Chapter 159: The Battle of the Two Dragons

"You go back to the two guard towers, and leave Lulu and me to push together."

Mu Jing glanced at the high ground on his side, the defense tower had been drained by Jace, who had activated the skill Super Charge, and it wouldn't be long before it completely collapsed and turned into ruins.

“r turret has been destroied。”

Your towers have been destroyed by the enemy

“r tea has destroied an turret。”

Destroyed enemy towers

“r inhibitor has been destroied。”

Your crystal has been destroyed by an enemy

“r tea has destroied an inhibitor。”

Destroyed enemy crystals

Just after Mu Jing's VN and Lulu teamed up to knock out the second tower in the middle of the opponent's lane, Shang Moze's Jace had successfully pushed off the highland tower, followed by Mu Jing to push down the opponent's highland tower, and the two sides swapped the middle and high ground respectively.

The three red side trio who had already returned to the city directly forced back Jace who tried to continue advancing, while Mu Jing pushed one more incisor tower under Lulu's skill bonus, and then patted his ass and left before the opponent was resurrected.

"After a wave of team battles just now, all the dragon species of the blue side have disappeared, although Jace took away the opponent's upper lane highland tower has crystals, but the red side's VN also pushed off the blue side's mid lane highland tower and crystal, and also pushed off a blue side of the incisor tower, the gap between the two sides has been gradually made up with the arrival of the red party's VN's strong period, and even the blue side has a tendency to be overtaken by the red side."

After commenting on the game for so many years, the host's game level and awareness are also very high, and now he can tell at a glance that it is basically impossible for the blue team to beat the red side.

The red tree is responsible for forcibly opening, the blind monk is waiting for an opportunity to kick or protect, Sindra's control and damage are also very high at this time, Lulu only needs to protect VN, and it is enough to constantly add buffs to her.

And one of the most perverted carry points is VN, the game is about to go to 30 minutes at this time, and this means that VN's strongest time is coming.

Wayne's strongest period was not the late stage, but the middle and late stages when the two sides had a certain level and equipment base, but they had not yet fully made the six god costumes and reached the full level.

Once you hit the full level of the six gods, the AD with a longer hand will be more popular at that time, and VN's strength is based on its heads-up ability, and its short hand and lack of AOE damage make her far inferior to rats and big mouths in the late stage of team battles, and this is also the reason why VN has a low playing rate and low win rate in professional games.

But there is no doubt that once the VN is allowed to develop in advance, the period between 30 and 40 minutes will undoubtedly become an extremely terrifying output point.

Not only is the damage explosion of the three rings extremely terrifying, but it can also rely on the mechanism of Q skill stealth when the ultimate is turned on to continuously and flexibly move A to output any hero of the opponent in team battles.

The VN of this time period, whether it is playing in the front row or the back row, the damage is absolutely sufficient, almost no hero can stand in front of her, and no one dares to let her go out.

However, it is a pity that the blue side's lineup control is slightly insufficient, and Ice's ultimate and Spider's E are almost impossible to hit Mu Jing's VN, and Niu Tou's Q 2 has not been able to control VN so far.

Under the pull of the big tree, the blind monk, and Sindra, it is difficult for the other party to ensure that the formation is not scattered, so the output space of the plane and the cold ice is very small, and it can almost be said that there is none.

Therefore, if the blue side wants to win, it can only rely on the pull of the belt to forcibly drag the game into the late stage, and drag it to win by virtue of the advantage of breaking two ways, otherwise relying on team battles, the team can be wiped out in one or two waves.

At this time, the red side is completely broken in the middle and high grounds, although there are also super soldiers born on the middle lane, but the pressure on the lane is still very high, but fortunately, Sindra and VN are very good at clearing speed, and they will soon take the line out of the high ground.

"Wait for the crystal to come back to life, and then fight for a wave of dragons or ancient dragons."

In the case of the double road being broken, Mu Jing had no idea of continuing to advance, but planned to wait for his own crystal resurrection to take the line out before waiting for the opportunity to win the game.

On the other side, the five people on the blue side who have lost the big dragon buff bonus also have no attack**, and the opponent's belt line has no sign of depth.

Now one of the two sides can't advance because the team battle can't be played, and the other can only advance after waiting for their own crystal resurrection to have no worries, and the game has fallen into a brief stalemate for a while.

Five minutes later, the Red Mid Lane Crystal was the first to be resurrected, and at this time, the ancient dragon in the small dragon pit had also been refreshed, and the refresh time of the big dragon was also less than a minute.

After the two sides took the troops out one after another, they began to arrange their eyes around the wild area of the Great Dragon and the Ancient Dragon, preparing for the upcoming field team battle.

The buff effect of the Ancient Dragon is different from Baron Nash's various miscellaneous buffs, killing the Ancient Dragon will only give a buff called "Face of the Dragon", and its buff effect is only two.

The first is that both basic attacks and skills will scorch the target, dealing 45 damage per stack of 45 elemental wurms for 3 seconds, while the other is to enhance the buff effect of existing elemental wurms by 50.

This also means that as long as you get more buffs from the dragon, the benefits from killing the ancient dragon will be correspondingly larger, and if none of the dragons have been killed before, then you will only have the first scorching effect.

"Hand of the Baron" and "Face of the Dragon" are the two strongest group buffs in the late League of Legends, and which of the two buffs is more powerful and more worth fighting for depends on different situations.

Teamfight-type teams need the Dragon's Face to increase their damage and various previously killed dragon buffs, while Split Push teams need the "Baron's Hand" to increase their stats and strengthen their ability to return to the city and push lanes.

"We'll fight the dragon later."

Mu Jing thought for a moment and then said to the others.

The Double Dragon Guild is certainly the best ending, but it is almost impossible for a five-person person to steal a big dragon or an ancient dragon with a vision of almost all the big and small dragon pits in sight.

Therefore, it is very likely that when they fight the dragon, the other five will directly rush to stop the harassment, or directly turn around and fight another dragon in exchange.

The possibility of the other party coming to harass is almost zero in Mu Jing's opinion, and the VN damage of the six gods at the full level during this time period is too high, and it is impossible for the other party to stop them at the risk of being wiped out, so the biggest possibility is to fight another dragon.

And they didn't dare to fight the dragon first, because once Mu Jing and the others arrived, even if they didn't wipe out, they would definitely lose the dragon after the attrition, so they could only wait for Mu Jing's side to open first, and they could choose another dragon to fight.

At this time, the reason why Mu Jing's decision was not to help the ancient dragon more in his own team battle was very simple, that is, even if the other party got the ancient dragon team battle, he could only open 37 with them.

The other party is 3, they are 7, and this is also related to the reason why the opponent's lower lane was suppressed in the early stage, so the small dragon buff basically did not get it, and the ancient dragon buff without the wulong buff is not so terrible.

Once the fight starts, Mu Jing has enough confidence to hammer the five people who have finished beating the ancient dragon on the opposite side, and the big dragon buff is different, once the big dragon is taken by the other party, then there is no doubt that the game will be dragged down by the other party.

At that time, the advantage of everyone being a VN of the Six Gods will be reduced a lot, and the buff duration of the ancient dragon is only a short two minutes, while the buff of the big dragon is a full three or thirty seconds, a full ninety seconds more.

It's not so much that Mu Jing wants to get this big dragon buff, it's better to say that he just doesn't want the other party to get this big dragon buff and continue to delay his development.

In this kind of situation where your own side has the advantage, you should fight quickly, and do not let the other party have the opportunity to delay the development of time, otherwise if it drags on for too long, not only will their advantage be lost, but the pressure of the army line alone is enough to crush them!