Volume 2 Heart Like Glass Chapter 64 Vast! The curtain opens
Little Lori's name is very special, no tears, no tears.
wrinkled his cute little nose, twisted his little buttocks vigorously without tears, rubbed and rubbed on the man in Tsing Yi, and said coquettishly: "Brother, why do you favor King Lei, he bullied me a few days ago, and you didn't help me get angry." ”
The man in Tsing Yi secretly slandered to himself, it's good if you don't bully him, does he dare to provoke you, a little devil.
But he can't say this anyway, he can only think about it in his heart, otherwise this little girl has to fight hard with herself, and she has no reason to talk about it.
Seeing that his brother was silent, he continued to rub and rub without tears, and kept twisting his slender waist.
"Okay, don't make a fuss, it's such a big person, didn't you say you liked that level 30 purple quality suit last time-'Spiritual Silence', you see what this is."
The man in Tsing Yi said, took out a set of purple equipment from the package, and handed it to Xiao Lori's hands.
"Spiritual Silence" is a set of top-level equipment as a priest profession at level 30, although the value is not as good as those immortal weapons and spiritual weapons, and it is impossible to buy it without two or thirty thousand gold coins.
The man in Tsing Yi casually gave this set of valuable equipment to Wan Yan without tears, which is enough to show how much he dotes on this precious sister.
"Wow, brother, I love you so much." After Yan Wu tearlessly, he "poofed" fiercely on the face of the man in Tsing Yi, and happily put a set of 'spiritual silence' on his body one by one.
"......" The man in Tsing Yi was directly speechless, and wiped away the saliva left on his face without tears with a black face.
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Chu Yi and the others were forced to kick out of the game by the system, and slowly put the helmet on the bed, Chu Yi couldn't help but give a big middle finger to the mythical company in his heart.
"Will you die if you maintain it later, you have to pinch it at that point in time, so let's run back to the safe area, and you shut down the server again......"
After getting up and brewing a cup of fragrant coffee, Chu Yi sat down next to the computer and began to browse the official forum of "Legend", if not surprisingly, the official should post some content about this update on the forum.
Sure enough, as soon as Chu Yifang landed on the forum, he saw the post that was placed high on the top, the bright red and bright title was particularly dazzling, and the poster's signature was the "Legend" operation team.
The first content, the new dungeon "Ethereal Water Cloud Island", is about to make a grand debut with infinite mystery.
As an unrestricted dungeon created by Legends, Ethereal Water Cloud Island will not disappoint you in terms of excitement or rewards. Unlike the four major dungeons of Ghost Animal Fantasy, Yaksha Fantasy, Shura Fantasy and Demon Fantasy, there is no level restriction on entering the Ethereal Water Cloud Island dungeon, but you need to form a team, and the minimum number of people in the team is two.
After forming a team, players can find NPC Ethereal Ranger in each city above level 2 to enter the dungeon scene - Ethereal Water Cloud Island, each time you enter it costs a gold coin, and each player is limited to one entry per day.
Monster leveling. The level of the monster that the player will face in this dungeon will definitely match the player's level, and the level of the monster will be the same as the player with the highest level in the player team participating in the dungeon.
From the moment they enter the dungeon, players will have to face waves of monsters. After entering the dungeon scene, the Ethereal Wanderer will be refreshed at regular intervals, killing them will give you experience, and various material rewards will be dropped.
If they don't kill the Ethereal Wanderers within the allotted time, they will mutate into the mini-boss Ethereal Flogger, at which point they will become more ferocious and there will be no reward for killing them.
After spawning several batches of monsters, before the fall of Ethereal Water Cloud Island, the final boss, Ethereal Stomper, will make a strong appearance. This boss has thick blood and high attack power, and it requires the majority of players to work together to kill. When the Ethereal Stomper is successfully killed, a large number of items and materials will be dropped for the player to pick up.
Exciting battles, rich rewards, all in the new dungeon, Ethereal Water Cloud Island.
The second content, "Legends" Musou Brawl Arena, is about to debut.
