Chapter 632: True Strength Is Not Controversial
In the second game, the QAQ team, which had the right to choose the venue, did not choose to switch to the blue side, but continued to choose the more familiar red side to start the game, after all, with the continuous changes of the riots, there is no such obvious advantage or disadvantage in the professional game whether it is red or blue, which affects the winning rate of the game. Fire? Correct? Wen?? w?w?w?.?
In this case, it is also a very normal thing to be able to choose flexibly according to the layout of the team itself, not every jungler must be red-opened, it can only be said that in the case of red-open, the general jungler will have more initiative and combat effectiveness than the enemy's blue-open jungler start.
However, regarding this point, Li Qianqiu himself has always liked that his team is on the red side, not only because even if he is on the red side, he can also choose the red open, but more importantly, Li Qianqiu is very good at the red side opening, and even reached a certain point that can be called superb.
It may seem strange to say this, but the reality is that even passers-by junglers actually have a lot of special habits and habits, and some passers-by players will only open blue and red, and if they are ranked on the red side, their strength will be greatly reduced, and this is partly because the number of paths and methods of their opening games are not very suitable for red.
And because the jungle of the red and blue sides is mirrored by the opposite mirror, it will not help at all even if the red side chooses the red open, because the route of the brush field and gank has fundamentally changed, just like two identical bows and arrows are fired, one is against the wind and the other is against the wind, and naturally it will get completely different results.
The QAQ team on the red side is still the first to include the three heroes of Tsar, Xia and Wind Girl in the ban position as in the first game of BO5, while the UF team on the blue side is to ban Li Qianqiu's male gun that was inexplicable in the last game after banning Qianjue and Leopard Girl.
"Even the three jungler heroes, the UF team has also given a lot of face."
Commenting on Sunset, after the UF team banned three junglers, he couldn't help but say.
In professional competitions, the result of ban\pick will affect at least about 30% of the winning rate of the game, and the importance of each of these bans is self-evident, and using all the limited bans on a position or even a player means a privilege in itself.
Only fear makes people feel awe and worship.
If Coco Li hadn't reached the kind of sweeping momentum and unrivaled strength on the field, it would naturally not have made the coaches of other teams so frightened and awe-inspiring that they banned five shooters in a row, and one coach even threatened that only fifteen bans could restrain Coco Li's performance in the game.
And this actually confirms one thing from the side, just three or five ban positions, it is impossible to limit the carrying ability of a strong genius player in the game, at most, it will ban the best version of the hero who is also very strong so that the other party will not be so comfortable, but even if you know that the effect is not great, but it is not said that the coach of any team dares to put heroes to these talented professional players.
After all, a weakening is also a weakening, if you really don't care about it, just let the hero to the opposite side at random is simply asking for a dead end, and the fear of the enemy's strength will naturally naturally have a great awe for it, and even become a psychological shadow is not necessarily.
After completing the first three bans, the QAQ team directly won the ice girl with a very stable performance in the previous game on the first floor, and the performance of the ice girl in the middle lane in the current version is still very good, and the professional arena also likes this kind of control teamfight-type midlaner with displacement group control and the invincible effect of the ultimate, in addition to the lack of damage, the ice girl's play on the line in the middle lane has always been very stable and the error tolerance rate is also high.
And after the QAQ team grabbed the Ice Girl, the UF team also directly grabbed the previous game with a backhand, and the QAQ team played quite well in the previous game.
As for the natural enemy hero, it can almost be said that there is none.,Except that because it has no displacement and escape skills, it's very easy to be caught by the enemy jungler.,It's quite a perfect choice.,This Rambo is similar to Jace.,There's no natural enemy hero who is too afraid of the online book.,But they're all very afraid of the enemy jungler or the wandering gank of the mid-laner.,And basically belong to the kind of death that the more you die, the more you can die.,Once you die, you can't stop sending the kind.。
And the reason why the UF team won Rambo is also because in the last game, the damage and control of Ice Girl and Rambo's Ice and Fire in the team battle are simply too terrifying and terrifying, and Mu's Delevingne can't even find a good opportunity to output when all kinds of slowdowns and magic damage are running around, even with Morgana's protection, it won't help at all.
After all, the damage of the enemy's upper double C is far beyond the scope that a Morgana can protect, which actually has nothing to do with the operation, even if Zhuge Morgana's operation in the last game is good, it will not actually change the outcome of the game much, after all, the threat that Rambo and Ice Girl can produce in the back row C position in the team battle is too huge.
After winning Rambo, the UF team took advantage of the situation to grab the support Luo who had a very good opening ability, and did not choose the very conservative Morgana support in the first game, which alone can also be seen from this fact that the UF team is ready to take the initiative in the second game of BO5 instead of passive defense to adapt to the fast pace of the QAQ team.
After the UF team grabbed Rambo and selected Luo, the QAQ team chose the wheel mother and the fan mother without the slightest pause, which are the combination of two mothers who are stronger in the lower lane to the line consumption and push the line, and the UF team finally chose Galio as the midlaner again, after all, Galio's big move with Shangluo's RW entry is indeed quite incomprehensible.
After completing the first three bans, the QAQ team continued to ban the two heroes of Nightmare and Lucian, although Xu Yanan's nightmare was suppressed very badly by the QAQ team's jungler in the first game, but after the game entered the middle and late stages, Xu Yanan's nightmare actually brought a lot of trouble to the QAQ team, after all, the nightmare ultimate mechanism is too imba, and it is impossible to avoid the restrictions on vision through reaction and operation.
