Chapter 52: Part-time Jobs

Kobolds are not small.

Although they don't look tall, only about three feet (1 meter), the advanced warriors are not low in strength, perhaps because they really have a little bit of dragon blood. The strength of an advanced kobold warrior can reach 13-15 points, and if it weren't for Sauron's armor, he would have hurt his bones in a single hit.

The loot was not in a hurry to collect, and Sauron first bandaged his leg.

There are still some healing potions, but he didn't use them, sixty silver Delek can buy a bottle of low-level healing potions, and restore about 8-10 health points, there is no need to consume it here. He had just gained the regeneration talent brought by 20 points of Extraordinary Physique, and after a simple bandage, he gradually got better, and he should be almost fine tomorrow.

After all, he didn't hurt his muscles and bones.

"Regeneration [Elementary] (Talent Specialty): Your strong physique has exceeded the scope of mortals, and the injuries that were originally fatal may now be only serious injuries to you, and your powerful vitality can be regenerated like a troll, and you can gradually recover from any serious injuries and below over time. You can't break off an arm and grow it back like a troll, but as your constitution gradually increases, you can do it one day. [HP Regeneration Rate per Hour +1]"

This is the lowest level of regenerative power.

Regeneration is calculated on a per-hour basis, meaning that Sauron can regenerate 1 point of health per hour.

He is now a class 6 thief, with 63 HP, and if he doesn't have missing arms or legs, he can recover in three days just from bleeding, tearing, etc., even if it's just one breath. Don't underestimate this ability, although it can't affect your recovery power in battle, it does determine that you can recover soon after the battle.

Many melee professionals rely on this regenerative ability to save their lives countless times, all the way to the legendary realm.

As for creatures like trolls, their constitution starts at 25 points.

If there is no way to suppress their regenerative ability, they can grow even if their heads are cut off, and this creature is completely at the level of a cyborg.

It is impossible to pour a bottle of potion in this world and instantly resurrect in a full state.

Not even a priest's magic can do it!

Many magic spells will overdraw their energy after being cast, and they will enter a weak state for a period of time.

As for the resurrection?

You're thinking too much. That's a ninth-level divine art, if you want to resurrect it, you first ask the Styx Grim Reaper if you agree!

Otherwise, there wouldn't have been so many people who fell on the path of advanced legends, as long as there was a priest in the team, and if they died, they could use a resurrection technique, what a simple thing.

………………

Sauron just counted that he had about 900 points of killing experience in this battle, of which about 15 points for ordinary kobolds and about 50 points for kobold warriors. Finally, there was the dark red kobold warlock, who gave him nearly 300 points of killing experience in one go.

It turns out that the head of the Dharma Master is more valuable!

After a short break, he began to allocate his skill points, first spending 7 skill points to increase stealth to 110 points, and then adding the remaining potential points to knowledge. During this time, reading books has increased the knowledge to 8 points, and now I have exactly 25 points of knowledge, which meets the minimum requirements for a part-time wizard.

There weren't many jobs where Sauron could work part-time.

If he is a part-time warrior, his strength is a little lower, and the part-time priest has insufficient perception, and when the turbulent year starts, he will immediately become a waste, and there is no way to perform magic at all. Part-time warlocks don't talk about whether they have the talent of a warlock or not, the charm of 16 points is indeed a little lower. The only one who can work part-time and can show good strength is probably only a wizard.

Whether it's advanced or part-time.

Naturally, it is not enough to close your eyes, a warrior has a need for strength, a priest has a need for faith perception on a part-time basis, and a wizard also needs 25 points of knowledge and more than 15 points of intelligence. If he had the basic profession of a scholar, there would naturally be no problem with advanced wizards, but now that he was only a commoner, he needed to improve his knowledge and skills.

Part-time wizarding is a direction.

Sauron was actually a little wavering in his heart, because if he was a part-time wizard, a lower class level would cost an additional 50% of the killing experience.

If he has a lot of experience in killing, he naturally doesn't care about these things.

But it's too difficult to gain killing experience, and it took him so many kobolds to get 900 points, which is not enough soul energy for part-time jobs. Advanced special classes require about 5,000 points of soul energy (killing experience), which is enough for him to be directly promoted to level 7 thief, while part-time classes require 2,500 points of soul energy (killing experience), which is equivalent to the experience points required for him to increase by half a level.

If it weren't for the fact that he knew the power of spells very well, a part-time wizard could quickly improve his strength quite a bit.

