Chapter 20: The League of Witches
Northland Witches Council.
Arendelle's Ice Witch Order.
Originally, the two did not have much intersection, although the eldest princess has strong strength, but she is very arrogant in interpersonal communication, just look at her attitude towards Sauron. If it weren't for Sauron's close relationship with the Northland Witches' Council, and the Northlands Witches Council sent a mission to Arendelle, I'm afraid the eldest princess might not be willing to take the initiative to contact them.
No way.
The eldest princess has always been like this.
The Northland Witches Council is a relatively formal wizarding organization, and its internal organizational structure is comparable to that of the Wizarding Alliance. In contrast, Arendelle's Ice Witch Order is slightly worse, because of the special bloodline, there are quite a few female warlocks in Arendelle. Many of them were side branches of the royal family, or members of the Warlock family. The Ice Witch is made up of one-third of the Warlock members, many of whom are women who are born with the ability to control ice and snow.
It probably runs in families.
may be overshadowed by the light of the eldest princess, and the outside world has not understood much about the Ice Witch Order, but it is known that Arendelle has a very powerful Royal Witch Order.
As for the arrival of the Northland Witches' Mission, the eldest princess could roughly guess their purpose.
Compared to the closed environment of the Ice and Snow Country, the territory controlled by the Witches of the Northland is much more complicated, which means that after the outbreak of the Sage Havoc, they have also faced a lot more problems.
The first is the rebellion of the lizardmen.
Last year's flood has affected the present day, and the lizardmen's attacks on humans have not been eradicated, and the Witch Council has been unable to eradicate them for the time being, because the false gods served by the lizardmen seem to be making a move.
Then there's the Poison Lady's Church.
In order to expand her influence in the mortal world, the plague spread by the Lady of Poison has stopped. However, the traces of the Blighted still frequently appear in the north of the continent, dealing with the church of an evil god, even the Northland Witch Council does not dare to act rashly.
Besides.
With the outbreak of the Sage Catastrophe, resources became increasingly scarce, and a rebellion broke out near Waterdeep. The commotion of the civilians at the bottom is not stopped, and the evil forces of the outside world are eyeing each other. If it weren't for the financial assistance from Modo City, I'm afraid the Northland Witches Council would have been in chaos a long time ago. The large number of orders in Modor City greatly alleviated the financial crisis of the Northland Witch Council, and also provided the opportunity for the lower classes of civilians to work to support themselves, and the close relationship with Modo City also made many enemies who were secretly peeping at them dare not act rashly. But after all, Modo City is still far away, and if something big really happens, I'm afraid that even if Sauron wants to help, he won't be able to react in a short time.
So, the Northland Witches Council needs a strong ally right nearby.
At this time, there are not many people to enter the sight of the Northland witches, first of all, the allies they choose must not be too complicated, too complicated relationships mean that there are many potential enemies. While gaining a powerful ally, the Northland Witch Council may also have new and more dangerous enemies.
At this time, the relatively closed Arendelle was included in their priority list.
Arendelle's situation is more peculiar.
First of all, it is a relatively closed country, there is not much contact with the outside world, and there are not many enemies on the table, and it is not far from the Northland Witch Council. Then Arendelle's relationship with Modo City is very close, at least in the outside world, Princess Anna of Arendelle is said to be the lover of Lord Sauron, and even recently there are rumors that Her Majesty the eldest princess also has a very close relationship with Lord Sauron. Whether these gossipy rumors are true or not, there is no doubt that Arendel has a close relationship with Mordo.
Arendale - Mordor - Northland Witches Council.
After realizing that he needs more powerful allies. The Northland Witches Council has finally decided to send a mission to Arendelle, led by a legendary witch who wields power within the Witches' Council.
The city of Modo is still too far away.
Sauron chose the Overseas Islands in order to avoid the head-on aftermath of the cataclysmic storm and the increasingly chaotic environment in which the Northland Witches Council was found. It is necessary to form an offensive and defensive alliance with a powerful force that is relatively close.
………………
Overseas archipelago, Modo City.
In just a few days, the city of Modo has undergone earth-shaking changes, and the outside of the city is full of large construction sites. The sturdy men who worked on the seashore all year round carried tools shirtless, and the slogans sounded one after another at the construction site, and many of them also joined the labor. Mysterious wizards don't seem to be so rare anymore. They can be seen in at least many construction sites. Compared to the average person with low education, the amount of knowledge possessed by the casters is far beyond their imagination.
This knowledge is not only embodied in magic, but also in architecture, culture, nature, religion, and so on.
