Chapter 349: Red Open

After waiting for a while in the lower lane jungle area, the other party did not choose to invade or have friction, so Mu Jing rushed directly to the upper lane jungle area to prepare for the red open, red open or blue open are completely different starting methods for the jungler.

If it's on the blue side, then it doesn't matter, after all, the red buff is in the lower half of the jungle, whether it's continuing to farm or invading the gank, there is a certain amount of protection anyway, while on the red side, you need to judge according to your own situation and the enemy's situation.

If Mu Jing didn't touch Li Haolin, then maybe Mu Jing would choose a normal blue open in this game, and then after playing the double buff, consider whether to brush the wild or invade Gank according to the push line situation on his side.

But after meeting Li Haolin,The original everything was overturned,Start over,The advantage of the red open is obvious,That is, it greatly increases the initiative of the blind monk after the first buff,Gank and invasion are not easy to implement after winning the double buff,Sometimes after winning the red open, it is more likely to succeed by choosing Gank directly。

Because the opponent will make a mistake in judging your jungle time, even if it is a king-level player, it is impossible for them to know whether you are red or blue, or big bird or even directly invade the enemy's jungle area to steal the buff without vision.

In this way, the only drawback is probably that no teammates will come to help you jungle, not only because helping the jungler will waste their time online, but also because once you help him jungle, then you can easily judge that he is not a blue open, and then you can calmly respond.

In the case that the opponent predicts the specific direction of his jungler, Gank who wants to succeed is almost a fool's dream, not only is it very likely that Gank will fail and waste a wave of time, but it is more likely that the opponent will be sent out of rhythm by the reverse squat.

Therefore, if Mu Jing is red, he can only rely on himself to finish the first group of wild monsters, but because it is three red pills instead of reusing potions to go out, he can minimize his own losses by pulling the wild monsters by pulling out the skill golden bell jar at the first level.

After making sure that the enemy had not crossed the river and intervened in the lower half of his wild, Mu Jing squatted in the grass next to the red buff, waiting for the wild monsters to refresh, and at the same time thinking about how to play this game for a while.

Although the opponent's top single troll has no displacement, in the case of the lane narr, he will definitely control the line in front of the tower, and even directly choose to supplement the development of the tower knife, and the risk of killing the troll over the tower is too great to outweigh the loss.

Sindra in the middle lane is operated by Li Haolin himself, although he decided to target, but Mu Jing will not waste too much energy on the middle lane when he is not too sure of Gank's success, after all, the other party is now the world's No. 1 midlaner on the surface.

As for the matter of anti-gank, it is almost completely engraved in the bones, rather than going to the middle lane to waste time and eat the experience of your own mid-laner fishman, it is better to find a more suitable opportunity to open up the situation in other places, which is the practice of a smart jungler.

The opponent's jungler is Elise, a jungler with very strong Gank ability in the early stage, even if it is a blind monk, in the absence of six, without the ultimate dragon tail swing for roundhouse kicks, its Gank ability is actually not as good as other jungler heroes, such as wine barrels, pig girls and the like have a certain Gank ability at the third level, relying on its own control skills.

Although the blind monk also has a certain Gank ability, as long as the other party does not press the line, as long as the other party is in a good state and has both moves, he will definitely not be caught, unless the other party is defenseless against his arrival, then there is still a glimmer of possibility.

And Elise is different, Elise with a third-level red and blue double BUFF on her body can be said to be a rare Gank ability among jungler heroes, and even directly crossing the tower is a trivial thing for Elise.

After all, she was born with the cocoon of the human form E skill and the spider form E skill of the coil silk, these two skills are not half a star for Elise Gank's ability and the improvement of the tower-crossing ability, as long as it is handled properly, even if she stays under the tower with full blood, it is very likely to be taken away by her teammates in a wave.

The enemy in the lower lane is a duo of Lucian and Morgana, this combination is also a headache for Mu Jing, Lucian itself has high early damage, and the displacement effect of the E skill can also dodge the blind monk's heavenly sound waves in the back hand, and even if the auxiliary Morgana ignores her confinement, only the ability of its E skill spell shield immunity control effect is enough to restrain the blind monk's ultimate move to fly the gourd.

