Chapter 430: Variables Reappear!
Immature but resolute pen to guard the world, rough and arrogant dragon, calm and atmospheric reincarnation, the shield battle of these three anti-heaven guilds, so that countless people were impressed, in this battle, these three people do not know how many girls have captured the hearts of girls.
Under the protection of the three shield gods of the Anti-Heaven Guild, the camp of the Anti-Heaven Guild is still extremely stable.
In this situation, the biggest impact is the position of the city gate, once this position is stabilized, the other positions will be much easier.
In the Ghost Mansion Guild, the reason for the problems in the Holy Judgment and the White Breeze is actually that the defense line at the city gate has been torn apart, so the wild monsters in the Kafir Fortress have unscrupulously attacked the depths of the defense line, causing an irreparable impact.
And such a situation will not appear on the side of the Anti-Heaven Guild for the time being.
Although in terms of strength, the strength of the chief shield battle of the Crazy Knife and the Ghost Mansion Guild is not weaker than that of the Great Dragon and Reincarnation, and the Lonely City is even stronger than the Great Dragon, but these three people are not called the shield gods of their respective guilds, after all, in the performance of this war, the Crazy Knife, the Lonely City and the Ghost Cloud Night of the Ghost Mansion Guild are not as dazzling as the three shield gods of the Anti-Heaven Guild.
The three shield gods of the Anti-Heaven Guild really play the role of guardian saints.
However, at this time, although the situation of the Anti-Heaven Guild seems to be relatively stable, there is also a potential great danger.
Once the three shield gods of the Anti-Heaven Guild can't hold on, if this key position is torn apart by wild monsters, the depths of the Anti-Heaven Guild's defense line will need to face the impact of an extremely large number of wild monsters.
The number of wild monsters facing the Heaven-Defying Guild is no less than that of the other three guilds, and the number of the other three guilds is twice that of the Anti-Heaven Guild.
In such a situation, once the key position at the gate of the Anti-Heaven Guild is impacted, they will face great pressure from wild monsters in an instant, and at this time, it is likely that the people of the Anti-Heaven Guild will not have time to react, and once such a situation occurs, the Anti-Heaven Guild is likely to be overwhelmed by endless wild monsters in an instant.
Now the Anti-Heaven Guild can only hold up to a large extent because the formation is still stable, and once the camp can't be stabilized, the pressure they will face will be more than twice that of the other three guilds.
In terms of hard power in numbers, there is still a gap after all.
Strength is strength, although the Anti-Heaven Guild has achieved this level with various strange tricks, but after all, it is not strong enough to have the foundation and strength.
Someone can see this, and the people of the Anti-Heaven Guild naturally see it, after all, the Anti-Heaven Guild has two big men with a lot of experience, the nameless hermit and the legend.
However, for the Anti-Heaven Guild, the number is indeed a hard injury, and in the current situation, the Anti-Heaven Guild can only helplessly hold on.
What awaits the Anti-Heaven Guild now is the test of time.
How long can the Anti-Heaven Guild survive under the current system?
This seems to have become the most concerned topic on the forum now, as the number of wild monsters continues to increase, and powerful wild monsters are also accumulating, there will be a big problem in the Anti-Heaven Guild after all.
Now that the Ghost Mansion Guild has added new players, the formation has been as stable as Mount Tai, and the advantage in numbers is the advantage in strength, compared to the Anti-Heaven Guild, the number of people in the Guild of the Ghost Mansion has been more than twice that of the Anti-Heaven Guild.
After the addition of new players, the defense line of Holy Judgment and White Breeze is still very solid, after all, if there are more people, there will be more choices and changes in command.
For a strong commander, when the number reaches a certain level, it is possible to use 100,000 people as 150,000.
And the Holy Judgment and the White Breeze are both great guilds that have existed since the Tongtian era, and when faced with such a situation, they can naturally exert their command ability stably.
However, the command ability of the Anti-Heaven Guild is also very strong, with the prodigal son as the commander-in-chief, as well as the powerful nameless hermit and legend on the side, Bing Feng can be said to be very comfortable, and now Bing Feng is basically throwing his hands at the hands of the shopkeeper after completing his turtle shell defense array, and all he needs to do now is to fight.
With the continuous increase of wild monsters, there are more and more places where there are small problems, and in some weak places of the defense line, people always need to make up for it, and as the most powerful thief, Bing Feng is naturally the most suitable to do this.
The thief god Bing Feng still plays a great role in this battle, although the most important place is guarded by the three shield gods of the Anti-Heaven Guild, but in many other places, the thief god Bing Feng is running to maintain.
And with the strength of the thief god Bing Feng, as long as Bing Feng is present, the crisis will basically be resolved.
It's just that as time goes by, the number of wild monsters is increasing, and the strength is getting stronger and stronger, and the thief god Bingfeng alone has no time to make a perfect supplement, and at this time, more top thieves need to be drawn out to supplement the defense.
Even if the defense line at the most critical city gate is not torn apart, if the rest of the defense line is opened too much, it will be a huge threat to the situation of the entire Anti-Heaven Guild.
In this case, the most efficient and lowest-cost way is to find more top-level thieves to fill the loopholes, and in the Anti-Heaven Guild, the thieves who can now be competent are also Bloodkill, Flowing Wind and the Dark Night of the Legend Elite Regiment.
The strength of these three thieves is also the top, and they are basically close to the level of Lone Shadow.
With the existence of three thieves and Bing Feng, as long as there are no major problems at the city gate, the Anti-Heaven Guild can still hold out for a while.
Time is constantly passing, and the situation on the battlefield is constantly changing, and now it seems that the next time it will be the Holy Judgment or the White Breeze that will not hold up again.
The current situation is still very vague, and just when everyone is anxiously waiting for the result, a variable appears.
At the four city gates, along with the appearance of the wild monsters this time, there were two level 50 mutant golden tiger lords, as well as six violent bears, as well as countless level 50 golden tigers and demonic leopards.
The impact of the two mutant golden tigers on the player's camp will be huge, lord-level wild monsters, generally need a lot of manpower to deal with, although now with the increase of everyone's level, the real high-level strength has become very terrifying, but for lord-level wild monsters, generally no entire elite group can only be helplessly annihilated, and even the elite group of the four major guilds will have a lot of casualties when facing the lord of level fifty.
And this time, there were two powerful level fifty lords and six level sixty violent bears!
(End of chapter)