind of gameplay is a bit like the previous version of the top single bastard stream Karma, but this kind of bastard gameplay can help Victor, who already needs a lot of development time, to speed up the formation of equipment to carry the game, which can be regarded as a whimsy.

And when Victor is on the lane, there are almost no natural enemy heroes because of the advantage of long hands, especially after Akali is a breakthrough assassin who is banned.

Victor at the first level can use the advantage of his long hand to carry out AQA's injury-free consumption combo, basically taking advantage of a little advantage and running away after the fight, and can also take advantage of the opponent's replenishment knife to steal A consumption.

Although the damage is relatively average, it can maximize the money-stealing talent of the thief omen, and after the level is slightly higher, you can use the E skill with the Q skill for multiple consumption, which can be said to be quite annoying.

Basically, the short hander laner who doesn't have too strong dash ability can't match Victor normally, even if he has a hero with the ability to dash such as Crocodile, Sword Queen, Raven and the like, it is difficult to cross the W skill at Victor's feet, as long as he is stunned, then Victor can naturally easily retreat and retreat to the defense tower.

Therefore, when facing weak top laner heroes on the road, Victor can use the advantage of long hands to suppress and consume the opponent to the greatest extent to achieve the purpose of killing, and even in the face of strong top laner heroes, he can also use W skills to interfere with and block and limit the opponent's attack, and use the stealing omens to continue stealing money to speed up his own development.

After upgrading the Q skill to have acceleration and increasing the thickness of the shield, Victor has the ability to fly kites, especially when combined with the equipment that can cause AOE slowdown on the enemy between the Ice Vein gauntlets, which is undoubtedly more difficult and annoying.

This is very different from the way the mid-laner upgrades the E skill and the Lich first, although it reduces Victor's damage and output ability, but it makes Victor's pulling ability get a qualitative improvement, basically after upgrading the Q skill to make ice boxing, Victor is very difficult to die.

Although it is difficult to kill the opponent because of the low damage, you can force the opponent home with a strong consumption ability, so that you can establish an advantage in replenishing the knife, and once the gap between economy and experience is too large, then even if you don't forcibly kill the opponent, you can also occupy an extremely huge advantage.

Although this build method will not allow Victor to have the damage it used to in the medium term, after having an extremely large level and equipment suppression difference, even a half-flesh build will become very terrifying in terms of damage, at least for the current version of the ADC that still has no human rights.

Because of this, Victor's appearance rate and win rate in professional matches can be said to be quite good, and there are no natural enemies on the road, and it is difficult to die unless he is targeted by the jungler.

"Victor's words are annoying."

Coach Tang Hao couldn't help frowning slightly after seeing the heroes selected on the second floor of the BF team, after all, like the Qinggang Shadow in the wild area, Victor who has been on the road so far has not had a very good way or hero gameplay to target.

And this also means that the opponent is basically invincible when he takes out Victor, unless the side of the UF team can beat the opponent with his strength, but there is basically no possibility of this one-sided situation when the strength of the players is not much different.

"Take the vampire on the road, since the other party chooses Victor, he can naturally only choose to develop the brush, the general short-handed top laner is not Victor's opponent, and Jace's words are easy to be restricted, Kenan is also easy to be restrained by the prince's ultimate move without flashing, so it is better to choose a vampire."

Mu said his proposal.

"If there's still a position, choose the jungler or the support first?"

Because there are no heroes to snatch in the middle lane for the time being, Tang Hao wanted Xu Amian to choose the middle laner in the end, so he asked Xu Yanan and Zhuge at this time.

"I'm not in a hurry, let's see what lineup the BF team chooses in the next lane, and then I will choose to target."

Zhuge directly excused himself, after all, the choice of the backhand can indeed occupy a little advantage, especially for the line, and it doesn't matter much if Xu Yanan chooses the jungler hero first when the BF team has already selected the jungler prince.

"Alright, let's take the keg."

After thinking about it, Tang Hao decided to let Xu Yanan take the barrel, the first is that the prince's barrel is still strong in the current version, and when facing the prince's EQ two connection ultimate, he can also use the ultimate's ultimate to repel and disrupt the formation of the BF team to stop the opponent's attack.

The second and third floors of the UF team directly took down the vampire and the barrel, while the other BF team directly locked on the third floor to target Lucian taken by Mu on the side of the UF team.

Then the UF side continued to ban the Enchantress and the Crow, after all, in the current version of the mid lane, the appearance rate and win rate of these two heroes are very high, while the BF team side chose to ban Sindra and Wind Maiden.

Sindra is still very strong in the current version of the mid lane, and her strong lane suppression ability, as well as control and damage output in teamfights, can be regarded as the best among mages, despite the presence of support Bron, it is difficult to ignore Syndra's performance in teamfights.

Fragile shooters often just eat Sindra a full size, even if they are lucky enough not to die, they will lose their combat ability in an instant, and it will not be too strange if they eat one or two more small skills and be killed directly on the spot.

As for Banning the Wind Girl, it is because she is too restrained from the entry of the second company of the prince EQ, coupled with its strong protection ability, which will undoubtedly have a very huge impact on the attack of the BF team.

After completing the two bans, the BF team directly continued the previous part and directly won the revised version of EZ, and the revision of EZ had already been rumored, and when the continental competition began to be staged vigorously, EZ had already completed the revision in Hanbok.

And the national server also successfully launched the latest version after two weeks late.,And there aren't many changes this time.,Passive and QE haven't changed much.,It's not a big deal to increase the damage of the ultimate.。

The most huge change is EEZ's W skill, EEZ's W skill essence jump in the eyes of many players is almost undoubted, although it can be output to the enemy hero, but the damage is too low, and the blue consumption is far higher than the Q skill, unless it is used to quickly stack passives, basically no player will choose to use W skills to consume with all their heart.

