Chapter 1626: Angela Zerg (Second Update)
Druids have also been optimized.
On the one hand, the shape is optimized, the cat has increased its eyes, the bird has increased its weight, and on the other hand, the bear has become more hideous, which is designed for reverse aesthetic players. Only the two-way optimization of milk virtue is real, and Shude, that is, the little tree man, is more cute, and the healing skills have also been strengthened.
The hunter class does not change much, mainly to strengthen the intelligence of pets, and a few pets can simply speak.
The Warlock class adds a Control skill, further cementing the position of the King of Control.
In addition, there are some invisible changes, mainly focused on places like the difficulty of the dungeon, which are waiting for the player to discover for themselves, and soon everyone will be able to feel the sudden reduction in difficulty of the original abusive dungeon.
Many people have poured into the battlefield of the Alterant Valley, wanting to compete with their crooked friends.
Lu Li is more concerned about new copies.
His early positioning for the Sword of Judgment is very simple, that is, to ensure the first kill of the dungeon as much as possible, so as to obtain the soil for survival in the cruel competition with other clubs, and wait until the strength reaches a certain level, and then step into the battle for the wild boss.
The new dungeon is about the Zerg.
The information of the Zerg is not much from the official, but there is no deliberate secrecy measure.
Collecting information and task descriptions about the Zerg has become a task issued by the Sword of Judgment Guild during this time, as long as it is relevant, it can be sent to the strategy group to summarize, and the relevant Zerg information, including the skills that these Zerg use, is also used for analysis.
Actually, skills have a very distinct class and race character.
Lu Li himself entered the royal library in Stormwind City, because the Zerg had been at war with trolls, so Lu Li looked for some early information about trolls.
There is nothing wrong with understanding a person, and you can also start with its enemies.
There is no exact information about the origin of the Zerg, just like many creatures on the continent of Azeroth, the appearance seems very sudden, but it is understandable, and it is also the same in our reality, such as the Cambrian explosion of life, such as the appearance of humans, which makes people feel very sudden.
I can't go into a lot of detail, but I explain how the ancestors of insects were born in the ocean, how they developed from single-celled organisms to multicellular organisms, how they left the ocean and climbed onto land, and how they further evolved into intelligent insects.
Although the origin is incomprehensible, the time when it began to develop can be deduced, that is, after the Titans defeated the Elder God, the original ruler of Azeroth, they provided space for the Zerg to develop.
From a book "The Origin of Trolls", Lu Li found some information about trolls.
16,000 years before the dawn, the Zerg already had their own civilization, the Azyaki civilization.
and established the Yaki Empire, the third largest empire in Kalimdor at that time, ruling the western part of Kalimdor. Nestled with it are the empires built by the trolls, the Gulabash Empire in the southeastern jungles, and the Amani Empire in the central forests.
In addition, there is another small nation of trolls in the far north, the Nordson continent.
These intelligent insectoids are eager to expand their territory and are very evil, and the Yaqui Zerg are committed to eliminating all non-insect creatures from Kalimdor - this is very much in line with Deathwing's thinking, but Deathwing wants to destroy all non-black dragon creatures in Kalimdor.
Well, this is the standard evil template, if Lu Li is also like this, then he must be called a war madman or a destroyer (here I complain about the destroyer drax, weak as a bird dares to call the destroyer).
One mountain does not tolerate two tigers, unless there is one male and one female.
Zerg and trolls, two bloodthirsty races together without a war is obviously impossible.
The war between the two lasted for thousands of years, and although the trolls never gained an overwhelming advantage over the subquies, the zerg eventually lost the war against the trolls - the trolls were indeed powerful back then, and it was difficult to see the glory of their ancestors in the current trolls on the continent of Azeroth.
The Yaqui Empire split in two, and its subjects fled to remote settlements in the north and south of the continent to survive.
Two subqui city-states were established - Ezdr-Nierab in the northern wastelands and Angela in the southern desert. While the trolls suspect that there are any remaining subunit hives beneath Kalimdor, their existence has never been proven.