Naturally, the wizards are unlikely to do it themselves, they are more of the general overseers of the project, and recently the higher-ups of Modo City want them to work out something similar to cement. This is really a bit of a problem for wizards who are used to relying on the 'turn mud into stone' spell, but the spell can't be applied to such a large-scale construction, so in the end, Saruman has to take the lead and lead a team to try it. The level of architecture in this world is about the same as that of the Middle Ages, but if you want to get cement, you have to take into account that the rules of the world are different.
It's not the point to get it out, the wizard has a lot of alchemical artifacts that can replace cement, but those can only be used to make expensive structures like wizard towers.
The most important thing is that this alchemical creation can be mass-produced and popularized, which is what the higher-ups of Modo City want to see.
Looking down on the castle of Modo from the sky.
A huge ring can be seen, which is made up of the city of Modo, the port of Modo, and the twelve towns that are being expanded. Each place has an iconic building, which is the temple of the Half-Elf Church.
The Grand Temple in the central square is the centerpiece.
This is actually a very large magic circle, with Sauron's god belief network as the core, relying on the great temple of Modo City as the carrier, and the temples in the other twelve towns as side branches, using the faith power of the residents of Modo Island to form a super giant magic circle, and it is also an independent small network connecting the beliefs of the half-elf church.
This is actually the lock.
The wizards' in-depth interpretation of the magic net finally gave birth to the powerful magic circle of [Lost Lock].
The Lost Lock is like a separate local area network, and within some powerful Lost Locks, the controller can even seal away other people's spellcasting abilities.
Isn't this similar to the magic web?
If the Goddess of Magic deprives a wizard of her ability to cast spells, the effect is actually the same.
The Lost Lock was first born in the Thurium Age, and from the very beginning it was the result of the analysis of the structure of the magic web by the Grand Arcanists. If it weren't for the fact that there were always so many great arcanists looking for death and wanting to move the Goddess of Magic, I am afraid that the Goddess of Magic would not be so eager to close the inner magic web, and only open the core application part of the magic web to other gods.
[Lost Lock] is one of the core constructions of the Floating City.
The Wizard Tower on the Shadow Plane is shrouded in a small mystery, and it seems that the former owner of the Wizard Tower also wants to expand to the level of the Floating City.
It's the equivalent of a local area network.
The deeper your understanding of the magic net, the stronger your own strength, and the more amazing your ability to lock is!
During the Arcane Empire, some of the most famous floating cities could even directly block the spellcasting abilities of all wizards below the legendary level, and once they entered the floating city with a mysterious lock, they became similar to ordinary people. Only after obtaining a spell-casting license from the Arcanist Council of the Floating City (LAN Pass) will they be able to regain the ability to cast spells within the Floating City. (Note: This is why it is called [Lost Lock].) It's a lock. )
Incredible, right?
This is actually a mystery that has been mentioned more than once in wizard books - [Forbidden Demon Realm]!
But.
At present, there are no such level of locks in the material plane, and they have been lost for a long time.
Sauron originally designed the distribution of the town according to a specific pattern, and the location of each temple in the city was specially calculated, and when these temples were all built, they would form a connection with the large temple in the central square of the city.
12 is a very special number.
These twelve temples constitute the core part of the [Lost Lock] that has not yet been fully formed on the city of Modo, and there is almost no abnormality at present, the role of the temple and the magic circle is only to regulate the climate of Modo Island, with the help of the priesthood, faith and divine power mastered by Sauron, this huge magic circle constitutes an invisible protective barrier, making the climate of Modo City more pleasant. However, when it really took shape, the magic circle in front of it had a very terrifying power.
The Northland Witch Council has a Mystery Lock.
This [Lost Lock] was found from the ruins of Silvermoon City, and it took hundreds of years for the Northland Witch Council to gather the strength of everyone to restore the Lost Lock, and then rely on the power of the Wizard Tower to re-establish the Lost Lock.
The sky above the city of Mordor is actually the same thing.
The head of the entire circle is the head of the half-elf church, His Excellency the High Priest appointed by Sauron, and the role of the twelve temples is equivalent to replacing the wizard tower, and each temple is built under her personal supervision.
It's a mystery built on the temple as a foundation to replace the Wizard's Tower!
The third phase of the current project of Modo City is also for this huge [Lost Lock] service, and the expansion of the third phase of Sauron is a plan for the entire island, and this kind of planning is precisely so that the next arrangement can make it easier to improve the Lost Lock. What he was doing now was as if he had flattened the island as if it were paper, and then painted on this flat sheet of paper as he wished, the twelve temples just drew the fulcrum of the entire frame on the paper, and the next thing to do was to fill in the other blank spaces.
Earth, water, wind, fire.
The whole island is in a very grand blueprint, and now it has just been laid out.
……………… (To be continued.) )