And the most important point is that your teammates basically have no control skills, as long as the anger of the upper lane Nar reaches more than fifty, as long as the opponent's troll is not in the water, it is impossible to foolishly cross the middle of the river and have a friendly wrestling style with the soon-to-be-grown Nar, unless it is Elise who goes around the back Gank.

The mid-lane fishman also didn't have any control before level six, and Mu Jing was very skeptical that his mid-lane fishman would be able to meet the opponent's incomparably long hand and E-skill weakness before level six.

EZ and Karma Mujing in the lower lane are even less expected, although the consumption capacity is good, but the ability to retain people can be said to be almost non-existent, especially when the opponent's support is Morgana.

Just as Mu Jing was thinking about these things, the red BUFF had also been refreshed, Mu Jing directly connected the skill Golden Bell Jar to put a shield on himself, and then used the way to pull wild monsters with a bottle of red medicine and skills to successfully brush off the red BUFF almost without injury.

At this time, in addition to the opponent's jungle spider, only Mu Jing reached the second level alone, in this case, if he didn't do anything but went to brush the wild, then the red opening was meaningless for Mu Jing, and there was no use for any birds.

Invading the opponent's wild area, or directly Gank, these are Mu Jing's two best choices at present, and after glancing at the opponent's upper middle and middle glances, Mu Jing didn't find too good an opportunity, so he directly gave up Gank and directly chose to invade the opponent's upper half of the wild area.

Because the first level is a skill, so although Mu Jing has reached the second level at this time, there are only two skills in Q, in this case, Mu Jing does not want to choose to grab any of the opponent's upper and middle roads, because then even if they play their summoner skills, it will not make much sense, but will slow down Mu Jing's own rhythm.

For early heroes like the Blind Monk who need level and equipment, once they lose their level advantage and equipment advantage, then the disadvantage in the later stage will not be discussed, even in the early or middle stage, I am afraid it will become a useless waste.

And if you want to maintain the superiority of your level and equipment, you will inevitably need experience and economy, and where will the experience and economy come from? Either Gank or jungler, there are only two ways to go, and the development of seizing all the time and racing against time is the main theme of the king game.

Whether it's a squat or a gank, once it takes more than ten seconds, it's basically meaningless, what can you do in ten seconds? Most players will disagree, but in the King's Game, ten seconds represents a group of monsters.

And the experience and gold generated by this group of monsters are likely to be part of your lead over the opponent's level and equipment, and once you have this initial small advantage, you can then roll it up to the point where the opponent can't stop it.

The reason why many people can't understand the king's game is not only because of the operation, but more importantly, because of the consciousness, they don't know what is important and what is secondary, so there will be such a huge disagreement in the choice, and even arguments with teammates.

Argument about trivial issues, such as "The jungler on the other side has been coming to catch me, why don't you jungler come to squat?" "Why do you keep brushing wild and don't Gank?" "I'm here Gank, why didn't you react and still mend the knife under the tower?" ……

The answers to these questions are useless to be told by others, they must be allowed to experience it themselves, only when they understand it is they really understand, and it is completely wishful thinking to teach passers-by how to play the game correctly.

Instead of that, it's better to actually play the harp to the cow, and maybe the cow will wag its tail in response to you.

Jungler Gank is not Gank, that's a jungler thing, even if the hero chosen by the jungler is a blind monk, Elise, a poodle, or a mantis carnivorous jungler, he can also choose not to go to Gank, but to farm or invade the opponent's jungle.

But those who have enough brains,Basically, they won't be aggressive because the jungler doesn't take the initiative to gank.,After all, the jungler needs to consider the overall situation rather than the individual.,Unless the opponent's jungler cooperates with the tower,Otherwise, the people on the line have no reason to blame the jungler.,You can only blame yourself for not doing a good job of anti-GANK.。

The reason why the low segment will use the jungler as a means of scaring people is entirely because of one word: stupid.

To put it bluntly, it's just two words: I don't understand.

They don't understand the true gameplay of the jungler, but instead point fingers at the sidelines, and when they are caught, they fall to the jungler, and they also carry it forward to become one of the great traditions of the low segment.

