Chapter 31: Miss Irina, who has a headache
With the addition of Grolaydon, Urs's team has expanded from just two to three, but one of the biggest problems facing the team is still a shortage of manpower, as a strong and efficient adventuring team can't just be brutes, priests, and thieves.
In the long run, they need more companions, especially the mage profession in the game world who once had a reputation as their own son.
In CastaΓ±o, if you have doubts about the strongest class in the late game, then many veteran players will tell you frankly without thinking - don't think about it, mage, there can be no mistake.
Mage is a very difficult class to get started, this class's life dice are only the lowest d4 among all classes, which means that after changing from the pre-basic class "Magic Apprentice" to becoming a full-fledged mage, the health bonus obtained for each upgrade is only 4, compared to only the Warlock's life dice is D4 like it, the Bard and Rogue are D6, the Priest, Druid, Ranger and Monk are all D8, the Paladin and Warrior are D10, and the Barbarian has the highest D12 of all official classes.
In addition, the success rate of casting spells when a mage wears armor other than cloth robes will also be greatly negatively affected. There were also armor that allowed for unpunished armor-piercing, and one of them was the Dryad chain mail from the Elven craftsmen of the Far South Forest, but this equipment was only available to the swordsman Draco Barton in Twilight during this period.
Poor health bars and armor restrictions make mages vulnerable in the early stages of the lower ranks, but many of the world's magic apprentices are willing to take the risk of embarking on this path, and the fundamental reason is undoubtedly that mages are the only official class of all classes that can perfectly master the power of magic.
Yes β perfect, and the only one!
The power of magic is mainly embodied in two forms under Castano's worldview: spells and divine magic. The so-called first-class mage and second-class herd, both the flexibility and breadth of the spell and the depth of the effect are above most of the magic of the same level, and the only profession that can cast spells is mage, warlock, and bard, among which the knowledge of the warlock comes from the bloodline, and the number of spells allowed to master is very limited, and the bard is simply a half-level caster, not only can not learn more than 6 rings of high-level spells, but even the 1-ring spell "magic missile" has to wait until the professional level 13 before learning and casting.
Considering the many possible projected arrangements in the future, Urs knew that there was little hope, but he still tried to find several taverns and inns and folk clubs in the city before the next step in his plan began, and the result was naturally that he ran a few times in vain, after all, even if there was a surplus of scarce resources like mages, they had already been invited away by those who had first-hand information, and some slightly famous adventure groups in the city would also spend a lot of money to hire excellent mage adventurers to join them.
Or even dig into the wall from other adventure groups!
Excluding official mages, the Oakbeth Guild's magic apprentices were one of the alternative considerations, but unfortunately, their mage president, Ted Hirst, had made it clear since a few years ago that magic apprentices in the guild were not allowed to participate in all adventures in Twilight until they had passed the examination of their mentors.
All in all, after a meaningless toss, the young man temporarily dismissed the idea of expanding the number of team members, and then entrusted Gloleiden to bring the +2 enchanted katana called the Blade of Orokanshit to contact the auction house in the commercial area, and after careful consideration, it was decided to let Thea hand over the human skin scroll containing the "Law Shock" spell to the branch hall of the Sogo Church in the temple area of the city for disposal. By the way, he received a few meager gold coins from one of the local priests of that church, and a little dispensable favor of himself.
After the night's rest, these little things took everyone three days.
Three days later, in the afternoon of the first floor of the Twilight City Adventurers' Association, when Urs instructed Grolayden to photograph a task called "Sewer Troll" on the table at the front desk of the hall, Irina, the head of the association's front desk, looked at the task list in front of her and said that her head was big again.
The half-elf lady in charge with curly hair in a golden shawl raised her gaze from the table, her emerald eyes smiling and falling on the young man and the old thief in front of her; "Do you really want to claim this task?"
"Of course, cute little Irina." Grohledon leaned over with an indecent look, looked at her with his right arm half-propped on the countertop, and said, "Think about it, when did your Uncle Groleddon joke with you about the mission?" β
"Ahem - Mr. Groleiden, please respect my current status as head of the association, I am twenty-two years old this year." Irina cleared her throat, her eyebrows slightly raised, "Also, although you didn't lose your badge, it's ......"
As she spoke, she pointed to a four-star badge on her desk that was placed with her task list: "You haven't been on a mission in eight years!" My dear old gentleman, for eight years! β
"So you see, I'm not coming back?" The subject of the complaint shrugged innocently.
"But can you guarantee that you're still in good shape?"
"There is no doubt about it!"
The old thief straightened his spine, raised his hand and clenched his fist to press his heart, as if he had sworn a knightly solemn oath, and his gray eyes blinked like a discharge.
Syllable!
Irina slapped her head on the door of her forehead, and her heart said face?
The star rating on the adventurer's badge does not necessarily represent the adventurer's combat prowess, but it definitely represents the adventurer's seniority in the guild.
More than a decade ago, Glorydon was one of the first registered adventurers in Twilight since the establishment of the Adventurers' Guild, and the old man's adventure credentials were as admired and revered as the four stars on the surface of his badge, so much so that he still had the right to pick any regular quest with a difficulty rating of no more than four stars.
The quest titled "Sewer Troll" is rated 3 stars like "Serpent's Fang", and requires the recipient to go to the sewer area of Twilight to investigate the troll monsters that have recently appeared there, and if they can easily drop the troll lair deep in the sewers, they will be rewarded with additional rewards for the adventurers who complete the quest.
Experienced adventurers generally know how to carefully judge the reward value and success rate of performing a task based on the strength of themselves and their team.
But what's going on now?
An old guy who hasn't been on a mission in eight years is ready to take two two-star adventurers to complete a three-star difficulty combat mission as soon as he comes back? And those two two-star adventurers named Urs and Thea don't seem to plan to get through the level like they did last time?
So they're messing around, right?
Oh no, I should say they ......
They're messing around again, hey!
And a new old accomplice who is getting older?
Oh, my God......
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PS: Under normal circumstances, the health reward obtained by upgrading should actually be determined according to the roll of the dice, for example, d4 rolls a four-sided die and throws a random value from the range of 1~4. The dice rules are a very interesting setting, but the life dice in this book are automatically calculated by the maximum value, and many places also use similar simplified village rules, so that it is easy for everyone to read and understand.