Chapter 386: Lucky Statue
In addition to the effects of potion synthesis, gem synthesis, rune synthesis and other functions, the Dark Gold Hradik Cube even used by Memphira to synthesize an iron glove with the attribute of "hitting and stealing life".
Although this homemade orange item is far worse than the dark gold equipment on its body, when playing a single-player game, if you use melee characters to open up wasteland, Meng Feila will find a way to use life potions and rubies to create such a set of blood-sucking equipment.
If you're lucky, a few pieces of equipment can provide about 20% of the "hit steal life" attribute, and at this time, this orange suit evokes memories of his past, and he sighs for a while.
In addition, it is a pity that the number of gems of various colors accumulated in previous battles is not too large, and even fewer can be synthesized into "perfect" quality, otherwise you can use blocks to synthesize some useful accessories.
For example, the four-resistance necklace with the "colorful" prefix, or the elemental resistance rings such as "crimson", "dark blue", "coral", and "jasper", can be adjusted at any time when encountering the scene of elemental attack monsters.
At present, Monfila can only use the "shattered" gem to synthesize many "rejuvenation potions" with two potions, and divide them among Kaori, Isriel, and Sillen, and then synthesize several bottles of "total rejuvenation potion", and each person is divided into two bottles to save their lives.
Memphera speculated that the Bright Gold Quality Hradic Cube should have the function of synthesizing the "Rejuvenation Elixir" Purple Vial, but the "Full Rejuvenation Potion" may only be able to be achieved with the Dark Gold Quality Block. Otherwise, there wouldn't have been so much demand for "healing" magic in Rog City at that time, which was one of the values of the Dark Gold Cube.
With the blocks, the "cross bow bullets" that burst out in battle no longer need to be discarded and wasted, and the two bundles can be combined into a bundle of "arrows", and the bows and arrows of the wood elves are guaranteed again.
In addition to the original synthesis formula in the dark world, Meng Feila has repeatedly experimented and tested the hero's invincibility-related functions of this dark gold cube, and obtained the desired effect.
After placing the "Dryad Bow" into the Hradic block alone, a new attribute description appeared below the Tier 1 artifact:
"The bow of the Dryad, a first-class treasure, increases the hero's archery by 5%. One of the Phantom Bow accessories, 1 of 3. ”
Similarly, when the "Necromantic Shield" equipped in the left hand of the Memphera Hero is placed in a block, the description "One of the Cursed Armor Accessories, 2 of 4" will be added.
On a whim, Monfila put the "Hero's Medal", which has not changed since it was automatically crafted, into the block, and a new hint suggests that this homemade combination treasure can be detached.
Of course, Meng Feila didn't go to dismantle it and try it, so he quickly took out the medal.
At this point, it can be determined that the previous guess was correct, this block really has the function of synthesizing heroes invincible combination treasures! Maybe other materials will need to be added at that time, but at least it has the effect of being at the level of a "god craftsman".
At this time, Meng Feila regretted a little bit about consuming the "Vampire Cloak" to improve the "Intermediate Spiritualism", but she was relieved, and the third accessory "Death Boots" didn't know when it would be obtained, and even if there was a "Ghost King Cloak", if the Spiritualism was only primary, it would only summon a bunch of zombies.
After carrying the dark gold cube, Monfila solved the problem of logistics and supply, and had a strong desire to improve his strength, and when he accumulated enough strength, he could go to the invincible world of heroes to "play freely"!
……
"Distant Oasis", somewhere in the shadow of a giant cactus-like plant, Memphera and his party are resting.
The Wood Elves carefully cut the tender skin of the mutant cactus "Mustard Palm" with a knife, cut out the emerald green flesh, carefully sealed it with the materials for storing food, and collected a large bundle and handed it to Memphira, who kept it in the food area of the Heradic Block.
This is not due to lack of food, as the last time Mefilah splurged on a purchase in the mountain city, supplies were still sufficient.
Mainly because of the ubiquitous stench of the "distant oasis".
If the pungent smell of the flesh of this mutated cactus was not diluted, Monfila estimated that she would not have lasted a few days.
At this moment, the area around the nose and even half of the face of the Memphera is covered with the pulp of the so-called "mustard palm", and the mouth is covered with dark green mud.
Since the discovery of this characteristic plant, which can resist the stench emitted by the "sandworm" monster, Memphira has not let go of the "mustard palm" encountered on the road, and each one has to be cut off by one-third.
The "Sandworm" is a new monster on the "Distant Oasis", the adult foot is more than two meters long, and if you don't consider the golden appearance and hard shell, it is like a maggot maggot.
In addition to being able to release poisonous gases, lay eggs from time to time to generate larvae, and burrow into the ground to escape, the stench emitted by these bugs is also devastating.
"Ishriel, take a good look at the map, how long will it take to find the lair?" Meng Feila asked with a humming voice.
He wants to find the "Maggot Lair" as soon as possible and destroy the dark gold monster "Ice Worm Burrowing into the Ground" in order to get the special quest item "King's Staff" and end this journey full of flavor.
While the stench inside the nest must have been stronger, Monfila had set the flag to treat it as a test of herself.
Anyway, if you want to explore the "Tomb of Tarasha" to get additional benefits and strength, these pre-level levels must be experienced, and you can't hide from them.
"If the stone carving area that I passed through yesterday is indeed the one marked on the map," Isriel pointed to a face sign on the map and nodded, "Then it should be there in two days." ”
Monfila remembered the large statue she had seen yesterday, the two-story tall skull-like statue that had been eroded by the wind and sand for a long time, but still visible some of the delicate knife skills.
Monfila didn't know who sculpted the figure in such a desolate place, but after seeing the special background of this kind of game, of course, she didn't let it go, and studied it carefully until the system prompt sounded:
"You find an ancient stone statue, kiss it, and it will bring you good luck and happiness."
This is obviously a hint after encountering the "Lucky Statue" in the Hero Invincible game, but the meaning of the extra pause has been changed, and the effect must be kissed to obtain.
After hesitating for a moment, Meng Feila took advantage of the fact that the others were not paying attention, and rubbed the corner of his mouth on the stone sculpture as if at random.
"After kissing the Lucky Statue, your luck gets a boost."