Let's start with Ezdra Nirab.
Lu Li synthesized the fate of this branch from several books such as "The Origin of the Undead: Nao Zu", "The Legendary Nordson", and "My Years in Nordson".
While Thrall freed his fellow brethren in Lordaeron, Neozu continued to fortify his base on the continent of Northrend, building a massive castle over the Ice Crown to control the vast army of the undead.
But as the Lich King expands his reach, a lonely, hidden kingdom begins to confront his powers.
The ancient underground kingdom known as Ezdra-Nirab was founded by a ruthless race of humanoid spiders who sent elite troops to attack the Ice Crown and invigorate Neozu with the mad idea of conquering them.
To his dismay, Naozu discovered that the spiders were completely immune to his mind control, and strong enough to compete with his army of undead.
The spider king of the web monsters controls a large army and has a network of underground tunnels covering half of Northrend. Their guerrilla tactics left the Lich King exhausted but found nothing.
In the end, Neozu won the war against the Webcasts with great difficulty, and the Spider Kingdom of Ezdra Nierab was reduced to ruins under the onslaught of the rampaging Dreadlord and countless undead warriors.
While the Cobwebs are immune to Naozu's psychic powers, Naozu's powerful psychic abilities allow him to manipulate the corpses of spider warriors and make them fight for him, and build forts and buildings suitable for these spider warriors.
After dominating the continent of Northrend, the Lich King is ready to embark on his true mission. The Lich King extends his mind into human territory and summons all dark souls willing to listen to his voice......
The defeated webbouls bow their noble heads to the Lich King.
If you think about it now, if these spider monsters had eliminated Naozu, then there would not be so much trouble later, and there would be no new tribes now, and alliances and tribes would not exist, and this game Zhen Nima would not be able to play.
Let's talk about Angela Zerg.
In fact, it is easier to find information in this area, after all, the battle of quicksand happened in the recent past, and many of the people who participated in that battle are still alive.
The impact of that war has not ended.
It is important to note here that bugs and bugmen are two completely different concepts.
Bugs don't have any intelligence, there are bugs in many places on the current Azeroth continent, but the bugmen are intelligent creatures, they are equivalent to the commander of the Zerg, and the bugmen on the continent are almost extinct.
The majestic Angela Fortress was originally a prison for the Guardians to hold Cthun, and the poor Zerg didn't know it.
They enter the fortress, spread out in it, regain their strength, and try to one day appear on the continent again and sweep the world, which is strikingly similar to the trolls, all trying to restore their former glory.
The Zerg of the Yaki Empire are corrupted by the sealed Cthun while seeking great power.
This subunit of the Zerg came to be known as Angela.
Although Azhara and her Night Elf empire were aware of the fortress's existence, they did not prevent it from being forgotten over time. Moreover, this fortress stands in the vast and desolate Silissus Desert, where few intelligent beings have set foot on it.
It wasn't until Grand Druid Vandal Deerhelm ordered the revival of the land of Silishus that Angela regained the elves' view.
In the biography of The Son of the Great Druid, the author describes in detail the situation when the Great Druid sent his brave son Wallastan and a team of trusted Druids on this mission.
They trudged back and forth through the scorching desert, searching for underground reservoirs that could turn the land into dense forests.
Eventually, Valastan led his comrades into Angela's place, and despite several druids warning him to avoid the fortress, the son of Vandal continued to march without looking back.
The many Chira insects who were sleeping in this cold and dead hall were also awakened by the rash setting foot in Valastan.
And Cthun, too, discovered the awakening of the Qila Zerg from the prison in the depths of Angela, and immediately drove the large number of Zerg into a fierce rage.
The high-ranking Chira Zerg then began to arrange the inferior insect swarms, and the largest of them were the Xenomorph Scorpions—these evil Zerg were in various forms, and everything they did was to obey the will of the Chila Overlords.
