Chapter 14: Twilight
Two days later, on the sixteenth day of the snowmelt month.
Founded in the eastern plains of the Okazawa region, west of the Notellik Mountains and on the northern shore of Emerald Bay, Twilight is a multi-ethnic city of adventurers with a predominantly human, neutral foreign policy, selective acceptance of non-human immigrants and a welcome to adventurers.
The climate in Okazawa is much warmer than in the north. After noon, the gentle breeze of moist air blows over the rooftops from the direction of the southern bay, and all sorts of passers-by miss each other's shoulders along the streets of the city, while a three-story building called the "Adventurers' Guild" on the side of the road welcomes two newcomers.
The hall on the first floor of the guild was almost entirely occupied by log tables and chairs, and acquaintances sat around the table, some of them burying their heads in the hands of a tattered parchment map, some whispering at a lower volume as if discussing information about the treasure, and some spitting on their lips and complaining to their companions about the bad luck they had encountered yesterday.
Loud human voices are heard from all over the house.
And with the sound of "squeak" opening the door, the small string of wind chimes tied to the doorknob emitted a light chime, and the people at the tables outside the seats subconsciously glanced in the direction of the door, and suddenly saw two eye-catching young guests walking into their sight one after another-
Among them, the eldest male youth was about 190 centimeters tall, with a shabby shirt and leather armor and a gray cloth cloak, a pair of brown eyes opened under the pitch-black forehead, a hideous scar that had not healed long hung on half of his cheek, a coat of arms-shaped imprint pattern was tattooed on the skin surface of the side of his neck, a long sword returned to the sheath at his waist, and another heavy black giant sword was carried behind his strong body;
The girl behind him was dressed in a chainmail vest that was slightly smaller than normal and a white robe, her amber-like eyes blinking calmly, and her light silver hair showed two fluffy wolf ears, but a bracelet of emblems wrapped around her left wrist was engraved with the sun and the scales, undoubtedly proving that she was a female pastor from the Sogo Church.
- yes, you guessed it right, the two of them are Urs and Thea.
The lord of Twilight is a mysterious and powerful dragon mage who is keen to use the power of adventurers to maintain balance and stability around the city, and the Adventurers' Guild is naturally the city's largest gossip place and team platform, and it is here that many young people in the Okazawa area actually started their adventures.
Along a straight wood-floored aisle between the tables and chairs, Urs and Thea walked to the association's front desk not far from the entrance of the hall, and a lady in charge standing behind the front desk gave the two a professional Peugeot smile: "Good afternoon, two friends, do you need any help?" ”
Anyone who had spent some time in Twilight City knew that she was ostensibly the head of the Guild, but in fact she was the precious adopted daughter of the Dragon Vein Mage City Lord, named Irina.
In Twilight, there are no hard and fast indicators to become an adventurer, no fees and no processes such as strength evaluation, the only requirement is that you are not allowed to cause unprovoked trouble in the city, otherwise you will be on the city's blacklist, and at worst, you will be further targeted by bounties on the task list, and will be tracked and assassinated by adventurers in at least the entire Okazawa area in a never-ending frenzy.
Urs knows everything about Twilight.
He stood beside Thea, exchanged a simple look with the wolf-eared girl, and then told Irina straight to the point, "We are new travelers, hoping to become adventurers in this city, can you please give me two registration list pages?" ”
"Of course, sir, as long as you and your companions are ready." Irina agreed, glancing suspiciously at the brand pattern around Urs's neck, and then at the wolf ear above Thea's head, then rummaging through the cabinet under the table for a long time, putting two new adventurer registration forms and a pen on the table and pushing them to Urs.
Thanks to the fact that he had found time to learn the lingua franca from Thea in the past days of this life, Urs had a small advantage over most barbarian professionals, that is, he was literate from the beginning of his time travel into this world, and he no longer had to work part-time or waste a character specialization to relieve the "illiteracy" characteristic of the barbarian profession.
He took the pen and paper, quickly signed their names and brief information and handed them back, and received two palm-sized metal badges from Irina.
The iron surface of the coat of arms is carved with a sword and a gold coin inserted upside down on the scroll, and a star-shaped mark stands out above the whole pattern, the scroll, sword and gold coin, in the words of some senior adventurers in the city, contain the meaning of "diligent people earn rewards for completing tasks by virtue of their strength", and the star-shaped mark pattern represents the adventurer's seniority.
"This is the city's adventurer's badge." Irina handed the thing to Urs and pointed to the side of the hall, "Adventurers with badges can go to the bulletin board over there to pick up the quest." After completing the task, return to the association with the relevant tokens and report to me, and your personal points registered with the Adventurer's Association will increase, and you will gradually be promoted to a high-star senior adventurer. ”
"Thank you." Politely thanking Irina, Urs glanced down at the badges in his hand, took one of them and handed it to Dioa, and then walked with Thea in the direction of Irina's finger to the bulletin board on the side of the hall of the association.
Not far from what I remembered, the Adventurers' Guild's bulletin board was divided into several sections, with important announcements from the Guild in the most prominent places and various task lists posted in other places.
Urs searched quickly in the task section of the bulletin board, his gaze habitually skipped over the novice task of finding cats and miscellaneous people, and after a while, he felt Thea tug at the corner of his clothes and said to him, "Urs, look at this." ”
As the words fell, the wolf-eared girl stretched out her fingertips and tapped somewhere on the bulletin board.
The young man looked there at the girl's reminder, and saw a list of tasks posted on the advanced task board, and the surface of the paper was written in the clear script of Castaño's lingua franca—
Mission Name: The Snake's Fang
Difficulty rating: ☆☆☆
Requirements: The alchemy experiments of the Oak White Mage Guild require the support of magical materials. Head to the Frost Forest east of the Nordick Mountains to hunt the Ice Fang Python and collect at least four well-preserved fangs from the mouths of those large snake monsters. Of course, the Black Mist Swamp south of the Coppercrown Mine is a shorter shortcut, provided you have the courage and confidence to challenge the Mutant Flying Serpent, and be prepared and aware to deal with the Raven Ghost Woman in that swamp.
Completion rewards: 20 points, 40 gold coins, and 1 ring of guardianship