The background story of the brawl field, the brawl field was originally a shepherd's pasture, the field was full of cattle and sheep, tigers and wolves were infested, and there were usually shepherds who guarded them dutifully, but they were all right, but recently there were many poachers, who went to the field to hunt cattle and sheep and look for special props, so the shepherds also began to offer bounties everywhere, recruiting warriors from all sides to help them fight poachers.
"Brawl Arena" is a new PVP confrontation scenario, in which all players are hostile to each other, all player names are hidden, and all players in the battlefield have to face enemies, truly allowing players to experience the feeling of ambush on all sides and the thrill of 1VS99 fighting. Players can choose to poach various cattle and sheep to obtain special items, or they can drive away these poachers to obtain battle rewards. But the most cruel thing is that no life-restoring drugs can be used in the brawl, and auxiliary alchemy potions are also forbidden.
Conditions of entry. In order to involve more players, and at the same time to ensure fairness. Players participating in Brawl will enter three different levels of scenarios according to different levels: Beginner, Intermediate and Advanced, which are divided as follows:
Beginner Scenario - Level 20~39
Intermediate Scenario - Level 40~59
Advanced Scenario – Level 60 and above
Brawl rules. Each "Brawl" scene can hold up to 100 players, and players who enter the scene will immediately receive a short period of forbidden skill invincibility protection. After entering the scene, a virtual interface will appear, with a timer at the top of the middle of the interface, and a record of the number of people killed and killed on the right side.
Event time. The Brawl Arena is tentatively scheduled to be held once a week, from 8 p.m. to 8:30 p.m. every Sunday, with each session lasting half an hour. A system message will be displayed 10 minutes before the event starts, when it starts, and before it ends. When the time reaches 30 minutes, the system will automatically spawn all players in the brawl scene.
Enter. When the brawl event starts at the point, the player can enter by talking to the NPC Chaos Fighter in each level 2 or higher city. From start to finish, players are free to enter. When the total number of players in the scene reaches 100, it indicates that the battle is full.
Death and resurrection. If the player dies in the Brawl arena, the respawn location in the scene is random. After resurrection, gain a short period of forbidden skill invincibility protection and efficient health regeneration, and randomly add buffs or give time-limited items.
Resource. There are a small number of monsters in the arena that can be fought for by players in the aftermath. Monsters drop battlefield medicine and special items, the refresh time of ordinary monsters is 10 minutes, and the refresh time of boss monsters is 20 minutes.
Taboo. It is forbidden to use any life-restoring drugs in the scene, and it is forbidden to use buffs to restore health status items. It is forbidden to form a team in the brawl, the name of the player is not prompted for the killer or killed, and the horse is not allowed in the brawl.
Brawl Arena rewards. This includes stat values such as experience and reputation, or specific physical objects such as materials and items. After participating in the Brawl, you can claim the reward from the NPC Chaos Brawler within half an hour after the Brawl ends. Rewards include must-earn rewards and additional rewards. Guaranteed rewards, which reward XP based on how long you survive in the brawl arena and how much you have leveled. Additional rewards, players can choose one according to their own wishes, additional rewards include experience, prestige, etc., which can be exchanged with special props dropped in the brawl, and players can choose the direction of exchange.
Brawl Arena Officer Rank Title: Corresponding to the kill value (for each player killed in the scene, the number of kills is counted as 1 time; For every time you are killed by another player, you get 1 kill. There are a series of rank titles, such as Colonel, Xiao Cavalry, Flag Gate, Sacrificial Wine, Commander of the Fold, Partial General, Pioneer General, etc., and the rank titles are obtained at the Chaos Fighter.
Star rating: The star rating is from low to high white, blue, green, yellow, red, purple, etc., which is displayed as a small five-star corresponding color.
Brawl Arena Ranking. Brawl Arena will count each game, weekly record, star ranking, and can be viewed by class at NPC Chaos Fighter. At the end of each month, the system counts once that the top 10 players in each class can climb the performance leaderboard.
May everyone show their skills in the brawl.
These two new additions, whether it is the unrestricted dungeon "Ethereal Water Cloud Island" or the PVP Brawl Arena, have made players happy, and they can't wait for the game to be updated now, and no player can refuse such wonderful new content.
However, compared to these two new additions, the third update is undoubtedly more emotional and blood-pumping.