Chapter 41: Pseudo-part-time

With the help of the illumination of the light spell, the team walking on the shore on the side of the sewer moved forward in an orderly manner, but Urs, who was usually the pioneer, now retreated between the old thief and the wolf-eared priest girl, and Gloriden, who has the rank of thief, walked at the front of the three-person team and played the role of pathfinder and team scout.

Thea followed Gloriden and Urs with a glowing emblem bracelet in her left hand.

After passing a few forks in the road, as the distance under their feet gradually deepened into the area where the beggar had spoken, the two male members of the party had already grasped their weapons in their hands, such as the old thief's five right fingers training his dagger to grasp his dagger, his gray eyes as alert as a cat walking at night, and the young man holding the small part of the black greatsword that had no blade between the ends of the hilt against his shoulder.

His far superior strength allowed him to walk normally in this form, while keeping the heavy Cursed Blade ready to wield it in battle.

The wolf-eared girl moved the wrist of her other hand adaptively, and the forearm and palm of her right hand held the medium-sized steel shield called the Demon Drinker that the young man had won from Dambert earlier, and the amulet necklace that had belonged to Merella, the elven ranger, hung from the collar of the white robe and the chain mail vest under the robe.

One of the most obvious differences between magic and magic is that the essence of magic is very repulsive to armor, and even if the caster of magic wears armor, it will not affect the success rate of his casting, which is why in many tavern stories about religious rumors, the classic image of the priest is always like a knight in armor, the side of the deputy is equipped with a solid shield, and the dominant hand uses blunt weapons such as maces and chain flails to fight evil, When necessary, replace the weapon in your hand with a holy emblem to unleash divine positive energy magic.

The protective area and thickness of the middle shield are more reliable than the small round shield, and the weight is more flexible than the large tower shield, which is generally very suitable for strength or agility attributes that are not outstanding enough, so it needs to be used by some auxiliary classes to strengthen the defense with the help of equipment.

As for Merella's amulet, this jewelry item with only +1 enchantment level on the surface can give the holder of the good faction a +1 Ranger level in the class structure, which can make the Priest professional wearing this amulet necklace achieve the pseudo-part-time effect of "Ranger + Priest".

Yes, pseudo-part-time.

The significance of this is that Castaño's magical powers are broadly divided into two categories: spells and magic.

Just as the spell system is subdivided into eight schools: protection, spells, prophecy, confusion, plasticity, illusion, necromancy, and change, in addition to being related to the priesthood field of the gods, fundamentally speaking, it can be directly divided into two types: priest and druid, one of which symbolizes the majesty and precepts of man-made religion, and the other represents the ancient and primitive power of nature and elements.

Due to the very different nature of their beliefs, it is difficult for Castaño players to blend in with the Druids in the Forest as priests, and it is also difficult to retain the druids' high reverence for nature while taking an oath to serve a god in a religion's baptismal rites.

Excluding the almost unattainable part-time job of "De Mu", players who tried to obtain full divine abilities in the past had to start from the two demigod caster classes, Paladin and Ranger, after all, high-level paladins can cast a small number of priest magic skills, and high-level rangers can also cast a small number of druid magic skills.

Since the Paladins must be orderly and good, and the druids cannot break away from the axis of neutrality, and their faction tendencies are limited to the five ranges of neutral good, neutral evil, orderly neutral, chaotic neutral, and absolute neutrality, the "nomadic" part-time job has become the only way to obtain the full divine arts.

Of course, Merella's amulet adds only 1 point to Thea's Ranger level, and Urs doesn't expect a girl he has known for a long time to be able to instantly master the same level of druid magic as his priest class with this enchanted trinket equipment alone.

However, through this method, she can obtain a few 0-ring-level apprentice druid magic spells, which can be used to expand her breadth advantage in the selection of magic to a limited extent.

The wolf-eared priest girl still doesn't know what the female ranger's necklace has brought to her.

Suddenly, Gloriden, who was walking at the front of the team, stopped, raised his left hand and made a gesture of attention to the young man and girl behind him.

Urs and Thea immediately followed suit.

The magical light source attached to the emblem bracelet acts as a striking light to illuminate the surrounding vision of the three of them, and at the same time makes their presence relatively visible to hunters hiding in the shadows.

The dark river in the middle of the sewer makes a subtle sound of water in this quiet atmosphere.

In the darkness in front of the team, the silhouettes of two creatures emerged, one of them was a tall and slender humanoid, and the other appeared to be fat, but a pair of strange eyes lit up with two red pupils, giving the impression of an intuitive demon.

The reflexive old thief was the first to realize what this phenomenon could most likely mean.

Trolls and red-eyed trolls—he hadn't forgotten the message the beggar had told him.

"Prepare for battle!"

Immediately, the brown-haired old thief hurriedly reminded the young man and the girl.

The two silhouettes in the darkness then burst into the edge of the Luminomy's range, paused for a second as if adjusting to the unusual light in the sewers, and then suddenly launched a hostile attack on the three members of the group.

The radius of Illumination's effect is approximately 40 feet, with the inner 20 feet being normal light and the outer 20 feet being shimmering.

Under the lighting effect of the magic halo, Gloleiden quickly realized that the monster in front of him was indeed a combination of a huge red-eyed mouse and a troll.

The red-eyed troll squeaks and sprints slightly faster than a troll running upright.

Urs glanced at the two monsters calmly, and after a moment he stepped forward over the old thief's side, pinching the distance and time difference between the two sides, and slashed forward with the black greatsword on his shoulders with both hands.

The mutant giant rat with red eyes rushed too hard, and was immediately hit on the side of the head by a heavy blow from the young man that blew away the wind pressure, and the pitch-black blade bit open a gap in the head that rushed out of the blood and brain.

[You killed the mutant red-eyed rat]

[EXP +40 (Kill Bonus)]

This sword was judged to be a vital attack.

The red-eyed giant rat tilted its body, raised its head torn in two by the cursed blade, and plunged into the sewer river next to the brick-paved bankway.

This low-intelligence brute with a butt commanding his head has become a young man's experience value like delivering food.

However, the figures of the trolls followed one after another in the next second.

The large, ugly humanoid monster sprinted with a seemingly clumsy but actually swift sprint, raising its slender arms for a claw strike into Urs's face.

Its claws were a natural melee weapon, and Urs's body was still in a state of stalemate after swinging his sword violently.

At that moment, a dark green arrow swooped through the air beside the young man, drawing a straight trajectory in the stenching mid-air, and slammed into the troll's raised arm, sending the monster's body back a short distance with a strange thrust.