They know that they only push four or one points, but unfortunately, their ability and insight are not enough for them to successfully learn these two most basic tactics, and they can only be described as Dong Shi Xiaofeng.

Knowing the position of the opponent's jungler to counter-squat, that is called anti-squatting, and blindly squatting without knowing the position of the jungler, that is called stupidity, etc.

If the team battle is really triggered, then the one with the line can also fight a team battle through rapid support, which is called a four-one push, and the four-one push is halfway through or even the four is caught to death, or the four fights the team battle and one can't catch up with the battlefield, so can it be called a four-point push? That's going to have to be called a four-one push.

But this is also normal, after all, the more people who don't understand, the more they like to point fingers and highlight their "erudition".

But it's a pity that learning won't be silent and learning, but the preference for slapping the face and filling the fat can't explain anything, people who are not strong enough will always stay where they should stay and scold their mothers to make excuses, and those who have the ability will naturally go up and hit their due segments, being pit is never an excuse, who has not been pit by playing this game?

This can only mean five words: you are not qualified enough.

You won't drown if you fall in the water, you won't drown if you stay in the water.

It's not your fault that you hit the low segments, it's your fault that you stay in the low segments all the time.

Competitive games are meaningless if you don't pursue a higher rank, the world is already clearly layered in a pyramid shape, and the pyramid type of class division is actually the most stable, there will always be some people standing at the top, and most people will be trampled on the soles of their feet.

Whether it's reality or a game, that's the way it is, and you should never try to change it, because that means you're challenging the whole world, challenging the most advanced and excellent system in the world, and the result is that you can't shake that reality at all.

There are two kinds of ideas in this world that are the most stupid, the first is to change the past, the second is to change the present, people cannot change the past, because they can't go back to the past, people live in the present, and they can't change the present, because the present is every minute and every second or even every nanosecond that is happening.

Man can only change the future, the future in one second, the future in one minute, the future in an hour......

Of course, I didn't say anything about only matchmaking and smash braw, because this game is really just a game for this part of the game, not a competitive one, or a broken version of the competition.

Regardless of class and level, then competition is meaningless, and will it be interesting to play a game without a champion or runner-up? How a war is fought, how many people die, how many survives is not the most important, the most important thing is who wins and who loses.

The law of the jungle is the law of the biological world.

It's human nature to be competitive.

Don't want to win while playing competitive games? Don't want to hit a higher tier? Don't want to be the king? So what's the point of playing? Is League of Legends a "raised" game for TM's cute sister or is it a vegetable and a house?

Playing games but not wanting to win, it's like working but not getting paid, it's ridiculous to put in the effort but don't want to be paid, it's ridiculous, if it's an actor, it's okay to say, collect money to do things, lose the ranking and get money, it's still reasonable, but it's a pity, there is no actor in the low segment, and there are many idiots who like to make excuses and push the pot.

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Mu Jing, who was wearing the red BUFF, did not go directly to the blue buff in the upper half of the opponent's wild area after beating the river crab on the road, because he was fighting alone and did not pay punishment when the red opened, so the time for Elise to beat the first buff must have been faster than him when someone helped the jungler on the other side.

The calculation time is about ten seconds to fifteen seconds, under normal circumstances, if Elise does not hit the big birdie, then she must have come to the upper half of the wild area at this time, and the big bird is seriously injured in the early stage, so the possibility of Elise hitting the big bird after playing red is very small, and it is even more impossible as for the stone man.

And the possibility of invading his side of the wild area is also not very large, after all, the other party doesn't know that he is a red open, and he must think that he has just finished playing the blue buff at this time, and it is impossible to kill the blind monk who is very flexible in the wild area if he invades, so it is meaningless to invade, so it is impossible to invade.

As for Gank, although Elise has a red BUFF, but after all, it is only two levels, and neither the situation of the upper middle line has given her too good chance Gank, in this case, Elise will definitely come to the upper half of the wild area to fight the three wolves or the blue buff, and then wait for the opportunity to react according to the changes on the map at any time after the promotion of the third.

In this case, the opponent's Elise is likely to have finished beating the three wolves or is playing the blue BUFF, so rashly running from the front is the performance of a completely heartless and innocent teenager, if you want to play an advantage, then you must learn to be a cunning old coward.