Chapter 376: A New Channel for Learning Skills
In the end, after the battle, a message flashed that the Phantom Shooter suddenly appeared and wanted to join, and Monfila clicked OK and brought him with him.
If you come here, you will be safe, and the matter of the troops will be talked about later, and Monfila plans to look at the spoils first.
During the battle just now, the first enemy surrendered, the second enemy was eliminated after being "blinded", and the third enemy chose to "flee", and in general gained something.
There are three more treasures in the hero's inventory, the first being the "Vampire Cloak", one of the three treasures of the Oni Clan.
The appearance is similar to that in the game, it is an ordinary black appearance, revealing an orange-lined cape, and if it weren't for the attribute description, no one would have thought that it was one of the components of the "Ghost King's Cloak" that could be called a pervert.
[Vampire Cloak: Level 2 Treasure, Cloak, Spiritualism +10%.]
You discover the vampire's daytime habitat, and after killing it, you get his hooded cloak. 】
In the Heroes of Might and Magic III game, the three treasures of the Undead Amulet, the Vampire Cloak and the Boots of the Grim Reaper can be combined to form the "Ghost King Cloak", which increases the effect of spiritualism by a total of 30%, and depending on the level of the hero's spiritualism skills, the resurrected undead will no longer be skeleton soldiers:
The beginner spiritualist can get the second-level class zombie, the intermediate spiritualism is the third-level class ghost, and the advanced spiritualism is the fifth-level class corpse witch!
Under normal circumstances, it is easy to reach the advanced level of spiritualism, so as long as you have the Cloak of the Ghost King, you can sweep the world with the "Cloud of Death" with a snowballing massive number of fifth-level ranged troops in a few minutes.
Meng Feila wiped his son, and made up his mind to collect the Three Treasures of the Undead, and when the time comes, he will make the Cloak of the Ghost King, and it will not be a problem to hang and beat the Three Demon Gods of Hell.
However, he thought about the question he had wondered before, his "spiritualism" was obtained by using the amulet of the dead, and he has not been able to improve the skill level since then, if he guessed correctly, it is likely that this vampire cloak can also be used, so that the spiritualism skill can be upgraded.
Thinking that many of the choices in the Hero Invincible game have a "confirmation" link, Monfila took the attitude of trying it out and draped it on.
As with the Amulet of the Dead, the Vampire Cloak appears in the cape position of the hero's attribute slot, and Memphira chooses to use it again.
The system prompt appears: The secrets of vampires turning death into life are hidden in this magical treasure, do you choose to consume the vampire cloak to increase the level of spiritualist skills?
The guess is correct, the "spiritualism" skill obtained from the treasure can only be upgraded by the treasure. Fortunately, he just tried it, and there was a chance to confirm, so he chose to cancel and put the cloak away, of course, it was a good deal to accumulate and make up the "Ghost King Cloak"!
There was not much mana in the last battle, which led to the heaviest losses of the skeleton troops, half of them were desperately killed, and only about 700 were left, which could only be slowly accumulated in the dark world later.
Meng Feira thought for a moment, in the previous battle, he also obtained another "Tree Elf Bow" and a "Telescope" treasure, their effects have corresponding skills, will they also be like the amulet of the dead?
Equipped with these two treasures, Memphira also chose to use them.
"Every great elven archer starts his archery practice with this gentle wooden bow, does he consume the bow of the tree elves to comprehend the elementary archery?"
"A wonderful creation from a goblin can let you see the secrets of the distance, do you consume a telescope to comprehend the elementary reconnaissance technique?"
It seems that the speculation is correct. Consume two junk treasures to get two starting skills, which is very cost-effective.
However, Meng Feila first chose to refuse. Because a large amount of hero invincibility experience obtained in the battle just now is still accumulated in the hero interface and is not used, it is only right to upgrade first and upgrade other skills to the high.
He distributed the experience points evenly among the three people, and his hero's level experience was originally more than half, and at this time, he was directly upgraded by two levels. At the same time, the light on his body lit up, and the dark level was directly raised by three levels, reaching level 34!
This is a bonus, it seems that the experience points of the monsters in the Hero Invincible World are indeed quite a lot.
The skill upgrade screen popped up during both upgrades, and Monfila did not choose the new garbage skills such as ballistics, and upgraded the original "Intermediate Defense Technique" and "Intermediate Tactics" to advanced.
The basic stats are randomly added to the attack and defense power, which is decent. Monfila then used the Dryad's bow and binoculars, learned the "Elementary Archery" and "Elementary Scouting" skills, and looked at the hero's attributes.
[Memphira: Level 20 Patrol,
Attack: 8,
Defense: 14 (17),
Mana: 6 (7),
Knowledge: 6 (7).
Mana: 70/70,
Lucky: 0,
Morale: 2.
primary leadership (passive),
Advanced Defense (Passive),
advanced learning ability (passive),
Advanced Earth Magic (Passive),
Advanced occultism (passive),
Elementary Spiritualism,
advanced tactics,
Advanced Water Magic (Passive),
Intermediate Wisdom (Passive),
Intermediate Fire Magic (Passive),
Beginner Nautical (Passive)
elementary archery,
Elementary Scouting.
Magic: Magic Arrow, Healing, Dafa of Slowness, Holy Spirit Blessing, Fire Thaumaturgy, Thunderbolt Lightning, Fire Demon Wall, Soul Gathering Thaumaturgy, Blindness, Evil Spell Possession, Prayer, Ship Summoning, Ship Destruction. 】
Advanced Defense skills reduce physical damage by 15% and increase the hero's absolute health by an additional point if correct.
In addition to making the range of the formation larger, the advanced tactical skills also increase the number of times they can be used per day. What's more, it finally stopped restricting Memphira's own movement, allowing him to move in a small area of tactical space.
The icon for the Elementary Archery skill is the same as in the game, with a feathered arrow stuck in the middle of the target with a red circle and a yellow heart on a blue background, and the effect is "+10% damage for ranged units, including ballistas".
The primary recon technique is a telescope icon with a gray and white background, and the effect is "increases the hero's vision range by 1 block", which is the same as the telescope effect.
The dark attribute has been increased by level 4, and Memphira continues to increase the attribute points to the physical strength, and the skill points are to the dominating skeletons, continuing to strengthen the skeletons' abilities.
It is becoming more and more difficult to improve the level, although Monfila can learn 24 skills, it is not easy to learn them all. I wanted to go to the Hero Invincible World to find special buildings such as the "Academy" and the "Witch Hut", but the experience just now made him understand that the Hero Invincible World may be even more dangerous.
Now it seems that consuming treasures is another channel, but I don't know if the future upgrade of these two skills will also be like spiritualism, requiring other treasures.