Chapter 695: Decisive Match
The OB team with the big dragon buff and the double red dragon buff went straight from the middle and upper lanes to go hand in hand, and used the four-one point push to launch the final attack on the UF team, although the UF team wanted to defend, but under the threat of the big dragon buff, it was still defeated, and soon the two towers in the upper and middle lanes were all broken and lost. r?a? ?nw?en?w?w?w?.? r?a?n?w?e?na`c?o?m?
At the critical moment, Xu Yanan's Camille directly flashed out of the partition wall and used the ultimatum of Hex to trap Simple Xia in it, and then Zhuge Morgana flashed and followed his ultimate, Soul Shackles, and Shang Moze's Orn also summoned a lava goat to rush over.
However, the prince also directly trapped everyone in the OB team with his ultimate, and after Bai Yitong's vampire also threw out his ultimate, QEW instantly hit tons of damage, and Yu Huan's Jace directly opened the ghost dream and rushed over after demolishing the UF team on the road to the highland tower, and the situation of the team battle was also reversed in an instant, from slightly biased towards the UF team to a side towards the OB team.
In the end, Mu reluctantly killed Luo Xia and died, but the UF team directly ushered in the team annihilation, and the OB team also took this opportunity to directly bulldoze the high ground of the UF team and directly won the second game of BO3.
"In this game, the OB team handled the rhythm very well in the early stage, although the UF team used the line change tactics, but instead fell into passivity and disadvantage, which led to the inability to confront the OB team head-on in the middle stage, and finally the dust of the big dragon team battle settled and the game ended."
Narrator: Sunset said after the UF team's final crystal hub exploded.
"After all, the version is different, and the previous tactics are bound to be quickly found flawed, and the UF team successfully used the new tactics to catch the OB team off guard in the first game, but the current situation is no longer able to use small tricks to win."
The narrator Viper also followed suit.
Although some routines and black technology can help the team establish a certain degree of advantage, the problem is that this will also lead to more problems being exposed, if it is against a weak team, then it is nothing, but once you face a strong opponent of the same level or even higher, it is very easy to have problems.
The UF team is very strong, but there are still a lot of shortcomings compared to the OB team, although the UF team has studied a lot of content about the OB team these days, trying to find out their flaws, but in reality it has little effect.
The overall coordination ability of the OB team is quite strong, and in just a few months, it has almost reached seventy or eighty percent of the strength of the peak of S5, and with the progress of the summer tournament, this group of talented teams is still getting stronger.
The UF team is also getting stronger, but they still can't keep up with the OB team, and although they can barely see their backs, it takes more effort to catch up with them or even surpass them, and it also requires a little bit of luck.
"The first two games of BO3 UF team and OB team each won one game, and the next game is BO3 in the tiebreaker, if there are any hidden killer features and means for UF team and OB team, it is basically time to take it out."
Commentator Sunset said, and it is normal for him to have this kind of speculation, after all, the UF team and the OB team have fought each other before, and both sides have a certain degree of understanding, and in this way, they can formulate some more targeted routines and tactics.
This kind of basic preparation is actually only possessed by every team, after all, the enemy is different every time, and the tactics that need to be used are naturally different, just like hunting, the hunter needs to hunt different methods for each prey.
The tame prey can boil the frog in warm water with gentle means, and the ferocious prey can only be killed in one go, while the more difficult prey only needs to have stratagems and traps to subdue it, which are common tactics in the game.
After all, with the continuous development of League of Legends tactics, today's professional games in League of Legends are no longer the kind of time when two teams develop between each other for thirty or forty minutes, drag on to the full level of six god suits, and then play two waves of team battles to divide the winners and losers of the game.
In the current fast-paced version, the advantages and disadvantages of the game can often be seen in ten minutes, the tilt of winning and losing can often be seen in 20 minutes, and the vast majority of the games in 30 minutes have basically ended, or have reached the closing stage, and the disadvantage of the developing lineup in this version of the fight is indeed very large.
