Chapter 837: Leap of Faith (Three Watches)
As the mission continued, Lin Mu took a quick look at the practices of the other Assassin's Creed: Origins systems.
The UI on the scene is similar to other VR games, it is very simple, with only a few simple graphics for marking the location of the mission, the location of special props after tracking, and so on.
After entering the system interface, you will enter the Animus space, where you can view mission records, equipment, abilities, inventory, and other content.
If you open the map, you will find that the map of Assassin's Creed: Origins is very large, apparently open-world, but most of the areas are not yet open. Judging from the map, the player is currently in a decent Siwa Oasis, but it only occupies a small area on the map.
In terms of weapon system, it is similar to Dark Souls, but with some differences, different weapons have different damage values, special effects, and skills, and players can choose according to their preferences.
You can upgrade equipment such as breastplates by collecting resources to gain certain attribute improvements.
In terms of ability, Assassin's Creed: Origins has a fairly large skill tree, players can develop freely in three directions, and can strengthen their fighting ability, archery ability, or assassination ability, and players can choose the development direction according to their preferences, so that Bayek can get more powerful abilities, such as Berserker-style combat continuation, hunter-style obvious left and right bow, and so on.
In addition, there is another gameplay that Lin Mu finds very amazing: True Eagle Eye.
When Bayek comes to the target, he can call out his eagle, Senu, and Senu will confirm the target's position in the air. In this case, the player's vision will then change to Senu's, where they can look down on the entire area and mark their interests, such as enemies, items, supplies, and so on.
Once labeled, Bayek can search for the past based on the location of the annotation, which is very time-saving.
In his search for leather, Limmu steered Bayek deep into the Siwa Oasis, only to discover that the town had been so realistic.
This kind of reality comes not only from the accuracy of the picture, but also from the superposition of countless details.
Lin Mu had also played Uncharted before, and he had already experienced this realism in that small Madagascar market. However, that scene is a modern scene after all, and a lot of content can be taken directly from reality, including vendors, chefs, wall painters, monkeys, etc., all kinds of complicated details create that scene full of realism.
In "Assassin's Creed: Origins", Chen Mo needs to reproduce ancient Egypt, although the clothing, architecture, humanities and other materials are all found by Lin Mucha, but it can be said that the difficulty of integrating these materials to build a complex and real scene can be said to increase exponentially.
But now that Lin Mu really came to the game experience, he found that Assassin's Creed: Origins had perfectly completed the task of building a virtual town.
In the Siwa Oasis complex, countless residents and vendors have their own residences and carry out their own activities.
In other words, NPCs have a very complete ecology.
Someone carries the goods on their heads, walking from one end of the Siwa to the other to make deliveries.
Next to the shop, two middle-aged women are chatting about today's trivial matters.
In the bazaar, small vendors are diligently selling their wares.
Children play in the mud in the corner.
Pedestrians walked around, and some people who knew Bayek greeted him.
Villagers carrying straw in ox carts entered from outside the city, not knowing where to go.
Lin Mu slashed an innocent villager who was watching, and the system popped up a prompt: "Guardians should protect innocent people." "If you continue to cut pedestrians or cats, you may even lose sync. (This was explained by the system at the time of entering Animus.) )
After clearing a stronghold of enemies, Limmu found an openable sync point nearby.
After climbing to the cliff, Lin Mu manipulated Bayek to the synchronization point, and the interface prompted: "Synchronization is available".
Lin Mu felt that his feet were a little weak, he looked down, it was at least a few dozen meters from the ground, but it was still synchronized according to the system prompts.
The camera zooms in quickly, and it circles around Bayek, giving you an unobstructed view of the surrounding scenery. From this high vantage point, you can clearly see the stretches of sand dunes in the distance, the sprawling Siwa oases, the lush woods, and the tops of the buildings...... Everything in the surrounding area has a panoramic view.
"Good...... It's beautiful! Lin Mu couldn't help but sigh that this vista directly took in the beauty of Egypt, and such a bird's-eye view was everywhere on the map.
[Synchronization completed.] 】
Quick teleport unlocked. 】
[You can take a leap of faith forward.] 】
"Leap of Faith?!"
Lin Mu was stunned, what the hell is this?
Just standing at the bird's-eye view point has already made his legs weak, and now he has to jump?
Although he knew that this was just a game, the surrounding scenery and details were too real, coupled with a strong sense of first-person perspective, Lin Mu felt that his legs were a little trembling in reality, and his palms were even more cold sweat.
But if you don't jump, climb back the way you came from here? That's too time-consuming.
If the system allows this so-called "leap of faith", then the jump should be fine, the only problem is guts.
Lin Mu was still hesitating.
Just then, you'll be prompted with an additional option: "Take a Leap of Faith in the third person." ”
"Third person? …… Well, it seems that this one is much friendlier. Lin Mu did not hesitate to choose the latter.
This time, the camera zoomed up to the back and top of Bayek, and there was no need for Lin Mu to operate it himself, Bayek jumped forward by himself!
"Wow!!"
An eagle's cry.
Bayek stretched out his arms and leaped forward!
Lin Mu's perspective followed Bayek's rapid fall, and the scenery on both sides was flying quickly towards the height, and the whistling wind echoed around Lin Mu, as if he had really fallen from the sky!
But fortunately, it is a third-person perspective, Bayek's perfect and elegant movements make Lin Mu feel a lot more at ease, and even have an illusion, as if some of his feelings are sublimated with a jump!
The imaginary forced landing did not happen, Bayek fell backwards into a cart of straw, and the next second he climbed out as if nothing had happened, jumping alive.
"This ...... It's another setting that needs to hold down Newton's coffin plate! ”
Lin Mu also thought that this jump would directly step on the ground like the original form of torture, or directly "you died" like a black soul, but obviously the so-called "leap of faith" is part of the game's setting, and this straw pile ...... There must be one for all viewpoints.
Lin Mu looked back at the place where he jumped, the bird's-eye view point on the cliff was indeed very high, if it was in reality, no one would dare to jump from there, right?
"So...... Is this a leap of faith? Only people who are full of faith dare to jump? Or is it...... People who are not firm in their beliefs hang up after jumping down?? ”
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