Chapter 113: Shadow Ruins (IV)
The most obvious difference between the two areas is that the width and height of the corridor are much narrower and shorter than the previous spacious cave like a palace hall, the dark corridor space will give people a claustrophobic anxiety and uneasiness, and the hidden traps hide in the dark places that are not easy to attract attention, waiting for the footsteps of the careless to trigger them - like the tavern stories in the mouths of some bards, The hapless tomb robber dies of nails, rolling stones, pressure plates, and poisonous gases due to carelessness, and the energy of magic turns into a cold dark arrow that swoops in, and the next moment the open treasure chest grows monster teeth and bites the neck of the greedy.
The combination of traps and dungeons is as classic as the poetic theme of sword and sorcery, yet as deadly as an assassin's dagger.
Besides, if I'm not mistaken, Urs knew that elite-level Shadow Monsters would start to appear some distance further on. The ghosts of the human warrior Hank and the pygmy illusioner Melhoth are actually just ordinary ghosts, and in the game's world, the two "doormen" at the entrance of the corridor remind players to be extremely careful from there.
Otherwise, the reward of their kill experience points is definitely more than 400 points, after all, the shadow ruins are a challenge level 20 dungeon area, except for the deepest shadow dragon on the basis of the boss creature template and the terrifying level 25, the mobs in the ruins are probably between level 18~21, and the strength depends on whether they have the attribute template of elite creatures.
At this time, the team walked in the ruins with limited width, and after a few minutes, they felt that the slope under their feet finally flattened after a period of downward inclination, but fortunately, the current path of the road was not too narrow, and the visual width of the cross-section was about six feet, which was converted into a length unit of about 183 centimeters commonly used to describe height.
With such a width, if a member of the adventurer in the Thorn Squad were to be used as the basis for measurement, our barbarian protagonist would ...... Well, Urs can't, he's too tall.
Gloridon was almost six feet tall, the thickness of his soles and hair, and he should be just enough to lie down.
And he is still the scout of the team, holding the glowing stone for lighting in his hand, and walking at the front of the team to find the way. Urs followed behind the old thief with the cursed blade, the young man was flanked by the dwarven warrior Koto, followed by Thea and the Raven, and Stone Fist walked at the back to prevent accidents, such as something suddenly coming out from behind the group - but that kind of ghost thing naturally did not refer to the elite ghost monsters a little deeper in the ruins.
Although CastaΓ±o's ghostly undead are judged to be imaginary monsters, their essence is actually a subtle state between the real and the imaginary, which can not only touch the body of living creatures, but also dodge the attacks of non-enchanted weapons, but cannot penetrate large areas of solid walls.
Urs didn't have to worry about the imaginary monsters suddenly burrowing out of the rear and flanks of the attacking team from both sides of the corridor wall, and the reason why Stone Fist followed the end of the team was just out of precaution, in case someone else suddenly ran in from outside to disrupt his group's plan of action.
This may not be very likely, but the young man did encounter it a few times in the game in his previous life, one of which was when he had just finished pushing the dungeon boss of a certain catacomb, and the players of the team were in a semi-crippled state after the battle, and it happened that an NPC thief who came to rob the tomb appeared in front of everyone without warning, and behind the butt was like a train, followed by a large group of bone racks and pork belly with soul fire in their eyes......
"Stop." The old thief's voice interrupted a terrible memory in the young man's mind.
He raised the hand holding the glowing stone with his back to the crowd to remind everyone of the new situation ahead, and then lowered the glowing stone in his hand half-bent down a little.
"Gloridon, what are you doing? Is there anything on the ground? Koto watched the old thief's actions, and his big bronze bell-like eyes hurriedly glared at his feet, "Could it be that those ghosts and monsters will emerge from under the floor?!" β
"No, they won't." Gloriden casually explained that the "they" that originally referred to the undead had been replaced by "they", because he knew that many of those pathetic souls must be his past companions, "but something else would." β
The memories of eight years ago relived briefly in his mind, and the brown-haired old thief straightened up again with a certain confidence, and turned back to his current companions, "Stand back, everyone." β
Everyone, including Urs, followed his arrangement.
Grohledon made sure that everyone had retreated to a safe distance, took a small gray-blue pebble from his leather pocket, took it in his hand and weighed it, then bent down sideways, bent his knees, and grasped the pebble with his right hand, skillfully twisted his wrist to a suitable angle, and threw the stone into the darkness in front of him as if it were in a sling.
Thieves will sometimes prepare some knick-knacks to "demine" if needed before following the party into a place where traps may be hidden.
The small gray-blue pebbles then stumbled into the darkness ahead like a ripple on the tranquil surface of the lake. The rocky floor in front of the tunnel was not the surface of the water, but the murderous machine hidden under the brick slabs was at least more terrifying than some of the legendary lake monsters when it came at least the next moment, and then everyone present witnessed a burst of flames accompanied by the movement of the stones touching like a small volcano erupting one after another.
The light of the flame dispelled the darkness in an instant, reflecting the road in front of it all the way to the end, and then extinguished in the blink of an eye.
The small pebble thrown by Glorydon gloriously completed its mission, although it did not bring lightning, but it can be described as sparks all the way, even the most unintelligent Koto realized something, and immediately opened his mouth wide in amazement, and was stunned for a while before he reacted and asked: "This, this front is full of traps?!" β
"Charged magic traps, with a 'Burning Hand' pressed under each floor, but the number of triggers per day is limited." Groledon smiled back and showed the dwarven warrior the earth-gray metal ring he was wearing, "Just like this thing on my finger, the Lurker's Ring, allows me to perform free invisibility once a day like a mage, but after I run out, I can only wait for the next day." β
"So, it's safe for us to keep going?"
"Yes, safe...... But there is no need. β
With that, the old thief took a deep breath, his eyes looked around with the brightness of the luminous stone, and his free right hand turned around and leveled the wall on the side of the corridor, groping for a certain position on the wall, and with a "click", he pressed a stone brick that looked like no bright spot into the wall.