Chapter 878: Adventurous Tactics

Although the core lineup of [] is a strong combination, it is not difficult to reorganize a round of attacks for such a lineup. The Hidden System itself can stealth, and the Icewalk's system has a lot of Imprisonment Control and Slow Slowdown, as well as the support system has the ability to reduce the damage taken from attacks, so it is not difficult to get through it.

Therefore, in the second game, although eg.ye they successfully withheld their explosive attack damage in the first and second rounds, they did not play an effective counterattack, and then they were successfully delayed into the explosive attack damage in the third round.

They first pretended to attack eg.ye with fire, then directly transferred their firepower to Eg.Qz's body, and then found out that eg.qz had handed over all of their anti-confinement control skills in order to stop their fire-gathering output, so they reorganized their firepower and aimed all their firepower at eg.qz's body.

As a result, 'eg.qz', which has no natural skills, will inevitably be sent out of the game, even if his reflexes are top-notch, under the effect of slow deceleration and multiple directional imprisoning control talent skills. Therefore, the second game was also won by [], and in the blink of an eye, the score of the first round of confrontation fell directly into a 0:2 disadvantage, which was quite desperate.

But I have to admit that "they are indeed playing very beautifully, very smart, and their tacit cooperation, as well as the strength of their own lineup, according to the advantages of on-the-spot judgment, can be said to be the limit level."

On the other hand, 'eg.ye' their side has always been brought into the rhythm of the other party by the other party, so they are forced to follow the rhythm of the other party.

"Listen up." 'eg.ye' waved his hand to signal 'eg.qz' and '' to come forward, "I think you have all seen the current situation, I won't say more, if we lose one more game, we will end the first round." And I don't allow us to have a 0:3 take away round of things, you know? ”

"I will never allow such a thing to happen, you can rest assured, third child." 'eg.qz' gritted his teeth and said viciously, "I definitely want them to look good this time!" ”

"Third child, you say, you are our soul brain, what do you need to do next." ''eg.ye' Whoever can bring the other party into their own rhythm will be able to grasp the initiative in this battle and even lead the other party away. ”

What is the problem with the ace lineup in the face of []?

'eg.ye' They all know very well that they can't be dragged into the rhythm that each other is best at.

"Because they're all three characters who can stealth, they're in control, right?" 'eg.qz''s eyes narrowed slightly, and he snorted coldly, "I can too." ”

"You're not a hidden person after all, so it doesn't mean much. And they're not rookies, so it's impossible for us to force them out of the stealth effect so easily. "eg.ye explained, "Even if you are lucky enough to catch it once, you can't be so successful every time." Therefore, we must be the first to find an opportunity to enter the rhythm of the game that they are good at, so as to forcibly turn the situation around, bring them to the rhythm of the game that we are good at, and turn the situation around! ”

As he spoke, 'eg.ye' took a deep breath slightly, "As for the method, I have a general understanding of the explosive attack damage points of their ace lineup, and the main thing we need to do now is to use all our strength to resist their explosive attack damage in the first round, and then in the moment of their attack damage cooldown period, drag the rhythm of the game into us and master the initiative!" ”

For the battle of "Divine Fall", 'eg.ye' has his own understanding. From the perspective of 'eg.ye', in fact, the top players are actually very close in terms of strength level, event experience, tacit cooperation and reaction ability, of course, some of the reaction ability is almost the world's top first-class, just like 'eg.qz' is a very individual existence, and most of them are actually similar.

So how to decide the outcome of a game is naturally the control of the rhythm of the game.

Each team has its own rhythm of the game, to make a simple analogy, the rhythm of the game is a fast-paced explosive attack damage battle, a round of explosive attack damage and a round of imprison control, first use the explosive attack damage to suppress the opponent to grasp the initiative, so that the opponent has to passively defend and resist, and then use their flexibility and agility and imprison control to wander around and wait for the next opportunity to attack.

To put it simply, you use explosive attack damage to consume the opponent's innate skills, and then wait for the opponent to have no innate skills or make a flaw, and use your high explosive attack damage to directly send one of the opponents out of the battlefield to end the battle. The pace of their game is such a transition between fast and slow, and the sneak effect can give them the initiative and excellent early chance without any suspense.

And the ace lineup of [], the rhythm of the game is just the opposite, first slow and then fast. The explosive attack damage of their legal system is not high, so they can't play any explosive attack damage, and use their strong survivability to consume, inadvertently suppressing the opponent's HP to about 50%, and then the royal system will play a wave of attack damage to further suppress the opponent's HP.

This kind of slow and then fast rhythm of the game, by such a lineup with three professions have a very strong individual survivability, so that this kind of slow and then fast lineup can drive the opponent well. The other lineups are actually just the same, and they all have their own control of the rhythm of the game. 'eg.ye' they are the same, they just don't find it themselves, and eg.ye what they need to do now is to find the most suitable rhythm for them.

First, they must hold the first round of attack damage with the [] ace lineup, and then find the best chance to counterattack.

The third round of the contest has begun, and the map is randomly selected to the map of the underground boxing ring.

