Chapter 515: Yuan Fang's Boost Method
After thinking about it for a while, Chen Mo continued: "Today, let's give you a 10-minute booster teaching explanation of Li Yuanfang."
In this version, the jungler Li Yuanfang is still a t1 level jungler, and the thief is easy to snowball in the early stage, and he will knock the opponent down before 10 minutes.
If you want to boost streams, it's never a one-person thing.
Although Li Yuanfang's pace is fast, it also needs the cooperation of his teammates. Only by achieving the linkage of wild assistants can we give full play to Li Yuanfang's greatest advantages.
Best Partner:
1, Zhang Fei. Push Tower Ability: 5 stars. Capture ability: 3 stars. Protection: 5 stars.
2. Guiguzi. Push Tower Ability: 3 stars. Gripping ability: 5 stars. Protection: 3 stars.
3, Liu Chan. Push Tower Ability: 5 stars. Gripping ability: 4 stars. Protection: 3 stars.
Other partners: Taiyi Zhenren, Donghuang Taiyi, etc. ”
"Yuan Fang is a very difficult hero.
Passive Skills:
1. You can see enemy heroes ambushed in the grass.
2. You can see the invisible Ake, Lanling King, and Guiguzi.
3. When there is an enemy hero nearby, a mark will be displayed next to Li Yuanfang's ears, and when there are two enemy heroes, two marks will be displayed, and so on.
1. Skills:
1. The number of layers and time calculation need to be carried out. Flat A damage hit or ultimate damage hit, stacked 4 times will explode directly or automatically after 4 seconds.
2. You can get stuck in the attack distance. After use, it will increase the attack speed and attack range, allowing you to Areach the enemy shooter, but the enemy shooter will not be able to A.
3. Sometimes explosion damage will be dodged by skills. Such as summoner skill purification, Di Renjie two skills, Miyue ultimate, Yu Ji two skills, Yang Yuhuan ultimate, Sun Wukong one skill, Diao Chan two skills, Miyamoto Musashi ultimate, Li Bai two skills and ultimate, etc.
Note: Explosion damage also applies to towers, creeps, and creeps. Guan Yu's second skill, Zhuang Zhou's passive and ultimate move could not remove Li Yuanfang's mark.
2. Skills:
1. Cannot be selected during skill casting. Can be used to dodge: Normal attacks from enemy heroes, creeps, towers, and creeps, and abilities from Tyrant and Shadow Master; The skills of more common heroes such as: Daji two skills, Zhuge Liang's ultimate, etc. As long as you have fast hands and reflexes, you can dodge almost any damage.
2. You can cross the wall. When attacking, cast it on the enemy hero in the face, which can continuously reduce the movement speed of the enemy hero, and increase the number of hit times of your flat A damage and the number of damage hits of the ultimate.
Three skills:
There are 4 effects of this skill:
1. Seal the position: When catching someone, throw it in front of the enemy hero's escape path, the enemy hero can only take a detour if he wants to escape, which can steadily increase the number of flat A damage hits and the number of damage hits of the ultimate. When escaping, you can drop it under your feet, causing enemy heroes to move faster or take a detour.
2. Dragon Grab Buff: When attacking the Tyrant or Shadow Master, throw it in the dragon pit, the damage is determined once in 0.5 seconds and can detonate a skill mark, and it is difficult for enemy heroes to calculate the damage to rob.
3. Divide the battlefield: Throw it in the middle of the enemy's front row and the enemy's back row, which can effectively divide the battlefield, so that the enemy's front row cannot turn back to protect the enemy's back row, and increase the success rate of killing the enemy's back row in seconds for your own assassin heroes.
4. Used for counter-fighting: When you predict that the enemy's breakthrough assassin heroes such as Lanling King, Ah Ke, Han Xin, etc. are going to break through to you, throw the ultimate move at your feet and then take two skills to open the distance, and then turn around and cast a skill to counterattack. ”
"Okay, now the point is, how to break down the opposite side in 10 minutes?
