Act120 Merchant's Acknowledgement

Because of this, the [Unbreakable] genre skill is quite eye-catching in the early stages of the game, and in fact, many Steelheart Warrior players are here for this skill-

In the game, this skill is also known as "Real Man Mode".

As the level of the [Unbreakable] skill increases, the time period is continuously increased from 2.0 seconds to a maximum of 5.0 seconds.

When Gross saw the description of the skill from his unique vision, he narrowed his eyes—

What he knew was that in the previous life of "Strife", the initial [Indestructible] was finally harmonized by irresistible will in the subsequent version updates after the constant blushing and complaining of players of other professional genres.

The minimum LV1 is still 2.0 seconds, and the physical damage immunity has been modified to 50%. As the skill level increases, it gradually recovers to a maximum of 90%, and the duration is no longer extended.

Compared to before, it was completely a big cut.

Not only the length of the duration, but also the value of the damage immunity, but when Gross saw this line, he realized that his [Warrior Steelheart] actually corresponded to the original version of the game.

I suddenly smiled at the bottom of my heart.

However, under the picture of the businessman Ignati Woods and Eve hugging and crying, it is really not suitable to laugh out loud-

Although his heart was full of joy, he still tried his best to maintain a calm look.

In "Strife", the plot interaction with the aborigines is very character-oriented, and Gross doesn't want to poke out any unexpected baskets at this time.

After a long while, the merchant Ignati Woods calmed down, and with his red eyes open, he walked over and bowed deeply to Gross.

"Thank you, Mr. Gross."

"Mr. Ignati Woods, you are so gracious, it's just a gesture."

Gross waved his hand—

He expressed his modesty.

But the merchant's overflowing gratitude was sincere and pure—

To this day, the merchant Ignati Woods has been in trouble for a long time and no one has come to his aid, and his former close friends have cut off contact with him early when they see his downfall.

The so-called warmth and coldness of human affection is probably like this.

Therefore, if it weren't for Gross's sudden appearance, perhaps his life with his daughter Eve would have slipped into the abyss.

The merchant's hospitality was overwhelmed, and they entered the living room of the house.

The host and guest are seated.

Then, at the behest of the merchant, Eve began to prepare something to entertain the guests.

For Gross, this scene is like a mission plot animation in the game, and when it is all over, he will get the coveted reward -

"Holy Enchantment Scroll".

He knew that from the spring of the year of the Red Moon, the skeletons of the underworld of Deir would gradually become active, and they had been planning for a long time, eager to come to the surface world under the sun and make a big difference-

In the first act of "Strife", the "Blood Rebellion" is revealed.

So, the significance of this scroll is self-evident.

The merchant pulled it out of an old, paint-colored wooden cabinet, and he looked at Gross with guilt and apology in his eyes.

"I'm sorry, Mr. Gross, but I can't afford to pay this commission. This scroll I received from the priest of the church in my early years, and it is said to be able to ward off evil spirits. I think it has a little bit of value. ”

The merchant said nonoly, his voice slight, looking up from time to time to observe Gross's expression—

He didn't know that the bandit leader had already treated all of this as a plot cutscene, and words like gratitude were repeated in different ways, and then the "Holy Enchanted Scroll" was stuffed into Gross's hand.

Gross also only listened patiently.

After receiving the item reward, he suppressed his overjoy, and couldn't help but think about the event itself-

Regardless of the player's perspective, this event in the city of Calthas is nothing less than a tragedy for the merchant and innocent girl Eve, but when you look at the entire world of Eluthon, it is just one of the inconspicuous images of all beings.

He is not an omnipresent savior.

In fact, after completing the task of "Ignati Woods, the Sorrowful Merchant", his heart was full of emotion, but with his current strength and status, there was only so much he could do.

"Mr. Ignati Woods, I personally suggest that you leave Karthas with Eve."

Finally, Gross will make his own suggestion from the perspective of a bystander, his brown eyes staring earnestly at the emaciated businessman.

Eve, on the other hand, glanced at Gross and then looked at her father, the merchant Ignati Woods, with a worried look.

His lips squirmed slightly, and the merchant stood in front of the door, and he saw Gross walking slowly down the steps after saying this, and he didn't know what to do for a moment.

Leaving Kartass?

This suggestion instantly blanked his mind, his past, his estate, and the last house he had left behind in the city of Norgo, Northterdy—

If he chooses to leave Karthus and go somewhere else, it means that he will give up all this and choose to start over.

For a middle-aged man who was forty-two years old and had experienced vicissitudes and hardships, he suddenly felt at a loss-

Gross knew that the businessman might need some time to digest the advice.

In the game of his previous life, after completing the mission, he, like other players, did not know what would happen after that, but when Eve's sad, depressed eyes fell on him, he was a little unbearable:

"The Dragon's Eye Brotherhood, their Karthhas are deeply rooted. I don't think there's much you can do to resist. ”

"Mr. Gross!"

The gray-haired girl hurried to the courtyard, and in the early winter night, in which there was only a cold air except for the messy and withered plants in the flower bed, she suddenly ran behind Gross, and shouted with tears in her eyes.

"Eve, it's okay."

Gross stopped, he sighed, comforting the girl. He found that his mentality was no longer an indifferent and ruthless player, he looked at the girl's crying little nose, and couldn't help but say:

"Tomorrow, we will leave Karthas, and if you wish, you can go together."

……

The temperature in Karthas is getting cooler at night, and if you walk through the waterlogged potholes in the civilian area, you can see a thin layer of ice condensed on the surface of the puddles.

It seemed to be holding on to something, until a boot stepped on it and shattered the thin layer of ice—

After leaving the residence of the merchant Ignati Woods, Gross was a little absent-minded, and he felt as if something had been stuffed into his heart.