73. Karp vs Kona (bottom)

Paralysis.

This ailment can be said to be quite difficult in the elf battle.

Although it does not cause damage like poisoning or burning, paralyzed elves slow down, limit elves' abilities in the real world, and are extremely difficult to heal without using special skills.

Generally speaking, if your elf goes all out when you are not paralyzed and calculates some additional factors to exert about 120% of its strength, then you can only exert about 90% of your strength after being paralyzed.

After all, whether it's attacking or attacking, defending or moving, it all needs to be done through the elf's body. And now that the body associated with all the movements is paralyzed, it is equivalent to putting chains on your elf, so that the elf loses the ability to burst with all its strength before it unravels the paralysis.

- The speed is slowed, the strength is weakened, and even some elves who rely on tense muscles to defend with all their strength will even have their defense reduced due to paralysis.

It is precisely for this reason that Karp will expose the high speed of the electric shock monster in exchange for the opponent's ironclad shell to enter a paralyzed state.

Of course, Karp didn't expect to succeed in the first close fight. Previously, he had prepared three similar plans and matching battle rhythms, just to activate the static characteristic, but now it seems that his luck seems to be good, and only one contact has left the ironclad in a state of paralysis.

However, it was not only his own luck that surprised Karp, but also the way the other party coped.

Originally, Karp paralyzed Kona's ironclad shell in order to slow it down.

After all, the defense of the ironclad shell basically lies in its carapace. If you want to attack, you almost always have to open your carapace. Therefore, seizing the moment when the opponent opens and closes the carapace to launch an attack is where Karp needs to pay attention.

However, Kona saw that his iron armor was in a state of paralysis, and immediately revised his tactics.

It's okay if the Ironshell shrinks its shell slower - just don't let it open its carapace. Kona uses commands to control the direction of the Ironclad's attack, and if the Ironclad manipulates the weather to attack, there is no need to open the carapace, which can reduce the impact of paralysis on the Ironclad.

"Ironclad Bei, the other party is directly in front of you, launch an attack!"

With Kona's voice, the ironclad shell didn't move, but the hail around it that seemed to be like an arm gathered in front of it like smoke, and countless hailstones compressed together, sending out a line of attacks one after another.

If Austin had been here, he might have used an attack such as turning hail into a tornado and swept the entire training ground, but Kona couldn't do that. For her, this kind of linear attack with a small range and a low probability of hitting is probably the most effective medium- and long-range attack she can do.

After all, it is impossible to use these hailstones to create a threatening attack without a certain amount of compression. In this case, it seems that manipulating the weather with a whip or an arm may have problems with power, so Kona has no choice but to do so.

"Dodge with small movements."

With Karp's voice, the shock monster moved to the side, and the hail turned into a machine-gun-like long-range attack that grazed the shock monster's Thor's armor and flew out.

Kona's tactics do feel tougher, but for Karp, it's useless to use this tactic alone.

"Shock monsters, approach the past from the front, constantly change the direction of the attack, and stay vigilant."

With Karp's command, his shock monster kept changing positions during the frontal raid, and perhaps one of them changed to another direction if he didn't pay attention, which made Kona's brow furrow even more.

"Attack with range!"

With her voice, the hail around it, with the iron shell as the core, all converged on its body, and then spread out like a blade.

"Pull back."

With Karp's command, the shock monster withdrew to his side, and the area attack of the ironclad shell stopped directly when it reached the position last time.

Really.

Seeing this, Karp basically confirmed the extent to which some ironclad shells could manipulate hail.

First of all, the Iron Armor that was completely retracted into the shell could not see anything, and the reason why the Electric Shock Monster moved forward in a small way was to not change the general direction of the assault, so that he could use his own commands to confuse the Iron Armor and at the same time, Kona could not continue to use that vague command.

After all, there are many directions in the front. It is still difficult, if not impossible, to predict the attack route chosen by the not slow shock monster from these directions.

In this case, Kona has few options.

Either control a large amount of hail and launch an attack large enough to cover a large area - or she can choose to force off the shocker's area-of-effect attack in the first place.

Clearly, she chose the latter.

Moreover, the distance of this range attack is not so large, and she still does not have the option to target a covering strike in a large direction when she can already confirm that the shock monster can dodge, and in this kind of attrition war where every opportunity is important, she has no reason to give up this chance to win directly, which means that her control over the weather has not yet reached that level.

In this case - it is much easier to end the battle.

"Back a distance and start stockpiling electricity."

The shock monster nodded, and after jumping back for a short distance, its hands spinning like wheels, and the armor of Thor gradually faded.

However, the shock monster's eyes were still focused on the ironclad shells and the hailstones.

If the situation is not right, it can also use the stored electricity to instantly enter the state of Thor's armor. Moreover, the distance between it and the Iron Shell can be crossed in an instant even if the lightning flashes on the Thor's armor combination, so it always pays attention to the actions of the Iron Shell to prevent missing any chance to win.

"Ironclad - Attack the front with hail!"

Kona didn't know what Karp was trying to do, but at least she was sure that the other party seemed to be preparing some tricks, so she naturally had to find a way to interrupt.

It's a pity that her ironclad shell can only choose this passive tactic after losing the first opportunity, but Karp's electric shock monster has no restrictions on this.

Even if the current shock monster does not have the blessing of Thor's armor, it is no problem to dodge the opponent's attack after opening up the distance.

The Shock Monster moved again, but it was more agile than before, and this time it was very reluctant to dodge, but to dodge was to dodge, and then, the center of the twin horns on the top of the Shock Beast's head also flashed with golden electric light—a reaction that only occurs when it has accumulated electricity at its peak.

- Everything is ready.

"Ironclad shell, use the Spiked Cannon!"

Kona had also learned about the Shock Monster, and she was naturally clear about this characteristic of the Shock Monster. This effect also means that the opponent has finished charging and is about to launch a special move when the opponent is in a match.

Kona could guess that the current shock monster could switch to its previous form covered in electricity at any time and attack with a dash attack.

Although the shock monster has never used such a rush attack except for the opening one, judging from the actions of the shock monster that has not been affected in the slightest, it is estimated that the reason is that its iron shell has always been in a state of shrinking, and even if it uses the previous rush attack, it will not have much effect on the iron armor with very high physical defense.

But now there's no other way.、If you leave it alone, the other party will directly send out a trick that has been accumulated.、Since there is a possibility of failure no matter how you choose, it's better to fight it with the strongest move of the iron armor shell at the end!

With this thought, all the spikes on the carapace of the ironclad shell glowed, and as it opened its carapace, the spikes that emitted light were impacted by this force, and the light that was originally attached to the spikes detached from the spikes themselves, turning into attacks similar to missiles and hitting the shock monster one after another.

In the face of Kona's death-threatening blow, Karp also gave the final order.

"Shock monsters, use thunder."

......