Chapter 31: Hunter of the Gods (Ask for Recommendation)
Class: Hunter of the Gods
Skill 1: Hunter Mark (Class Comes with Skill: Main)
Hunter Mark: LV.1 (Active)
Skill Effect: After using the skill, the contractor's first attack will mark the enemy, reduce the armor value of the marked person by 10% + Constitution attribute ×0.2, and temporarily increase the penetration value of the self's blunt hit, and the bonus value is 30% of the plunder armor value for 5 seconds.
Note: Only one enemy can be tagged at a time.
Cooldown: 30 minutes.
Additional Passive 1: Refreshes the skill duration if the Contracted Hits the Marked Victim again within 5 seconds, and Refreshes the Skill Cooldown if the Contractor kills the Marked Player during the Marker, and the Marker cannot be purified.
Additional Passive 2: Marked enemies lose 1% of their maximum mana per second, and when the enemy's mana is zero, the ban effect is triggered. The ban lasts for 3 seconds, during which all of the enemy's skills (equipment/weapons/active/passive/special) cannot be cast.
Additional Passive 3: Due to the particularity of the class, the mana attribute has been forcibly converted into an energy slot, the energy slot capacity is fixed, and the energy slot can be increased by absorbing high-purity/high-level energy, with a maximum of one per derivative world, and the existing energy slot: 1.
Note 1: The energy consumed can be replenished by absorbing energy-based items, killing marked enemies, and resting.
Note 2: A meter has 200 energy.
Skill two
Melee Weapon Mastery: LV1 (Class Built-in Skill: Sub)
Skill Effect (Passive): You can use four weapons: knife, stick, sword, and axe, and the attack power of basic weapons is increased by 30%.
Usage conditions: The main weapon needs to be selected, and it has been detected that this skill is a skill that comes with the profession, and the main weapon has been forcibly bound to a stick, and when the contractor uses a stick weapon, the basic attack power is increased by 30%, and the basic attack power of the secondary weapon is increased by 1/2 of the main weapon.
Additional Passive Melee Mastery: Increases attack speed by 10% when melee with an enemy.
(Note: Skill abilities are divided into basic, senior, specialized, master, etc., the higher the level, the higher the level of each level of enhancement bonus, the mastery level ability is extremely scarce, extremely rare, cannot be traded and cannot be obtained by any means outside the dream space.) )
Price: Not available for sale.
......
After seeing the hint that the only profession appeared, Shen Xu not only widened his eyes this time, but also looked like a hillbilly entering the city. It's not that his psychological quality is not good, but he didn't expect his luck to be so unlucky.
He actually obtained the inheritance of the demon???
He actually obtained the inheritance of the demon!!
Oh my God, it's incredible!
Shen Xu suppressed his excitement, he carefully read the god hunter profession, the two skills that come with the profession are very rebellious, the first is the hunter mark, the absolute heads-up artifact.
Reduces the target's armor value by 10% + Constitution attribute ×0.2, and also adds 30% of the plundered armor value to the caster's blunt penetration value.
What is this concept?
Shen Xu's authority in the Dream Creation Space is very high, and he can learn in advance secrets that low-level contractors have no right to know, such as armor value.
Armor value is the same as willpower, it is a hidden attribute, willpower is nowhere to be found, I don't know how to count it, but there is a way to count armor value.
The contractor's naked armor = Constitution × 2.
For example, if a contractor has 20 points of Constitution stats, then his naked armor value will be 40 points. Assuming he doesn't have armor bonuses for skills and equipment, then after he is marked, he will be reduced by 40×10% + 40×0.2 = 12 armor points, and will also be blessed with Shen Xu's blunt penetration value of 3.6.
Under one increase and one decrease, the marked enemy has been reduced by 15.6 armor value before the fight, nearly 4 percent, you know, the hunter mark is now only one level, and after the hunter mark is upgraded to level 10, level 20 or even higher, the effect is terrifying to think about!
Shen Xu even had an idea in his heart, if one day, he marked it down, and while reducing a large number of the enemy's armor value, his own penetration value was higher than the enemy's armor value, his attack would directly become penetration damage, not ignoring the armor value, but the enemy had no armor value.
It doesn't matter if you're tan or not, no matter how fleshy you are, under the mark, all beings are equal!
The picture was too beautiful to imagine.
That's not all, the additional passive 2 effect of the hunter mark is even more terrifying, as long as it is marked, it will reduce the mana by 1% per second, and the deducted mana is calculated as a percentage, which means that no matter how much mana you have, it will definitely be deducted within a hundred seconds after the mark, the key is that the mark cannot be purified, which is disgusting.
What's even more disgusting is that when your mana is deducted, the ban effect will be triggered.
Gotcha, this time the enemy is more cool, in the case of no mana, the original active skills can't be used, and then there is a ban state, and all skills, including equipment effects, can't be used.
It's just perverted!
I like it!
Of course, the Hunter Mark also has the disadvantage of being weak against multiple enemies, unless he can quickly kill the marked enemy, then refresh the skill time and mark the next one.
But in battle, who can guarantee that you will be able to kill the enemy quickly, especially if you are facing multiple enemies at the same time.
Once the marker is successful but fails to hit the marked person within five seconds, the Hunter Mark will go on cooldown, and in battle, let alone a 30-minute cooldown, even a 30-second cooldown can be fatal.
Moreover, there is one of the biggest drawbacks of the hunter mark.
If the additional passive 2 is the biggest advantage of the hunter marker, then the additional passive 3 is the biggest disadvantage of the hunter mark.
Shen Xu still doesn't know the specific utility of the additional passive 3, but he understands that his mana attribute is gone, and it is converted into an energy gauge.
Almost all Action Skills on the market use mana to propulsion. What does it mean to have no mana? This means that he will never be able to learn and use mana-boosting skills in the future.
Will he have to rely on passive skills to fight in the future?
He doesn't have an answer to that question now.
Overall, the Hunter Tag is very strong, and in one-on-one situations, as long as it is marked, it will refresh the duration until the cooldown is refreshed when the enemy is killed. And if you are under siege, try to mark the weaker enemies as much as possible, try to kill the weaker enemies as quickly as possible, and refresh the cooldown while reducing the enemy's strength.
As for the energy slot, Shen Xu doesn't know what it is used for now, maybe it's not worthless as he imagined, maybe there are many hidden uses that he hasn't discovered, which will have to be explored in the actual combat in the future.
PS: Ask for recommendations, ask for collections, everyone can enliven the atmosphere in the book review area, the transitional plot has been completed, and the future plot will be more exciting.