Chapter Seventy-Seven: Various Tasks
Seven days passed in a flash, and the Yin attribute players finally took down all the graveyards, and Liu Zong and the others had time to return to the core graveyard to get the rewards of this round. Pen, fun, pavilion www. biquge。 info
This settlement cycle refers to the quest that occupies all the graveyards, and after completing the quest, the Tomb Master's upgrade experience has reached 5%, and the rest of the experience will have to start all over again.
At the same time, whether the Necropolis has become standardized or the patrol mission has become regular, it is not something that Liu Zong can control, and they can only watch with amazement every time they return to the core Necropolis as everything slowly changes.
Compared to the core necropolis that it occupied at the beginning, this necropolis now looks more like a huge construction site, and the original ground was full of large and small tombstones, but all of them are gone.
Instead, there are huge green swamp pools, wacky cauldrons, locust-headed undead walking back and forth, pale green ghosts that appear from time to time, and so on.
Everything is changing depending on the experience percentage of the Great Tomb Master.
Patrol missions have become more regular, with daily tasks, once every three days, and once a week, depending on the time and importance used.
These tasks are all free for players to take, and as long as there are no group tasks, Li Shi will not care which task the player chooses.
Generally speaking, a failed mission per day will give the Great Tomb Master 0.01% experience, and a successful mission will give the Great Tomb Master 0.05% experience. The Gravemaster will reward the player with some previous crystals, and will receive some corresponding rewards for each time the player completes twenty missions of the same type.
Once every three days, there will be more, and if the mission fails, the Great Tomb Master will get 0.03% experience, and if it succeeds, the Great Tomb Master will get 0.15% experience, and the Great Tomb Master will take out the weapons and equipment used by the undead acolyte as a reward to the player, and if you complete twenty similar tasks at the same time, you will get some corresponding undead.
As for the weekly mission, the least is also the most difficult, the failure of the task will allow the tomb master to get 0.1% experience, and if successful, the tomb master can get 0.3% experience, and the reward given by the tomb master of this task is also high, the player's weapons and equipment, various materials, etc., as well as scrolls for learning, materials and the like, as long as you want to get it, the tomb master will provide.
Therefore, in order to ensure that players do not come to brush this kind of task at will, generally speaking, there are some requirements for players who want to connect with the task every week, such as how much undead crystals are required to invest.
These were a good thing for Liu Zong, and after reading the requirements of all the tasks and the final rewards, he chose several types of tasks for himself.
In the daily mission, Liu Zong chooses the task of patrolling the road, lighting the street lamp, and finding wild objects, which are all more troublesome tasks, for example, the road patrol is to walk all the roads from one cemetery to another step by step, and the patrol is considered a success.
To light the street lamps, the player needs to find them one by one, and light all of them on a certain number of street lights.
In short, these tasks take about half a day to a day, and the rewards are not high, and they have to be done, so Liu Zong only chooses the tasks that are more suitable for him to do.
As for the three-day mission, it will be more difficult, all of which are to open the wits of the locust-headed undead in the wild, bring the lost undead back to the graveyard, and kill the sheep-headed undead.
Unlocking the Psychic Quest will increase the number of undead minions in the graveyard, bringing the lost undead back to the graveyard will speed up the dispatch of troops in the Yang Realm, and killing the sheep-headed undead will increase the spawn rate of the mobs.
These are all tasks that are useful to the overall situation, it can be said that every player must do it, even if they don't want to, they have to complete it, Li Shi will arrange these tasks every day according to the strength and ideas of each player, of course, players can take the initiative to pick it up.
Finally, there is no mandatory requirement for weekly missions, and players can choose what they are willing to do.
Liu Zong saw the reward at the end of the mission, and chose to take the locust head undead to some less dangerous places to fight and train, this kind of battle is not a forced battle, but to improve the strength of these locust head undead.
This quest will allow the player to enter a single-player combat scene with a group of about twenty Locust Head Undead, in which a variety of enemies will be present until all the Locust Head Undead are depleted.
The player will bring these twenty locust head undead to fight these enemies, and of course there will be some trapped locust head undead here, and the player can rescue them and let them join their own troops.
Of course, at the beginning, the combat power of the locust head undead was almost zero, and they could only play the role of moving a box and throwing a stone from a distance.
In the scene, there will be several kinds of chests, small boxes can be opened on the spot, and what is placed inside is generally undead hedron or something, the middle box will consume five locust head undead to carry, and the large box will consume ten locust head undead to carry, all of which will be settled at the end.
In the settlement chest, you can get the Warrior's Sword and Shield, the Berserker's Scythe, the Mage's Hat, the Treasure Hunter's Glasses, the Life Blood Vial, and other things that can be used to improve the combat power of the Locust Head Undead, as well as items that the player can use.
Not to mention the information and appearance items that players can get from the battlefield, even those items that target the Locust Head Undead are very useful.
As long as Liu Zong will continue these tasks, this item will always follow him, and the locust-headed undead he brought in will not be like ordinary people, who can only be used to carry boxes, but will become a corresponding number of anti-war, berserker, mana, treasure hunting experts and priests according to the number of props in his hand.
According to the requirements of the mission, as long as you can enter the circle with the locust head undead brush, even if the task is completed, what should be in the large box outside will be given.
If you can get together the equipment of twenty locust head undead, then you will directly get a book called "The Undead Acolyte's Guide to Leveling Up".
I've heard that there are similar missions in the barracks, beast nests, and animal pens, and the rewards given are books like "Infantry Upgrade Guide", "Cavalry Upgrade Guide", and "Air Force Upgrade Guide".
After completing a 20-player mission, the initial unit will be upgraded to 40 people, the requirements will become stricter, and the classes will become more numerous, and the final result will be a book called the "Command Manual".
After that, there is the task of eighty people, and the "Strategy Guide" is given, and the task of one hundred and sixty people is given to the "Hero Guide", of course, no one has reached this level so far, so I won't talk about it here.
The reason why Yanagi chose this quest was entirely because he thought that this kind of upgrade guide would be very helpful for the fortress, and he would need this thing for his future growth.
Therefore, Liu Zong has become the only player who is not a strategic command system, but has taken on this kind of task, and has started the mission journey.