He really wasn't going to do that.

Because all the messy occupations are learned, the final result is that the text is not enough.

For example, Sauron's former class level, he has a class level of 'Level 10 Civilian (full level)/Level 10 Rogue/Level 10 Stalker', where Stalker is an advanced class for thieves, and it is not considered another part-time job. Raised to this strength, he has probably accumulated about 2 million killing experience, and after finally entering the legendary realm, he directly awakened the legendary ability of the 'shadow realm'.

But if he works part-time in other professions, it is possible that the killing experience of about 2 million points is only enough for him to raise the level of the two professions to about 14 on average. A level 14 warrior couldn't hold ten swords in front of him, and a level 14 wizard might not even have time to cast spells, and was killed on the spot by his 'Shadow Step'.

Whether it is better to be full-time or part-time, in fact, it is difficult to say.

The part-time ability can cope with all kinds of emergencies, and it can be easy in any environment, and at the same time, it can complement each other's abilities, and there will be three or five more free attribute points, but unfortunately the speed of mastering the legendary ability is relatively slow. Although some can be obtained through the integration of professional ability, it is not as advantageous as full-time after all.

There used to be a lot of people working part-time for extra stat points, and even gave up a lot of powerful legendary specialties for this!

For example, the Legendary Rogues' 'Shadow Realm', a powerful stealth specialty, plus the ability to teleport directly across planes into the shadow world, etc. (requires a lot of upfront specialization). If you choose to work part-time, these abilities are difficult to obtain in a short period of time, unless you kill one or two gods and gain a huge amount of soul energy at once.

You have to rely on your teammates for a full-time job, because some battles can't be done on your own, but the advantage is that you can get the abilities of the legendary field as early as possible, after all, you don't have to be distracted to learn the skills (specializations) of other classes. Class level is only part of the strength, and many classes require a lot of special expertise on their own. As for the final achievement, it's actually hard to evaluate, because there are not many people who can survive to the legendary realm, let alone raise the two ways to the limit.

A part-time worker in the legendary field who can adapt to a variety of complex environments.

A legend of a single profession can develop a certain aspect to the limit, such as a wizard with a class level of about 40, and the spell slots can be so many that they can knock out a continental shelf.

Therefore, most of the people who choose part-time work.

It is only to use the abilities of other classes to supplement the main class, for example, many thieves will work part-time as a warrior to improve their hand-to-hand combat ability.

Part-time jobs are very time-consuming.

If Sauron succeeds as a part-time wizard, he will have to put a lot of killing experience into it, and at the same time train a lot of wizarding expertise, which is a staggering amount of energy! At the very least, he had to train more than three spell-casting specialties to reach the level of other wizards of the same level, and it was almost impossible for his rogue strength to increase during this time.

Relying on a wizard level alone without the assistance of expertise, the battle will not be effective at all.

Because throwing a low-level spell, it is better for him to go up and slash it.

The biggest advantage of part-time work is the ability to adapt, and the combination of various abilities, such as 'advanced stealth' and 'backstabbing', which is why it is worth working part-time. Otherwise, the professions cannot complement each other, and the final result will be more than worth the loss, wasting their time in vain, and at the same time limiting their achievements, after all, there are very few people who can obtain the Godhead, and there is a limit to the energy that the soul of the Godhead can withstand.

Not to mention how difficult it is to gain Killing XP!

In order to gain the 2 million or so killing experience, Sauron and the lich combined slaughtered more than half a hand.

Of course, at that time, it was the whole team that distributed the killing experience, and now he is the one who takes all the killing experience.

In fact.

If it weren't for the fact that killing experience is so difficult to obtain, so many people wouldn't have fallen on the way to the legend in the first place. It can be said that in Sauron's memory, except for a few lucky people who were lucky enough to kill the gods who had fallen to the mortal world, or directly got the godhead fragments. Others went all the way to the realm of legends, and they didn't know how many tribulations they had experienced, it was completely a bumpy road full of blood and tears.

Perhaps it is precisely because of too many trials and tribulations that these people who have gone to the legendary realm by themselves are all masters, and their challenge level is the same level as the aboriginal wizards of the plot.

To kill them, the difficulty is roughly equivalent to besieging a legendary wizard's tower!

………………

(PS: These are a little bit of a part-time introduction, everyone has an impression, and it will be more understandable later.) Some of the things in this book will be more obscure, and Futu has tried to explain it in as simple and understandable language as possible. )