"Isn't this tactical strategy a little too risky? It's the last game. "A little hesitantly, he asked, "Is this the last game of the first round?" ”

"Just leave it to me." eg.ye smiled and said, "If you don't take the risk at this time, when will you be able to take the risk?" ”

"Well said!" 'eg.qz' said with a smile, "The other party also takes a lot of risk to fight us, high risk undoubtedly means high return, since we want to win, we have to take risks to fight." ”

"Well, in a decent confrontation, we can't win." 'eg.ye' nodded and said.

The corners of his mouth twitched slightly, but soon the expression on his face became serious, and it was obvious that he had made an accurate decision.

"Let's go, brothers." When the mechanical voice countdown was over, 'eg.ye' said, and he stepped onto the battlefield, using the impact of this water to add an increase to the agility attribute status effect to himself, and then fell to the area in the center of the battlefield, which undoubtedly surprised the hosts.

"Isn't that too risky?" eg.ye 'The player's profession itself is unusually fragile, but is it to expose himself to the explosive attack damage lineup of the three of them? It only takes less than ten seconds for the opponent to send him out of the battlefield! ”

The female commentator hurriedly said in surprise, while another male commentator said curiously: "I speculate that the 'eg.ye' player will not make such a choice for no reason, I'm afraid there is some tactical strategy, after all, the situation in the first round has fallen behind, and the [] team took the lead in obtaining the match point, and at this time it is already necessary to fight." ”

"I'm not sure, after all, if you put it together, it's like you're going to a dead end."

The female commentator said with a little hesitation, "Although the character of the 'eg.ye' player is very calm and calm, it cannot be ruled out that because the opponent won the match point, he lost his control." ”

It's true that the 'eg.ye' profession is very fragile, but that doesn't mean it's easy to beat. In fact, it's the opposite, fragile classes will be more difficult to beat, because the cycle of the three talent skills of 'eg.ye' is the phantom double, internal energy impact, and timeout mode in the life-saving type talent skills. Of course, in the face of three opponents, it is difficult to get into a safe area with only one talent skill or special skill at a time.

But on the other hand, in the three-on-three competition, you also have teammates next to you, and if your teammates cover well, each time you use a talent skill, it is enough to help 'eg.ye' them get out of trouble.

That's right, 'eg.ye' intends to use his Phantom Stand-in life-saving talent to delay the opponent's attack damage to the maximum extent.

Of course, this approach is indeed as risky as the narrator said, and the 'eg.ye' himself is also very clear. But as they now realize that the situation is the same, if they don't choose to take the risk at this time, when will it be appropriate? Winning in stability is carried out under the condition of having an absolute advantage, and it is impossible to do so when you are at an absolute disadvantage!

However, if the opponent does not launch a concentrated fire attack with the goal of 'eg.ye', the tactical strategy of 'eg.ye' this time will be completely lost.

However, with the understanding of the [] team of 'eg.ye', the other party will not waste such a "free" opportunity. Because the purpose of their lineup is very simple and clear, that is, to play explosive attack damage, it doesn't matter who the target of the concentrated fire output is, their explosive attack damage can be reduced in seconds even by the meat shield class, and the target of the concentrated fire output will not have any impact on them at all, the key is to play their own game rhythm and their own fighting style.

And the 'eg.ye' is to stop them from dragging themselves into the rhythm of the game that they are good at, so there is only one chance, and this is it!

A ring of frost aura burst out from the side of 'eg.ye' in an instant, imprisoning 'eg.ye' in place, and the next second, 'eg.ye' in front of ' was also stunned from the 'sy.xin' in the stealth state effect after hitting the "Achilles heel" with a dagger. However, 'eg.qz''sy.bin'

However, the Imprisoned Control type talent skill costs his core stacks once, which in disguise causes his explosive attack damage to be slightly weakened. 'eg.qz' reacted by giving them a slim chance, a small advantage. But the other party didn't seem to care about this, because 'eg.qz' was still controlled by their successful imprisonment, so the next target was all shifted to 'eg.ye'.

'eg.ye' immediately raised his hand and cast an internal impact on it, instantly cracking the frost aura around him, and at the same time shaking 'sy.xin' back, ''Seeing this, he immediately interrupted his plan to use his natural skills, avoiding wasting the power of the line and mana, because the talent skills will also be shaken open by the impact of internal strength, at the beginning of the battle, the condensed power of the line must not be used casually, otherwise even the attack damage will not be able to be played at the next critical moment.

'eg.ye' successfully won a short respite, and immediately flew towards the obstacle building on the side, and raised the purple pole string sword in his hand and aimed at the body of 'sy.xin', and the light wheel appeared behind 'eg.ye', and at this moment the light wheel bloomed with amazing thunder, accompanied by a burst of sword light, this talent skill was strengthened by the increase of passive type domineering field talent skills, and the effect of thunder was able to give 'sy.xin' Inflicting a temporary paralyzing debuff effect, as well as a temporary current confinement control status effect, can also inflict the sy.bin and '' with a sluggish debuff effect after a single ejection.

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