This style of play is limited to three or five rows, otherwise without cooperation, you can't do it even if you are the king of glory.
Lineup configuration: Li Yuanfang jungler + auxiliary + strong side (such as Su Lie).
Experience distribution: Li Yuanfang first goes to level four, and after level four, he has to give up experience to support and side lane to upgrade to level four.
When he went out, Li Yuanfang bought hunting broadblades, assisted in buying knowledge gems, and bought shoes on the side. At the beginning of their own red buff, the support and the side help play, when the red buff is half blooded, the support and the side get out of the way, Li Yuanfang punishes and takes away the red buff, and eats the experience alone.
Return to the line on the side, assist to fight the little wild monster on the right side of the red buff, Li Yuanfang went to help the auxiliary, and the little wild monster got out of the way when it was about to run out of blood, so that the auxiliary could eat the experience alone.
From here, there are three scenarios.
The first case:
There is only one person guarding the tower on the opposite side of the lower road. The three of them go to the second level together, quickly clear the line, and push the tower when the line enters the tower, and the auxiliary can go up to interfere with the opposing tower hero, but don't think about crossing the tower and killing. If the opposing tower hero doesn't have the ability to quickly clear lanes (e.g. Old Master). That wave can tear down more than half of the HP of a tower on the lower road.
Wait for the next wave of troops to enter the tower, and directly push down the next tower. After the tower is knocked down, it can give all three of you a lot of experience at the same time. At this time, you must first concentrate your firepower on a tower in the middle lane, and the three of you will go together to catch a wave of the middle lane, and it is best to kill the opposite midlaner, and if you can't kill him, you will beat him home, and then continue to push the middle lane tower.
After three waves of troops, the game time is about two minutes. Tell the middle lane to attack the tyrant with the three of you, and if the other side comes to grab it, hit the people first, and then the dragon.
If the tyrant is on the road, after the kill, go to the opposite road; If the tyrant is in the bottom lane, after the kill, go to the opposite bottom lane. Of course, it's best if you can catch it, and if you don't catch it, you will continue to attack the opposite mid lane tower.
After demolishing the tower in the middle of the opposite road, pass through the wild area on the opposite side, and all the wild monsters will be reversed, and if there are no wild monsters, go directly to the top road tower on the opposite side.
After demolishing all the three outer towers on the opposite side, put the center of gravity on the second tower in the middle lane on the opposite side first, once the second tower in the middle lane is broken, the second tower on the upper and lower lanes on the opposite side will also become very easy to attack, and all the red and blue areas can be controlled. If there is a tyrant, kill the tyrant as soon as possible.
After the Shadow Lord appears, call the middle lane or the upper lane to attack the Shadow Lord with the three of you, and wait for the three Masters to reach the high ground after the strong, it will take about 2-3 waves to take down all the way to the High Ground Tower. If you have a good chance, you can directly dismantle the crystal by breaking all the way to the highland tower.
The idea of the playing style: race against time, forcibly speed up the pace of the game and push the tower to fight.
Summary of the play: Push the tower as the main thing, the anti-field control dragon is supplemented, and the catch people are the third. ”
"The second scenario:
There are two people guarding the tower on the opposite lower lane, or the hero guarding the tower on the opposite side has the ability to quickly clear the lane (such as Guan Yu).
The three of them go to the second level together, go directly to catch a wave of the middle lane, and it is best to kill the opposite midlaner, and if you can't kill him, you can beat him home, and then dismantle a tower in the middle lane. After there is no line, the opposite lower road is generally demolishing your lower road tower, take this opportunity to catch him, and transfer the fire to the opposite lower road tower.
If you succeed, push down the lower tower. If you can't catch it, continue to return to the middle lane, it's best to kill the opposite midlaner, and if you can't kill him, you can beat him home, and then dismantle a tower in the middle lane.
After three waves of troops, the game time is about two minutes. From here, the style of play is the same as in the first case. ”