Chapter 48 is over

In the end, considering the shortcomings of the team and the level of comprehensive combat power that needed to be improved urgently, the Drow poetess, nicknamed the Crow, finally joined the adventure party led by the young man as she wished, but although her previous battles showed her level of strength, her motives were questionable, especially in the eyes of Urs and Gloriden.

Both the young and the old thief agreed that her reasons for joining the team were far-fetched.

Thankfully, Thea's magic didn't detect evil faction tendencies in her, and the original three members of the team probably didn't have to worry about the unknown ill will of the poet lady who appeared on the surface world.

After that, the four-member team tried to explore a little further along the path under their feet, and soon found two secret doors hidden by the phantom wall on the brick wall on the side of the shore road, and behind the two secret doors were connected to two different secret rooms, one of which housed a large number of red-eyed trolls, and the other contained several troll cubs the size of a dwarf.

The Red-Eyed Rat's combat ability is actually very weak, and the experience point reward generated after killing is only 40 points each, and this large rodent created by the mutation of magical pollution seems to exist only as a reserve food in the Troll Race of Govdor.

As for the room where the troll cubs were hidden, those who carefully found the place saw that a huge hole had been broken in one of the walls of the room, with a radius of the width of an adult's height, and the wind was blowing out from the depths of the hole, and the troll cubs gathered in the corner of the room to gnaw on the stumps and rotten flesh of the human body.

Most of the beggars and poor people who have recently been rumored to have disappeared in the sewers have disappeared into this place as food for trolls.

Urs showed no mercy for the cubs left behind by the Govdo, and did not hesitate to use violent means to cut them down, and the troll cubs immediately provided him with a kill experience reward, which made him realize that his idle experience points had unknowingly accumulated enough to upgrade.

His total level has increased from level 13 to level 14 after clearing the Painting Labyrinth dungeon.

Upgrading the Barbarian class from level 3 to level 4 does not have any special rewards other than skill points, but when you upgrade from level 4 to level 5, it gives him a valuable free attribute point in addition to the regular 9 skill points and 1 class specialty point that can only be used to improve weapon proficiency or berserk feats.

After the player becomes a regular from level 10, every 5 levels of the official class will have the opportunity to obtain 1 free attribute point, which can be used to choose one of their own basic attributes such as strength, agility, constitution, intelligence, perception, and charisma to increase by 1 point.

The Barbarian is promoted to Berserker after level 20, and the most common he has used to upgrade his Berserk specialty to "Advanced" or higher is "Expert".

Without much hesitation, the upgraded young people used their newly acquired skill points to further upgrade the three skills of "Tenacity", "Slash", and "Parry" to 30, 30, and 29 points respectively on the basis of the previous upgrade, and then upgraded the Berserk specialty from the advanced level to the current maximum expert level.

Class Specialization (Barbarian) - Berserk (Expert): 3 times a day, enter the Berserk state, gain +6 Strength and +6 Constitution, and be immune to Fear, Chaos, Hypnosis, Enchantment, Shock, Immobilization, and Drain.

Instead of increasing the number of uses per day, Expert Rage has added two more immune resistances, "Immobilization" and "Energy Drain", and has changed the Strength and Constitution bonuses from "+4" to "+6" when activated.

As for the newly acquired 1 free attribute point, he assigned it to the strength attribute, increasing his strength from 19 to 20.

Just as a character with a Perception attribute of 20 will receive a personal trait called "Sixth Sense", a special reward will be given to a character with a Strength attribute of 20, and the content of that reward is that the character's "Onslaught" and "Homeopathic Slash" will each increase by 1 specialty level. If you don't have the corresponding specialization, you will have unconditional mastery of these two beginner specializations, and when the level of the corresponding specialization reaches the upper limit, you will get 2 free specialization points instead.

Of course, the level cap of these feats is still limited by the character class constraints. For the two most suitable specialties for the warrior class, Fierce Attack and Homeopathic Slash, Barbarian can upgrade "Onslaught" to "Advanced" and "Homeopathic Slash" to "Intermediate".

Their primary effects are as follows –

Class Specialty (Barbarian) - Onslaught (Beginner): +1 damage dealt through physical attacks for every 10 points of strength.

Class Feats (Barbarian) - Homeopathic Slash (Beginner): Kills or knocks down a target, instantly adds 1 additional melee attack to another target within the attack radius.

After completing a series of upgrades through the game system in mind, there is nothing to explore in the depths of this sewer.

As for the large hole in the room where the troll cubs and human stumps were kept, Urs vaguely remembered that the cavern tunnel seemed to connect to a depression lake on the outskirts of Twilight, and that it was probably from that place that the Troll Race led by Govdor got into the sewers, but those things didn't need to be overly concerned with for him for the time being.

Eventually, the group left the sewer area with ten monster heads, including the troll cubs, and returned to the Adventurers' Guild overnight to report what had happened, receiving all the rewards for completing the mission.

After this night, Urs, who had saved up some gold coins, also began to rest for about a week, moved the planned battle arrangements back slightly, used the rest of his leisure time to go to the city's commercial district markets and auction houses to dispose of some useless items, and then invited a team of cheap apprentice decorators from the commercial district to renovate the abandoned empty house, and still tried to find more high-quality NPC teammates in the city.

Rumors about the young man and his adventure party soon spread throughout Twilight. Serpent's Fangs, Abandoned Empty Houses, Guild Duels, Sewer Trolls...... The mouthy tavern poets boast and tell these interesting stories in the taverns of the city's streets, and other adventurers are also driven by public opinion to secretly pay attention to this adventure party that has recently entered the city of Twilight.

His first days of adventure in Twilight had come to an end.

Not......

As for the relics you said the troll witch doctor Govdor left behind after his death, that staff?

Haha, the staff, which was much harder than a normal club, was of course brought to the ground of Twilight City by the young people as a trophy, but it was nothing special in itself, it was just a +1 long cane.

【Govdo's Staff】

Item Type: Cane +1 (Magic Item)

Weapon Damage: 1d6+1 (Blunt)

Requirements: 5 Strength

- This simple wooden stick, about nine feet long, has served a troll witch doctor named Gofdor for many years, and the iron parts wrapped around its ends are slightly enchanted, and you can swing it to hit enemies, or pestle it on the ground to support balance.

……