Chapter 365: PVP vs. PVE
Listening to Chen Chen's words, Duanmu couldn't help but ask:
"Miss Chenchen, I think the key to this problem is that both sides are only level 1 players, so they can directly pvp battles, this setting is too unfriendly for pure pve players?"
PvP battles are player-versus-player, and they are PK.
PVE battle, that is, the player versus the system, farming monsters and playing dungeons.
Some people like to fight with people, like PK, and find it exciting, and some people simply like to farm monsters together, raider copies, and don't want to be attacked by others.
How to balance PVP and PVE has been a long-standing problem.
Different games have different ways of dealing with them.
In some games, the PvP area will be limited, and you can only attack players when you enter a special area.
There is a game, and the pvp faction costume will be set, and after wearing it, you can fight with the person wearing the opponent's faction costume.
But in this case, if the enemy does not enter the combat area and does not wear the corresponding clothing, he just keeps shouting and scolding at you, then you can't help him, you can only scold him.
There are also games, except for urban areas, which are areas where you can pvp, but there is a penalty for actively attacking players.
Murder will become a red name, accumulate murderous energy, and when the murderous energy accumulates to a certain extent, it will be wanted by system NPCs.
However, this mode will make pure PVE players very uncomfortable.
Fighting monsters in the wild, suddenly being killed, running away to do tasks, being killed, just out of the door of the dungeon, being killed......
In this mode, whether it is grabbing equipment, exploding equipment, grabbing monsters, grabbing resource points, or simply killing people for the sake of killing, it is a normal thing.
There are also games that simply divide the player into two or three camps, with different spawn points and daily tasks, in different areas.
After joining a faction, there will be no penalty for attacking players from the opposing faction, and there will even be a reward.
In this way, there will be people who deliberately run to the low-level areas of the opposing faction and slaughter the opponent's novices, or even purposefully and systematically slaughter, in order to suppress the number of new players in the opposing faction.
This makes it very uncomfortable for players who don't want to fight. In any case, there is no way to satisfy everyone.
Duanmu raised such questions every day, really thinking about Chen Chen and worrying about the future operation of the game.
Chen Chen naturally understood, so he explained seriously: "Regarding the control of PVP, Qingkong and I have discussed a set of countermeasures.
"Theoretically, it can be guaranteed that real pure PVE players will not be attacked by infinite malice. At the same time, it also allows players who are inclined to pvp to really fight a pain.
"In the next time, we will conduct practical tests on this whole set of systems to see how effective they are."
After listening to Chen Chen's words, Duanmu Tiantian couldn't help but ask again:
"So...... How do you do that? Now that Miss Ning and Ming Ming are both only level 1, they can already fight! ”
Chen Chen said with a smile: "This, it is expected, Sister Ning, Sister Mingming, you also go and hand in the task, let's talk as we go, everyone can hear it." ”
"Oh, okay......" The girls agreed one after another, and generally went to do their own tasks, while waiting for Chen Chen to explain.
Chen Chen cleared his throat and continued: "Any single mode cannot allow players with PVP tendencies to coexist peacefully with pure PVE players.
"Claiming to be a PVP or a PVE is based on their own interests, and if the interests are related, PVE players will also kill people.
"So we can't completely eliminate PVP, but we have to guide PVP to exist in a reasonable way.
"We designed a comprehensive management method through the integration of safe zone classification, player identity faction division, special mission system, and red name wanted system.
"Our goal is to allow players to play in areas that suit them without realizing it."
After listening to Chen Chen's explanation, Chen Ying couldn't help but interject:
"Chenchen, what you said makes a lot of sense, but can your idea really come true? Forehead...... No, it's a question of how do you do it? ”
Chen Chen continued: "I also said before that the theory is achievable, but there is no practical test yet, so we are the verifiers.
"Let me first explain the situation of Sister Ning and Sister Ming Ming just now, the two of them, according to the identity system, one is a guard in the city, and one is a nearby bandit. So the two of them are naturally hostile.
"But even if it is a natural hostile situation, it is not something that can be fought directly after meeting, it depends on the region and the mission.
"Because of their status, they will often get tasks related to each other, and after getting the tasks, they can meet them in the right area, and they can start fighting, and this is the situation now."
At this time, Chen Ying couldn't help but ask: "But...... Like Tian Tian just asked, the two of them are only level 1, so give them a chance to PK directly...... Isn't it too fast?
"If one of them is a pure PVE player, the kind of glass heart that will abandon the pit if they are killed, is it impossible for them to do this task?"
Chen Chen smiled when he heard this: "Sister, think about it, if it is a pure pve player, if it is killed, the glass heart that will abandon the pit, will they choose bandits and guards, is the initial identity of this kind of excitement?" ”
Chen Ying suddenly realized: "That's right! Introverted and conservative glass hearts, they basically don't choose this kind of identity, they usually choose scholars or orphans, or even refugees! ”
Chen Chen smiled and nodded: "That's the case, if they choose the bandits, it means that they subconsciously seek excitement and have the intention of PK."
"And players who choose guards or soldiers, subconsciously, also have a tendency to be keen on public affairs and like to get ahead, so the two of them don't care about the setting that they can fight when they go out."
"It turns out that the original nine identities, this also involves psychology......" After Duanmu listened to it, he couldn't help but nod his head, and then said:
"Then there is another question, what will happen if a player who chooses a refugee meets a player who chooses a bandit?"
Chen Chen replied casually: "It's still what I said before, through the region, identity, and task system, to judge, whether they can fight, and what will happen if they fight."
"A lot of settings are very troublesome to say, and when we encounter specific situations, such as the three of us good people, when we meet Sister Ning, a thief, I will explain it to you in detail, and now we will go to the task first."
The others had no opinion, so the three of them continued to walk towards the guard station.
The station of the guards in the city was at the gate of the north city, and when Chen Chen, Duanmu Tiantian, and Chen Ying arrived, they found that the city gate was closed, and there were NPC guards patrolling back and forth on and below the city wall.