Chapter 235: Clock Tower
Molten Relic, a famous field map.
If the northern region is the junction of the two realms, and the Thousand Realms Tree Cities are distributed in a concave shape, then the location of the Molten Relic is in the center of the concave shape, and it is also the collection site where various forces are vying for it.
Ye Kong walked out of the teleportation array, this stronghold is similar to the situation in the Lone Shadow Village, they are scattered in various locations in the wild, and the Thousand Realms Tree/Stygian Realm can occupy them, and the teleportation array can be set up, allowing the player to quickly reach the front line.
When the war begins, these strongholds will be reduced to real secondary battlefields, with the main battlefield dominated by legion battles and the secondary battlefields being the battles for small strongholds.
Directly in front of it is the entrance to the molten relics, there is a huge arch of hundreds of meters, and a pair of stone statues are erected on both sides, with green fangs and pig-like faces, which are somewhat hideous and mysterious.
At this point,
The entrance to the giant arch is also guarded by a group of players, who wear guild badges, most of them belong to the high-end guilds of the three main cities, and they are squatting here for the purpose of 'refusing' visitors.
Free players, not eligible to enter the Molten Relic.
"Hehe, it's really a guild style........"
Ye Kong glanced at it from afar, and did not intend to break through from the front, although with his strength was enough to break into the relic, it was not cost-effective to alarm other guilds and expose his own existence.
So, Ye Kong bypassed the arch and walked along the rock wall of the molten relic, all the way without stopping.
The Molten Relic is like a basin, surrounded on all sides by unclimbable rock walls, and the entrance to the façade is only an arch, and the guilds guard the entrance, which is equivalent to keeping out outsiders.
But......
Ye Kong knew a mysterious entrance that others didn't know about for the time being.
After a while, Ye Kong followed the rock wall of the outer circle and came to a place, and he looked up, and the rock wall above was carved with mysterious pictographic patterns.
Not all of the rock walls are clean, and some of them are carved with pictograms, and the content of those patterns is related to the legend of the blizzard, and if you look closely, the characters on them are the goddess of youth, Itong, the god of poetry, Bradch, and the god of the blizzard.
The pictograms on this rock wall were drawn by human ancestors, who were used to writing history on the walls/caves at that time, when paper was scarce. In the ruins of the Demon World, there are often ancient legends - not only books can discover history.
Ye Kong searched for a while, and then found the image in his memory, it was a scene of the fall of the god of the blizzard, on the wall, Sesia fell from the sky, the golden blood of the god was stained with the storm, and above him, a pair of young men and women hugged each other, and the whole scene was once warm and cruel to dogs.
Ye Kong approached the mural, reached out and touched the bottom, a golden drop of 'divine blood' image, pressed it hard, and the next moment, the rock wall automatically recessed, revealing a narrow and dark passage.
This secret passage, which leads directly to the interior of the molten relic, records the fallen painting of Thesia like this, and there are a lot of pages on the rock wall, and the pattern of divine blood on each one is a secret passage.
In the previous life, a large number of freelance players were blocked out, and the snowstorm became more and more intense, and they were unwilling to give up, so one by one, players were on the periphery of the rock wall, looking for possible entrances.
As a result, the sky paid off, and they really found the mechanism, that is, the pipe on the mural.
After that, the free/small group players were like 'little mice', one after another into the relics, which also caused a lot of trouble for the guilds, and the conflicts between the two sides also accumulated more violently in the whole process - this was a fuse.
This fuse caused a turmoil in the future.
Rusty sand........
Ye Kong drilled into the passage and crawled all the way, and after a while, he penetrated the thick rock wall and came to the interior of the molten relic, an ancient ruins covered with a blizzard, surrounded by ruins and broken walls, and the combination of broken ancient buildings and blizzards made it look extremely desolate.
In fact, the molten ruins are an ancient city, but they were destroyed in a great war, leaving only such a piece of land, which is suitable for the growth of fire-type materials.
Out of the passage, Ye Kong identified the direction: "According to the map, I am in the northwest corner of the molten relics, which happens to be the range of Tayslan's sphere........."
The inner area of the Molten Relic is divided between the three main cities and the seven fortresses, and everyone has their own range of activities, so as not to break out into a chaotic war, which will greatly damage their own strength and cheapen the players of the Stygian Realm.
Ye Kong's body was in the northwest corner of the relic, and Gusted's mission required that 10 flame lizards be distributed in the western part of the relic, which happened to encompass this range.
"Let's go hunt the lizards first."
Ye Kong immediately set off, burrowed into the street in front of him, and shuttled all the way.
Fortunately, Ye Kong in his previous life also served as a 'rat' (players who specialize in stealing igneous grass, called rats in the jargon), and he is very familiar with the whole environment, so he won't get lost.
Otherwise, Ye Kong in his previous life would have been besieged and killed by the guilds again and again.
Weak free players, they need external forces to protect themselves, but they are better at using the environment, and it is this experience that allows Ye Kong to learn to memorize maps, which eventually becomes a specialty.
The streets are very empty, and there are no people in sight, because the collection point of the igneous rock grass is not nearby, and the players have run to the collection point, so the whole street has a ghost town feeling.
The houses on both sides were also dilapidated, with some dry blood stains on the walls, and the blizzard was still blowing, gradually covering their traces, and everything seemed to be unharmed.
Bang bang.......
Suddenly, there was a sound of swords colliding, faintly coming, Ye Kong stopped and looked at the source of the sound, it was a bell tower building, the volume was a little tall, and it could be seen from afar in the blizzard.
"Bell Tower?"
Ye Kong was stunned for a moment, he didn't remember that there was such a bell tower in the northwest area of the relic........
If something goes wrong, there must be a demon.
Ye Kong clenched the forest curse, opened the ghost walk under his feet, and quietly leaned over.
The artist is bold, and he is not afraid of any danger, if it is an opportunity, wouldn't it be a pity to let it go in vain?
The door of the bell tower was open, and Ye Kong didn't need to open the door, so he quietly got in.
Inside the bell tower, however, is a library-like environment, with bookshelves lined up, and in the center of the front, a small team of players is besieging an elite monster.
Tower Guardian (Level 15): Elite creature, ghostly life, HP 2476/4500
Half of the elite monster's HP has been worn out, however, that squad is not easy, there are four members in total, each member is not in a very good state, and their bodies are stained with toxin buffs, and their blood volume is declining.
The Templar at the front had less than 40% of his health, and the priest behind him was desperately brushing his HP, but unfortunately, some of the healing was canceled out by the toxin.
"They?"
Ye Kong, who was hiding in the shadows, couldn't help but be surprised when he saw the other party's name clearly.