Here is a statement about the essence of "Demon Land".

Recently, there are often questions from book friends, saying that this magic realm is so difficult to play, how can it be popular?

Then let me first affirm that the first and second chapters I have before, close to the worldview of the 1W word, have already explained, this "Demon Land" is the only stealth game developed by the federal government.

What is Unique?

When you're all playing Xiaobawang, no, the whole world is playing Xiaobawang, I threw a PS4 in front of you, this PS4 is also full of ninja dragons, bloodborne curses and other difficult games, excuse me, do you think this game can be popular?

It can definitely be popular, and the reason goes without saying, no matter how difficult it is, it is also the 'only' cross-era game, and with just one picture quality, it can crush the little overlord, not to mention the new game mode.

It's the same with Demonland, and it's a virtual game developed by the federal government, so why did the government develop it?

Because in the future world, the bottom labor force is not needed, and automated machinery, which is cheaper than manpower, replaces human labor (because the cost is lower), therefore, human beings need more jobs, otherwise, the society will be unstable - more than 30% of people are unemployed, then your society is not finished?

Therefore, the reason why "Demon Realm" was developed by the government is to provide jobs, which I emphasized N times in the previous chapters, yes, it is really N times.

As for what you told me, how could "Demon Realm" be a cross-era technology..........

The world is set by the federal government, the whole world is unified, the scientific and technological crystallization of all mankind is together, and it is the government's full investment, and it is not possible to make a cross-era game? You look down on yourself too much, at least I think it's a very proud thing to be human...........

Having said that, these ideas are not false and unreasonable, just like the recent rise of live broadcasting, e-sports, and IP film and television fever, aren't they all virtual careers? When human material needs are satisfied, their needs will definitely develop into the virtual world, the spiritual world, and I don't think there is any problem in building a future world from this aspect.

To sum up, I think you need to change your perception -

Ordinary online games are to meet the 'needs of players' and make players willing to play him.

The Demon Realm World is the 'work need' of the players, and in order to make money, are they still afraid of a little difficulty? Don't you look at those small shops in Taobao, who work more than ten hours a day, and even die suddenly - do they say that this is too difficult and should not be popular?

Aren't you doing it desperately? Isn't it just for that little money........

The same is true for ordinary players in the Demon World, if you are interested, you can go back and turn the 33 chapters, where I deliberately described some of the situations, however, many people may have forgotten it at a glance.

Therefore, the Demon Realm is not to meet the 'needs of players', but the player wants to get a 'money' from the Demon Realm, and the relationship between the two is completely different - the player is no longer an uncle, but a part-time worker, please distinguish this.

Well, having said so much, the main thing is that there have been too many mentions of this person lately,

I originally wanted to subtly integrate this worldview into the plot, just like I did before, little by little to reveal it to you, and some plots in the real city later, all of which reflect this worldview.

Now, I can only post a single chapter in advance, and make it clear to you, so as not to be often asked in the comment area, and I am also busy coding words, so it is impossible to reply one by one........... Well, that's the way the world view is, more details, I'll write it out with the plot.