As for banning Lucian, it is because in the current version, Lucian can quickly take shape after making the three-piece set of broken black cut and artillery in the middle of the game, and he has strong combat power that affects the situation in the middle of the game, and the hero Draven may also be able to use his own shortcomings of no displacement to limit him, but Lucian, who has more flexibility in the team battle and no less damage than Draven, is undoubtedly more difficult.
Therefore, the QAQ team did not hesitate to choose the easiest and crispest method, which is to throw it directly into the ban position, so that naturally there is no need to think about how to deal with Lucian, and the UF team is to ban the fourth jungler Shadow Stream Scythe Kaiying, obviously more afraid of Li Qianqiu to take out this hero.
Although the hero Kaiying is not very popular in the professional game at all, everything has accidents, plus Li Qianqiu's recent ranking rank, Kaiying has won a lot of this hero, and the winning rate is also not low, as high as 75%, and he has also taken out Kaiying a few times in the group stage before, even in the face of the enemy's strong jungler heroes, he can play quite well.
Therefore, in the spirit of not being afraid of 10,000, Tang Hao finally decided to ban it, and after banning Kaiying, the fifth ban position of the UF team was naturally given to Bobby, the absolute single hegemon in the current version, although Nar is extremely hot in the current version, but it is also more practiced in the LCK division, and the national service and Taiwan server are still heroes who are easier to fit in Bobby, and they will get more appearance rate and higher win rate on the road.
After all, although the hero of Nar is full of advantages, but the shortcomings of his body can not be covered up, the uncontrollability of the transformation and the instability of the ultimate move are the most fatal shortcomings of Nal, although there is a method of anger control can ensure that the anger value is exactly in the yellow danger range when entering the field, but this will also be perceived by the enemy, and once it is prevented early, Nar's transformation will no longer have suddenness.
The same is true for Nar's ultimate, after Nar's anger is gradually full, the opponent's back row will not stupidly approach Nal, so that he has the opportunity to use E skills or flash close to forcibly shoot big, so here it is a very test of Nal's manipulator's actual combat ability and decision-making, as long as a judgment mistake Nal's ultimate, can not be put well, then the role in this team battle will be infinitely close to zero.
In contrast, Bobby is undoubtedly more stable and trustworthy on the upper lane, relying on passive and small skills to play with Bo in exchange for blood can establish a certain advantage, and its own W skill as a divine skill is very restrained by heroes like Luo and Galio with their own rushing skills.
If the QAQ team gets Bobby, then the power of the UF team Galio and Luo's middle and auxiliary combination will be at least half or even more, after all, Bobby has an ultimate move in addition to the W skill, whether it is a second big retention or a charged big move to fly the enemy hero and quickly form a situation of more and less, the existence of Bobby is definitely an indispensable and important existence.
After completing the last two bans, the UF team continued its previous choice and directly won Zhao Xin, the head of Debang, who had a very good appearance rate and a relatively high winning rate after the revision, in fact, this hero is also a hero that UF team coach Tang Hao has been arranging to guide Xu Yanan to practice before.
After the revision, Zhao Xin's performance after entering the professional arena is still very amazing, especially the phase crit flow Zhao Xin at the beginning, and he has repeatedly made miraculous achievements in the game, even if the crit equipment was weakened and Zhao Xin's own attributes were weakened, which led to a double decline in Zhao Xin's appearance rate and win rate in professional games, but it is still completely able to enter the game.
After all, after the revision, Zhao Xin's gank ability in the early stage has increased a lot, and the heads-up combat ability in the wild area is not weak, coupled with a big move that completely ignores the long-range output means, which makes Zhao Xin easily become the absolute nemesis of a group of shooters or mage units who rely on long-hand output to eat.
Of course, Tang Hao, the coach of the UF team, asked Xu Yanan to take out Zhao Xin, who had been training hard for many days after the Nightmare was banned, also had another reason, that is, Zhao Xin was stronger than Nightmare in terms of combat ability in the early stage, and had the initiative, and in terms of Gank ability, Zhao Xin was also much stronger than Nightmare before level six.
Passive avoidance of war is not the best choice, this fact has been discovered by Tang Hao in the first game, because the opponent's strong blind choice to retreat will fuel its arrogance, and once the wild area begins to languish, then the upper, middle and lower three roads will be more or less affected.
Because of the particularity of the full-map running in the jungler, whether its specific position is in the upper half of the jungle or the lower half of the jungle, it is enough to threaten the middle and upper lanes or the middle and lower lanes, so that even if the UF team can maintain the balance of power on the line or even play an advantage, it will soon be forcibly pressed down by the more free and powerful Li Qianqiu in the jungle.
In the last game, Shang Moze's captain was a living example, although he played a certain advantage against the top laner of the QAQ team on the line, but after being Gank crossed the tower three times in a row, he was completely languished and lost his dominance in the upper lane, although he made up for several developments later, but he was never able to delay until the final rise, so that the UF team was unable to support himself under Mudlevin alone and finally collapsed.
A team that can turn the tables in the headwind is certainly strong and admirable, but the fact is that a team that really has strong strength and the power of terror will not or rarely be in the headwind, nor will it give the other party a chance to suppress them, and the so-called myth of letting two chase three is not as breathless as the legend of three to zero against the enemy.
There is no controversy about being truly strong, and there will be no controversy, and the team that will be pulled out to discuss whether it is strong or weak certainly has its strong side, but there must also be its weak side, but the truly perfect team does not exist, after all, people are not machines, and everyone will make mistakes and mistakes.
If one of the five players on the field of a professional team makes a mistake, the mistake in this small part will be reflected in the whole team, a war machine made of five parts, and some of the mistakes are not fatal, and some of the mistakes will directly lead to the destruction of your team.