Alarmed by the presence of the Zerg, Valastan and the accompanying druids fled Angela and established a small outpost in Silishus to monitor their movements.
And the Zerg entrenched in the fortress are also growing stronger day after day in front of their eyes.
Then, without warning, a large army poured out of the tunnels beneath Angela, and the leaders of the swarming army were the Chiraworms. They command a multitude of xenomorph scorpion minions to engulf the surrounding desert and then spread further into other lands.
At this point, Wallastan turned to his father for help. Vandal then assembled an army of druids, sentinels, priestesses, and Guardians of the Jungle to deal with the threat of the Zermen.
At that time, the Grand Druid Vandal Deerhelm was a well-known ancient Night Elf, who was already a prominent member of the Cenarion Council in his youth. Deerhelm's tall stature and fiery temperament made him a difficult and powerful druid in the eyes of the world, and he often defied his mentor for this, but was handpicked by Malfurion as one of the most gifted disciples of his students.
That war changed the fate of many people.
The Night Elves have repeatedly managed to drive all of their Zerg back to the dunes of Silisus, but the Zerg's subsequent counter-attacks have always been able to regain the upper hand from the Elves. For months, the battle has been going on and on, and the battlefield is littered with the mutilated corpses of elves and zergs.
The battle of quicksand began here.
Vandal and his comrades maintained the war while establishing numerous outposts in the south of Kalimdor, and continued the fierce battle against the Zerg on these outposts.
The Chira Worms were eventually driven back to the base of Silitsus thanks to the tireless efforts of the druids and their allies.
However, just when victory was within reach, the war ushered in an abrupt reversal.
In a feint attack orchestrated by the Zermen, Vandal's son Valastan fell into the hands of the Zermen, where he was torn to pieces in front of Vandal's eyes.
Valastan's death completely crushed the Grand Druid, and caused the shaking to be implanted in the hearts of many Night Elf soldiers.
The Gera Worms did not miss this great opportunity, and once again swarmed out of Silishus, attacking the city all the way to the desert of Tanaris in the east. And these hot-headed insects then broke into the sanctuary of the Bronze Dragon Legion, the Cave of Time.
This rash attack angered the Bronze Dragons, causing them to turn their course instead.
Led by Anaklos, they rallied the aid of the Red, Green, and Blue Dragons, bringing together a number of powerful dragons to join the Night Elves and drive their army back to the walls of Angela.
However, even with the help of the dragon, the vast battle of the Zermen is still difficult to completely destroy. Vandal feared that the battle would never end—thousands of elves had already fallen to the clutches of many zergs, and he was unwilling to sacrifice his people further.
So, together with the dragons, he finally found a way to bring the war to an instant end, that is, to lock the Zerg in Angela forever.
The Night Elves and Dragons gathered in front of Angela to complete their mission. Vandal ordered his druids to unite their powers, and the elves and Anaklos summoned a vast barrier to separate Angela.
The parched earth outside the cursed city cracked, and a magical wall of rock and roots appeared, and from the wilderness stood a solid barrier to the beetle-calling wall, sealing it away forever.
In the end, Anaklos crafted two artifacts: the Beetle Gong and the Scepter of Quicksand.
The dragons then gave the scepter to Vandal for safekeeping, and if it was necessary to set foot in Angela again, he would be able to use the artifact to reopen the Wall of Beetles.
The Wormmen's threat was over, but Vandal felt no relief. Valastan's death still haunts him, and even if he shatters the Scepter of Quicksand, the shards will be scattered for the next thousand years.
When the Battle of the Quicksand broke out, the three dragons Aregos, the dream dragon Myrinsella, and Kerestraz sacrificed their lives to create the Wall of Beetles.
Although the Wall of Beetles has successfully sealed the Zerg Clan, the Zerg Empire is still on the move.
Now, countless cannon fodder, oh no, it's the players, are about to step into this monster's lair, a large number of equipment, gems, prestige, skill points, etc., countless riches attract everyone to follow one after another.
Fight to the death!