Industrial base one
Celestial Yard, Eaton Industrial Area
In Ghent, where the lawless area has been liberated by an endless army of adventurers, the Eaton industrial estate has not yet been recovered.
The imperial capital of Ghent, the east gate of Ghent
Several sharpshooters from the Kahlert camp rode motorcycles in drag racing, and behind them were adventurers from the Ghent garrison camp on motorcycles.
"Their bikes aren't as fast as ours."
The mechanic at the head of the Kallert Army, who should now be called the Mechanical God of War, is controlling the motorcycle with one hand and the intelligent assistant with the other hand to drop pursuers and mines to disrupt the Ghent garrison that is in hot pursuit.
The captain of this Ghent garrison is an ammunition expert, known as the Great General after awakening, and seeing that the mechanical god of war in front of him has been losing interference, he took out a special firearm, and with a shuttle blessed with the incendiary characteristic bullet that penetrates the warhead and the blasting core, it hits it.
As for why this happened, it was because of the opening of the camp PVP after the system update, so that many guys who like to fight with people and have endless fun have found something to do. After all, in addition to the PK field in the system limit, adventurers attack each other ineffectively, but in the PK field, adventurers only use level 45 super special skills at most, and high-level skills and above have high pre-cooldown and use buffer.
After more and more adventurers entered the Celestial Realm, the North Gate of Ghent, the South Gate of Ghent, and the East Gate of Ghent were all divided into battlefield dungeon areas similar to Street Battles (in order not to affect the normal life of the residents of Ghent, the outer perimeter of Ghent was isolated). Here, adventurers can justifiably use awakening, mysteries and even divine skills, super divine skills to fight, and experience the ultimate pleasure of instantaneously every second. I have to say that there are too many adventurers who are addicted to camp PVP, which is indeed a great delay in the speed of the strategy of opening up the wasteland and building the map.
This is also the case in lawless zones, and the situation is more chaotic.
The Roaming Gunner, the Lone Ranger in the Sharpshooter, and if the Mechanic, Gunner, and Ammunition Specialist are hyenas and lions gathered together, then the Roaming Gunslinger is the Night Stalker or Raven flying alone.
As the home base of the roaming gunslingers, the lawless zone truly embodies the meaning of the term 'can't be in the lawless zone'. If it is a team battle on the Ghent side, then there is no way to fight an individual battle, and even if there is a temporary squad, it will quickly have to split up and act alone.
Anywhere in the lawless zone, two or even dozens of roaming gunmen can be seen engaged in shooting duels. And as more and more adventurers come to the Impossible Zone, a variety of weapons join the battle, which lasts forever.
Eaton Industrial Area
In fact, judging from the map, Ghent, the Unable Zone, and the Eaton Industrial Zone, three important locations are located on a mainland island, and I have to say that this is really the will of the world. (Actually, it's the will of the Dragon Blaster Bakar)
Due to system limitations, the adventurers' area of activity was limited to the area of the Smann Industrial Base, where the five power plants are located. And Gao Qian is not a native now, and he can only be active in urban areas now. "Is it really impossible to go, or is there nowhere else? If this plane is just a game plane, it is true that there is no place to go except towns and dungeons. ”
There are several important natives, known as NPCs, in the towns where the adventurers are active. They are the general person in charge of the Siman Industrial Base: Pera Vane, one of the elytra of the Seven Gods, Mia Richter, who is in charge of using superconducting transmission communication to communicate with the Imperial Capital Gent, the Celestial Navy, and by the way, this beautiful little girl is Melvin Richter's sister, the sister who made it herself.
There is also Lieutenant General Nibel, the military commander in charge of the attack on the power plant, that is, the mechanical god of war who assists the adventurers in the recovery of Ghent and the pursuit of Giselle in the Kalert army: Nibel.
As for the people who are in charge of the sea train trip and drive the crane machine, it doesn't matter much now, and it basically exists like a background board.
There are a total of five power plants in the Siman industrial site. They are the outermost Clay power plant, which is guarded by the calmest and most ruthless Fitz of Karma.
The Pruz power plant, which produced and stored various fuels, is now occupied by Granny and Magni, led by Samuel, who devour the fuel to generate new energy for Antoun.
The Terance Power Plant, which mainly produces electricity, attracts strange lightning lifeforms such as Patrice the Lightning to gather here because of its unique form of electrical energy.
The Grandi Power Plant produces more energy as the location of the highest performing central generator. And Antoun's strongest of his men, Furman of the Void, is guarding here.
The Stroh Power Plant, a mysterious power plant, is located further back from the Grandi Power Plant, and after Anthun's men took over the energy center with various Glenei monsters, the people of the industrial base no longer knew what was going on here.
Sman Industrial Base, a town area
There are not many adventurers in this area, because the game is still open for a short time, the difficulty of upgrading is also high, and the combat effectiveness of the monsters is also very high, so now the people who can come to the Siman Industrial Base here are the eighty-fifth level God Realm adventurers who have mastered the super divine skills.
Maybe the timing is not right, but now Gao Qian has seen four ghost swordsmen in the realm of gods in the industrial base, and one of them is still a local of Barn. A martial artist in the realm of the gods, looking at the costume, should be the king of the dark streets.
However, the characteristic of adventurers is that they can go wherever they go, so there are still some adventurers' stalls here. The life potions sold, well, were made by the adventurer alchemists themselves. There are also various equipment, the more common ones are all kinds of fake purple and blessed artifacts, sometimes true purple and true artifacts will appear, and things like encapsulating holy relics will be more popular.
There is also one that is selling adventurer's delicacies.
"Adventurer's Gourmet Shop." Looking at this signboard, it is really a straightforward name.
The owner is a sky-skimming wing, and the store sells things that can often be seen and a large number of things that can be seen on the way to upgrade, such as strawberries and grapes from the Gran Forest, the magic drinking water of Sky City, of course, the most popular at the moment is the golden communion and grilled octopus balls of the Heavenly Veil Behemoth, and the mare's milk wine and goat's milk wine produced in the snowy region of Ston are also very popular, but when it comes to alcohol, it is necessary to say the black tequila produced by the Dark Elf Kingdom Van Ness and the newly developed dragon's blood wine from the Moonlight Tavern.
(End of chapter)