"The UF team still has to suppress the play of the OB team on the road, otherwise the UF team will be embarrassed by its sub-push and lead line, and the four-one sub-push can indeed play its unique brilliance in the current version of the rampant warriors."
Narrator Viper said.
The requirements for the top single position are too high, once the timing of the TP support team is wrong, then it is very likely that you can't get anything for nothing, and it will seriously affect your own development rhythm, plus the current version of the TP cooldown time has become longer and has become impossible to cancel, which will undoubtedly test the grasp of the situation in the top single position.
In this regard, Shang Moze is still more lacking than Yu Huan, and this is not something that can be quickly caught up with talent and ability, but has to rely on the experience of the game to slowly enhance the awareness of the game.
The final game of BO3 has begun, and the UF team, which is still on the blue side, took the lead in banning the three heroes of Sword Demon, Jace and Akali in the ban\pick, and directly released all the sword girls and sword girls, and this was also a last resort.
There are too many mainstream fighters who can get their hands on the road in the current version, Sword Demon, Jace, Akali, Urgat, Crocodile, Knife Girl, and Sword Ji actually have the opportunity and possibility to play, and it is basically difficult to do this if you want to limit the enemy through limited bans.
Therefore, the UF team can only retreat to the second best thing to ban the tricky heroes with higher priority, the revised sword demon and Akali are extremely powerful, and they are basically stable to eat two ban positions, and Jace is even more amazing in the hands of Yu Huan, and the online suppression is extremely strong, and even under the target of the enemy Ueno, it can achieve stable play and even counter-kill.
Even in the last game, the UF team was able to stabilize the mending knife to ensure their development, and the subsequent waves of team battles in the middle of the game gave full play to the function of Jace's damage explosion and flexible output, and the UF team was already a failure and a powerless to return to the sky when it was pulled and pulled.
In the advantage game, Jace is undoubtedly no less useful than the two heroes, and his flexible switching between short-range and long-range offensive forms can face any bad situation, as long as he has his own level and equipment advantages, his carrying ability will become very terrifying.
In short, Jace is a hero who can carry the whole game.
On the other hand, the ob team gave their first three ban positions to Kaisha, Lucian and Galio respectively, Lucian's early strength naturally couldn't let Mu get a snowball, and Galio couldn't give up to the UF team because of his strong radiation ability in the middle, as for Kaisha's words, it was purely because the performance of Kai'Sa in Mu's hands in the last game was too bright, if it weren't for the overall rhythm of the UF team that collapsed in the middle and Dalong was taken by the OB team, Once it really drags on to the late stage, the UF team may not be able to rely on Mu Kasha's damage alone to complete the turnaround.
After all, Kaisha's mixed damage is too op, and with the sheep knife split arrow, it can create a large amount of output in the team battle to suppress the enemy's blood volume, and use E skills and ultimates to adjust the position, it is very difficult or even impossible for the OB team to kill it in seconds as soon as possible.
After banning the first three heroes, the UF team also directly won the equally powerful dreadnought chariot Ergarte on the first floor, in fact, before the revision, Ergarte was the top single hero of the line hegemony level, and he also had the opportunity to play in the upper, middle and lower three lanes in the professional game, and even before the N version, there was even a game routine for placing an order Ergarte, which was to select a doubles field with strong coordination ability by virtue of Ergarte's single anti-tower ability, but the European and American teams that came up with this routine at that time lost the game.
But it's impossible to deny that before the revision, although Urgart was really ugly, it was also the kind of hero who was ugly and ugly, although it wasn't very popular, after all, female players were unlikely to choose this kind of ugly monster, and male players also liked heroes such as robbery, Yasuo, and male knives, even if it was a heroic sword girl, Raven, and Knife Sister, it was better than Urgarte or Tentacle Auntie.