Although there is also an APEZ gameplay in history, this kind of gameplay can allow EZ W skills to hit tons of damage, but it is also too unpopular, after all, the vast majority of players use EZ to lay the road.

And although EEZ's W skill also has the characteristic of increasing the attack speed of teammates, but to be honest, this effect is almost equivalent to no in the lower lane to the line, after all, there is not much to assist in eating the attribute of attack speed, and although EZ can forcibly move WE two companies to eat the attack speed bonus of their W skills, but to be honest, it is also very rare to be able to operate like this.

However, this extremely embarrassing situation has nothing to do with EZ itself.,After all, the original version of EZ's W skill can be used to reduce the attack speed of enemy heroes.,It's just that later it's like the E skill of the male knife can be cut off by the fist.,It's precisely because of this that it gives people the feeling that EEZ's W skill is very chicken and has no connection with other skills.。

This correlation between skills is very important for all heroes, and no hero can be said to have no connection between three small skills, and the stronger the correlation between skills, the higher the hero limit.

This is the case with high-level heroes such as Raven, Blind Monk, and Snake Girl, all of which can form perfect interactions between their small skills, and even have associations and interactive effects with passives, while other skills such as the prince's EQ association or the skill interaction of the Sword Master's passive opening e with Q skill Alpha Raid are relatively single and easy to be detected and judged.

Turning back to EZ's W skill, after the revision, EZ's W skill will apply a special tag for 4 seconds to the first hero hit or epic monster or building, which lasts for 4 seconds.

And EZ's flat A, Q skills, E skills, and ultimate can detonate this mark and cause magic damage, especially in the case of using a skill to detonate the mark, it will return more blue consumed by EZ this skill, and even return an additional 60 mana points.

This change is undoubtedly good news for EZ players, because this revision gives EZ an additional damage increase or WQ double small burst damage method, which can be said to alleviate the lack of damage in the early stage of EZ to a certain extent.

After the BF team chose EZ, the UF team's side chose a highly functional hammerstone with a backhand, although the Q skill of the hammerstone had just been increased in cooldown before, but because of the innate advantage in its own skill combination, the hammerstone is still a support hero of the current version of the T1 level.

Especially when cooperating with Lucian, who has a high burst, he has no intention of being able to exert a more powerful and terrifying combat ability in the lower lane, and Hammerstone's W skill, the Soul Channeling Lamp, can also play an incredible role in some cases, especially when it is used to rescue teammates who are trapped by the prince's ultimate.

The other hero, the UF team, chose the current version of Ruiz, who performs decently, as the midlaner, and after the UF pair was all selected, the BF team took Zoe on the fifth floor, apparently wanting to cooperate with EZ for Poke.

"The lineups for both sides have been chosen, with the UF team on the blue side having Vampire, Barrel, Ryze, Lucian, and Hammerstone, and the BF team on the red side on the red side having Victor, Prince, Zoe, EZ and Bron."

Commentator Xiaobai said after all the choices made by both sides.

"The lineups of the UF team and the BF team are relatively stable, and the vampire vs. Victor on the road is basically a situation where you can't beat you and I can't beat you, and these two heroes are heroes who rely more on development, and they can often play a very important role in the middle and late stages of the game."

"And the midfield combination of the two sides is also half-pounded, the UF team's side of the barrel and Ruiz's midfield combination has a very high margin for error, and the control is also very sufficient, the only drawback is probably the lack of some burst damage, and the BF team's side of Zoe and the prince's midfield combination does not have much of a bright spot."

"Basically, Zoe's E skill can sleep until people are on it, and if you can't sleep with people, you can only do it, so the choice of the midfield combination of the UF team and the BF team is half a catty, there is no obvious difference, whether it is to the line or something, it is relatively normal."

"As for the bottom lane combination of the two sides, in the early stage, it must be that the UF team has more upper hand and advantage, after all, the EZ in the early stage is too weak, and Bronn has strong protection ability, but to be honest, he does not have too strong offensive ability."

"And in this game, both sides are not heroes with particularly strong single-belt ability, so the UF team and the BF team can use team battles to divide the winners and losers, and the BF team's Zoe in the middle lane and EZ in the bottom lane are undoubtedly very strong in the middle of the poke ability."

"As long as Zoe can use the ultimate move with the E skill to stun people, then as long as the lottery can be successful, the two of them can quickly break out with the EZ ultimate and kill it directly, or the prince EQ two connects to the ultimate move and the sky collapses, or Bronn flashes the ultimate move to knock it away, in short, as long as the endless consumption is looking for opportunities, the lineup of the BF team is undoubtedly very terrifying."

"However, the barrels, vampires and even hammerstones on the side of the UF team have a certain ability to open a group or retain people in the case of a flash, and it is not impossible to have a chance if you can get to the C position on the side of the BF team first."

"But with Victor, the prince and Bron, the BF team's counter-fighting ability is actually not weak, and because Zoe and EZ are more flexible, it is difficult to kill them in seconds, and at the same time, Victor's various decelerations and acceleration in team battles and W skills are also very annoying to cooperate with the prince's ultimate."

"If the UF team wants to start a wave of team battles and destroy the BF team, I'm afraid the possibility will be very low, after all, the various control skills on the side of the BF team are endless, although the UF team also has a certain amount of control, but if you want to take the lead, it will undoubtedly waste a lot, and because of the excellent Poke ability of Zoe and EZ, it is difficult for the UF team to use the backhand to counterattack."

The commentary bottle roughly analyzed the strengths and weaknesses of the UF team and the BF team, and the players of both teams have also entered the summoner's canyon for the first game of BO5.