Chapter 390: Strange Accessories
Meng Feila has already experienced the dangers of this forest, and does not plan to stay, it is only right to accumulate skeleton soldiers in the dark world first, and explained to Grime:
"You mark up here, and in three months, I'll be back here on time to pick you up."
He was a little uneasy, feeling that all the places in this kind of forest were the same, and he was worried that he would not find a place to turn around.
"Don't worry, my lord, I grew up here and am too familiar with the forest. Even if I don't mark it, I can tell where it is. I'll be here early in three months.
Well, if I can't come because something happened, I'll hide the news here. ”
As he spoke, Green used his dagger to gently cut through a hidden spot in the tree and pointed it to Memphira, where there was just enough time to stuff a letter and not easily be discovered by the enemy.
Monfila nodded, lingered, and teleported back to the dark world.
Sillin stayed where he was for a moment, took a deep breath, and then jumped up the tree to speed away as fast as he had planned.
……
With the Phantom Shooter and two Wood Elves missing from the team, the overall damage output hasn't decreased much.
The elf Frister took over the command of the archery team, and Memphira learned her lesson to be careful not to suffer any more casualties like the last time.
After about ten days of walking on the "distant oasis", the stench that filled the nose had faded, and Memphira thought that her sense of smell was numb, but after seeing the changes in her surroundings, she was glad to finally get out of the area.
The new scene is no longer a vast desert, but a desert ruin, although all the buildings are in ruins, but from the various residual details, you can also see the former prosperity.
Memphella knew that this was another scene after crossing a distant oasis, the "Lost City", and as it got closer, the visibility around it quickly decreased, proving this judgment.
When we arrived at the lost city, the sunlight around me had faded, and the surroundings soon became dark, and the sun was obscured by black shadows, as if an instantaneous solar eclipse.
Monfila looked at the timer, it was only afternoon, and he couldn't help but sigh, it seemed that as long as the clawed snake that created the curse of the "fallen sun" continued to regenerate, this "lost city" would never find bright sunlight again.
The eclipse has had a great impact on the battles of the people, after all, humans are not good at night if they do not have special circumstances.
Identifying the direction has also become a problem, but fortunately, some of the more characteristic dilapidated buildings in the "Forgotten City" are marked on the map, which can basically ensure the correct direction of travel.
The adventure here is somewhat similar to that in the dark town of Tristram, but due to the original building materials are sand and gravel, it has been severely damaged after a long period of weathering, and can only barely block the wind, and the environment is a little worse.
The blockage and low visibility of the buildings were not conducive to the battle of the Wood Elf troops, but fortunately, everyone had accumulated experience in the "maggot nest" battle in the harsh environment before, and they were able to adapt relatively quickly.
There are several new monsters in the desert terrain here, the most representative of which is the "Marauder", which belongs to a type of "Sand Knight".
Clothed in simple armor, this tall humanoid demon holds a long, flickering knife on each of its four arms, and attacks are empowered by fire.
They were originally robbers who roamed the desert and believed in the unknown. Coming and going like the wind, attacking caravans, is the sworn enemy of the mercenaries. When darkness descends, he is detonated by the power of hell and degenerates into a monster.
Aside from a little more health, a little more damage, a little brighter machetes, and longer arms, there is nothing to fear about Marauders.
Tougher is the "graveyard crawler", a large hopper with a gray shell and a low body that is difficult to spot with the help of a "solar eclipse".
They will jump up and attack, then quickly retreat, and they can also have a toxin stat that makes Memphira more vigilant when camping.
The "Nocturnal Tiger" will sometimes participate in sneak attacks, but this variant of the "saber-toothed cat" has not learned its skills in stealth, and it is relatively quiet, so it is easy to be discovered, and can only be reduced to the arrow of the wood elf.
They were accompanied by the Night Slingers, who had to rejoice in their love of operating with the Night Tigers, who could easily expose their targets and take precautions against javelins or gas potions.
Finally, there's the Plague Spreader, a mutant of the zombies of his old friend, who comes out of the darkest corners of the wall and sways to get in on the action, which can be startling.
Based on the experience in the game, Memphira knew that the "Lost City" didn't have much value to explore, just a transitional scene in the middle of the mission.
In the second scene of the game, there will be a solar eclipse in the sky after the player arrives here, and the scene will suddenly turn dark, and you need to go back to the city to find Zhuo Genan and others to understand the true image of exploration, and complete the follow-up tasks before returning to normal.
In addition to this painless quest, the Lost City also has an underground scene, the "Ancient Passage", which is a level 85 drop level scenario on Hell difficulty, where you can farm elite-level whiteboard equipment to use as a base material for Runeword equipment.
However, there is no so-called hellish difficulty in the real world, most of the equipment produced in this place is just ordinary equipment, and occasionally there is an extended quality, and Memphira is too lazy to waste time, just want to rush to the next scene as soon as possible.
Therefore, the crowd did not go deep into the center of the city, but only clinged to the edge and planned to go around.
But as she passed through a ruin, Memphira stopped.
Illuminated by the "Torch of Yiluo", he noticed that several broken walls were familiar, and the furnishings of abandoned houses were exactly the same as those of a certain building.
After examining it for a while, she finally remembered that she had found a small ruin after encountering the Lucky Statue in the "Distant Oasis".
He immediately walked to a special spot in a certain room and stomped his foot gently.
Sure enough, with a crisp sound, an inconspicuous stone slab in the same position was trampled on, and the stone urn below was opened, and some gold coins, a few runes, and another style of stone ornament were obtained again.
This time the rune is Shul No. 10, and the thin stone tablet is carved with an oblique w-shaped pattern.
[Rune No. 10: Shuer.]
Weapons: Increases Cold Damage by 3-14 for 3 seconds,
Armor: 30% Cold Resistant,
Helmet: 30% cold resistant,
Shield: 35% cold resistant,
Required Level: 23. 】
It's not a big gain, but it's an unexpected surprise.
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