So although Urgart was very strong at the beginning, it was useless, after all, playing games is to be happy, and being happy is not to have fun or win fun, and having fun here is even more important than winning fun, after all, players play games for fun rather than for winning or losing the game, but the vast majority of players are tied to winning and losing just emotionally.
Maybe you can win by playing Ergatte, but because he's too ugly, he's not having fun, in that case, it's better to choose a happy wind man to entertain himself on the top or middle lane, although there are many deaths, but he is at least happy, as long as all the teammates' message signals are blocked, wouldn't it be fun to play how you want, wouldn't it be wonderful.
And after the revision, Urgart has become stronger, not to mention, and at the same time, it is not as ugly as before, but it has become a little fierce, plus it is really powerful, so the rank of passers-by and the appearance rate in the game have also risen sharply, of course, the main reason is that it has been strengthened too perverted.
Passive and its revised QW skills have endowed Urgart with a pretty good blood-consuming ability online, so its suppressive power is strong online, and there are few nemesis heroes, and at the same time, it is not very equipment-eating, basically as long as there is a black cut, you can join the group, plus a righteous glory and gargoyle stone plate armor is a human weapon.
In short, it is flesh damage and high, similar to heroes like Aloy and Noshou, with strong blood consumption ability with small skills, and at the same time, the role and deterrence of the ultimates of these three heroes in team battles are also greater than those of the general list.
Urgat's ultimate was just an effect of swapping positions with the enemy's selected hero before the revision, but it was only able to suppress the opponent in a short period of time and increase armor resistance, although the combination flash was also very good, but it was still not comparable to Urgat's slashing ultimate after the revision.
As long as the opponent is hit by Ergat's ultimate, and his HP is reduced to 25% within four seconds, Ergarth will immediately execute and kill the enemy hero, and once the enemy Ergarth is successfully killed, he will also fear the enemy heroes around him for 1.5 seconds.
Because of this, Urgart's ability to cooperate with his teammates to kill the front row is very strong, and once he enters the field with his ultimate, he can directly kill any hero of the enemy with his ultimate, which can directly play a team control effect, and the control effect of fear is also the one with a very high priority among the control skills.
"This Ergart is well chosen, compared to Sain, it is basically about the same as meat, it can also absorb the effect of damage in team battles, and the damage it can create is also higher than it, and the line hegemony hero deserves it."
Commentary: Sunset said after taking over Urgart on the first floor of Team UF.
"Indeed, the current version of Urgarte's appearance rate is indeed quite high, and the win rate is also maintained at 68%, which is also one of the top laner heroes with a higher win rate in the game."
The narrator, the viper, followed suit.
On the other side, the ob team is also not stingy, and directly selected the knife sister on the first floor, although the knife sister passive can cause 300% damage to the shield The effect of being cut by the fist a week ago is not left, but in the current version of the knife sister is still very strong, whether it is in the upper lane or the middle lane.
As for the second-floor OB team, it is the first to snatch the T0-level ace jungler Camille in the current version of the wild area, and in the current version of the green steel shadow is still almost a mandatory OP existence in the game, and none of the mainstream heroes in the version can compete with it in the wild area, plus its powerful gank ability is undoubtedly more perverted.
On the other hand, the UF team took out the jungler barrel on the second floor directly on the second floor after the OB team took out the knife girl and Qinggang Shadow, which can slightly confront Camille in the wild area, after all, Camille's e-keg can also follow the e, and Camille's ultimate move to land and leave the barrel can also blast the keg after it lands, and even blow it out of the range of the ultimate, so the keg is also counter Camille's to some extent, At least it's much, much better than the jungler prince who definitely can't beat Camille.
As for the UF team on the third floor, they directly selected the auxiliary Luo, obviously in order to prevent the OB team from getting Luo Xia, an extremely strong combination in the lower lane, and at the same time, they did not show the idea of ADC and mid-laner heroes in advance, and the OB team didn't care about this, and directly selected Xia on the third floor again, whose comprehensive ability is still quite good and simple, and the current feel is also very good.