Chapter 10: Spoils of War and Reflection
The second Sinking Demon Wizard scared both Memphela and Rodhart very much, and the vitality of the two of them had been consumed by more than half. To be on the safe side, they carefully looked around the house to see if there were any fish that had slipped through the net, and then asked the skeleton to take the house as the center and search a hundred meters around, but found no trace of the monster, and then completely relieved.
Rodhart walked over to search for the monster's corpse to see if anything good had exploded, while Monfila instructed the skeleton to remove the two corpses of the Fallen Demon from the house and clean it up. The box in the corner had burned out, but fortunately the flames were extinguished naturally and nothing else was ignited.
"Monfila is coming out and looking, and I've picked up something good." Rodhart shouted excitedly outside.
The harvest includes 3 gold coins, 3 vials of minor healing potions, a pair of boots, and a milky scroll wrapped in a red ribbon.
The boots are sewn together from black unknown fur tanning. The property is not visible yet, it is in a sealed state.
Monfila looked at her feet, and just now she performed a skeleton resurrection in a hurry, resulting in a splash of some dirty things on her shoes, so she unceremoniously requisitioned the pair of trophies on the grounds of "cleanliness", and got a roll of the eyes from Rodhart and a comment of "not ashamed but proud".
The scroll is made of an unknown material, and is clearly the game's discerning scroll, which can reveal the properties of sealed items through the power of magic. Monfila took the scroll, aimed it at the boot, and gently pulled the red ribbon, identifying the scroll as a ray of light brushing over the surface of the boot, showing the properties of the boot.
Carved Kick Spurs (Bright Gold) - Leather Boots;
Defense: 3;
Required Level: 2;
When hit, there is a 10% chance to cast a Level 3 Charge;
+10% to Quick Strike Recovery;
Lightning Resistance (LR) +9%;
Fire Resistance (FR) +8%;
The toxin's sustained effect (PLR) is reduced by 25%.
Hey? It turned out to be a bright gold item.,But the attributes are very average.,Add a little elemental resistance.,+10%Quick Strike Recovery can effectively avoid the stiff state when receiving heavy blows.,It's still very useful when you're besieged by monsters.,Monfila struggled for a second whether to give Rodhart to fight the monster.,And then put it on directly.。
3 bottles of light healing potions are a good thing to save your life. However, since both of them were in unsafe places in the wild, they each drank one bottle to replenish their lives first, and the remaining bottle was given to Rodhart to keep, after all, he needed to be in front of him often.
The taste is not bad, a bit of orange juice, but fortunately it is not the taste of Coke (why keep black Coke!!). )。
Meng Feila muttered: "It would be nice if I could hit the scroll back to the city, how good it would be to teleport back directly, save time and effort!" ”
Rodhart glanced at him with disdain: "Are you whimsical? Return the scroll back to the city, and teleport, it was made up by the bard, how could there be, why don't you go to heaven? ”
Meng Feila resisted the urge to whip him, and felt a sense of loss in her heart, it turned out that this world could not be teleported without a return to the city. He rounded around and talked to Hart again, only to realize that there was no such thing as a teleportation station. Also, if there is such a thing, and the monster also goes directly to the human city through the teleportation station, it will be a tragedy. Only in ancient legends, in the lair of the doppelganger of Mephisto, the King of Abomination, endless power seals the passage to hell. It is also mentioned in the more ethereal myth that if you can collect the mysterious keys, through the ancient magic box, with the help of the power of the rules, you can also open the door to the three strange spaces. As for where they will eventually go, it is all speculation and imagination.
Meng Feila couldn't help but sigh secretly, it seems that this is very different from the game world, the myths and legends are similar to some of the settings of the game, and when you return to the city, you must inquire carefully.
Pack up and keep the skeleton on guard at the door. This time, Monfila kept an eye on it, and asked the skeleton to go around the room every once in a while to see what was going on.
Monfila and Rodhart sat at the table, a little silent for a while, and Rodhart lost his heartless look.
"Aren't you scared?" Memphera asked.
"Well, that's a little, if we couldn't kill that Sinking Demon Wizard just now, if we had two more fireballs, we might both be dead." "I think of Sandru, who must have been desperate when he was on fire in the face of a corpse," said Rodhart, uncharacteristically dullly. ”
Meng Feila patted him on the shoulder: "Don't think too much, the dead are gone." The danger this time was mainly that I was too careless and didn't notice that there were two wizards. But people always grow, don't they? We won't make the same mistake next time, but in the final analysis, our strength is still too weak, so we must work hard to upgrade and improve our strength, at least we must be able to have the ability to protect ourselves in the blood wasteland, and then we can have the ability to avenge Sandru! ”
Rodhart nodded, his eyes were firm, he must work hard to improve his strength and keep getting stronger. Perhaps it was Memphira's persuasion that helped, and Rodhart soon regained his confidence and high morale, and he was convinced that Memphira would lead him to become stronger and stronger until he stood at the top of the world.
Meng Feila lay on the table and was not in a hurry to sleep, but reflected on the battle just now, and only by being good at summarizing can he continue to improve. The battle just now can be said to be both unfortunate and lucky, in addition to relying on the golden finger to survive the attack of the sinking demon, luck also accounts for a large factor.
Unfortunately, under normal circumstances, there are only scattered Demons of Doom in the Blood Wasteland, and wizards only appear in the evil caverns in the wasteland, but just now two appeared at once, breaking the common sense in the game. Luckily, every Sinking Demon Wizard usually brings 4-5 Sinking Demon Monsters, and these two wizards are so miserable that they only bring a total of 4 Monsters. If they brought seven or eight monsters over, the two of them would definitely be more than lucky.
The magic arrow is more powerful, and it can be said that it is the killer weapon of Monfila at this stage, but the hero mana of Memphera is too small, and it can only be sent twice, and it wasted a shot at the mob in the battle.
Monfila decided that she would have to reserve at least one spell in the future, and that she would never waste her magic on mobs unless it was in a critical situation.
You still have to upgrade the level as soon as possible, only when the dark level is raised, can you summon more skeletons and more meat shields to ensure safety, and it is possible to have more equipment. And Memphira guessed that the hero level should be synchronized with the dark level, and after the level is raised, the upper limit of mana may rise, and you can also get powerful skills.