63, Pirates (5)
After learning to shoot at the limit, Fengluo checked his skill panel by the way.
Counting the level 40 skills he just learned, he now has a total of nine skills on him, but only two of these skills are active skills, and the rest are passive skills.
In Wars, players can learn a skill every 5 levels, but this is after level 10.
Because you don't change classes until level 10 in the game, you can't learn skills from levels 1 to 9, and when you change classes at level 10, you will directly get two fixed class specializations and one optional specialization.
The two fixed specializations of the Sniper class are: [Gunner General Mastery] and [Sniper Gunner Specific Mastery].
Among them, the "Gunner's General Mastery" mainly includes: a medium amplitude bonus to damage when using all types of firearms, a medium amplitude bonus to the conversion agility attribute, and an increase in base movement speed.
The "Sniper Gunner's Mastery" includes: a large bonus to the damage caused by using the Sniper Rifle, a large bonus to visual perception, and a long-range trajectory correction.
As for the third optional specialization, Fengluo chooses [Melee Short Weapon Mastery].
This skill increases the damage and damage dealt when holding a dagger and a stabbing weapon.
This is the direction that most snipers will choose, and the melee ability is appropriately strengthened, so as not to have any resistance when being close to the monster.
After changing classes, players will be able to learn a new general or class skill every 5 levels starting at level 15.
In other words, a player will be able to learn a total of six remaining skills on their own by level 40.
The six skills of Fengluo are:
Level 15 skill, [Vehicle Driving Mastery] (General), increases the main performance of the vehicle being driven to a certain extent, and the proficiency (49% of the advanced).
Level 20 skill, [Rapid Fire], reduces the sniper rifle fire interval by 35%, reduces the damage dealt by bullets by 25%, lasts for 45 seconds, and proficiency (intermediate 41%).
Level 25 skill, [Rapid Sneaking], increases movement speed by 30%, and reduces the sound of footsteps, weakens movement traces and reduces the chance of being detected by monsters, lasts for one minute, and proficiency (92% advanced).
Level 30 skill, [Death Perception] (rare), can sense the direction from which the lethal attack is coming from, and cannot be upgraded.
Level 35 skill, [Ambush], a certain chance to avoid the effect of reconnaissance skills in a stationary state, reduce the probability of being discovered by monsters, and proficiency (intermediate 33%).
As well as the level 40 skill that I just learned, [Extreme Shooting] (Rare), which weakens the effect of half-range attenuation of bullets when shooting, and cannot be upgraded.
Six skills, two of which are rare, while the remaining four are normal skills purchased in the store.
It must be mentioned that in fact, rare skills in "War Chronicles" are not necessarily more powerful than ordinary skills, and their value is actually more reflected in special functionality.
For example, "Death Sense" has the ability to dodge lethal attacks, and "Extreme Shot" has increased the ability to damage after half a distance.
In comparison, the Sniper's level 30 normal skill "Precision Strike" and level 40 normal skill "Piercing Strike" are not inferior to these two skills.
[Precision Hit] can improve the accuracy of the next bullet, and largely correct the error caused by the muzzle movement during firing.
[Piercing Strike] can increase the damage of the next bullet to be penetrating, even if it hits the defensive equipment, it can also cause a lot of damage, and has a great restraining effect on the shield of the heavy armor warrior and the energy shield of the master.
In particular, when these two skills are combined, it is enough for an ordinary sniper to play a "master style" on the first shot, which can be said to be very advantageous for many players who like the sniper profession but have average skills.
Moreover, neither "Death Perception" nor "Extreme Shooting" can be upgraded, which leads to the fact that in the later stages of the game, the effect of this rare skill is likely to be much weaker than that of ordinary skills that have been upgraded to the full level.
This is also why, with the Red Queen's financial resources, she can definitely afford to buy rare skill chips, and she will also learn the level 40 ordinary skill of "Falling Star Fire Rain".
Of course, for most players, they are definitely more willing to learn rare skills.
After all, I have skills that you don't have, regardless of how effective they are, and whether or not they suit your fighting style, the function of satisfying vanity alone can make ordinary players flock to it.
Otherwise, the price of rare skill chips on the exchange would not have been speculated so high.
However, for Fengluo, it is not because of vanity, but because neither "precision strike" nor "piercing strike" has little effect on him, and it is not as good as the improvement in strength brought by death perception and extreme shooting.
After learning to shoot at the limit, Fengluo has nothing to do for the time being.
Because the six-barreled magnetic machine gun in the stern of the ship was not repaired, they had to flee for a while before they could launch a firefight.
After all, although it was decided that he and the Black Panther would take advantage of the range advantage and cripple the pirates first, and even hit 75% to cause the pirates to escape, they also had to consider the possibility of entering the stage of heavy weapons firing each other in case the plan did not succeed.
Although the heavy firepower on the cruise ship is far inferior to that of the other party, something is better than nothing.
After about five minutes, the six-barreled electromagnetic machine gun was finally repaired by the middle-aged NPC maintenance man, and the pirate ship in the rear was already approaching more than 1,000 meters and 400 meters away from the cruise ship.
By this time, the sun had almost completely jumped out of the sea, and at this distance, it was already possible to see the situation on the pirate ship behind.
However, because the deck of the pirate ship is higher than theirs, Fengluo and the big pineapple first change the position to the viewing platform on the second floor of the cruise ship, and then look through the scope.
There were as many people on the pirate ship as expected, no less than fifty at a glance, and counting the pirates who were still in the cabin and those who had been eliminated before, it was estimated that the total number of pirates was indeed about a hundred.
Many of the pirates on the deck were wearing jackets or shirtless, and one by one they were yelling with long knives, AKs and other weapons in their hands, and their faces were all full of greed.
At the bow of the ship, a one-eyed pirate wearing a gray officer's hat and combat uniform was watching them with a monocular in his hand.
"One-eyed Dragon (Level 49 Elite), the Grand Boss of the Black Fire Pirate Ship, estimated HP5000. Federal C-level wanted criminal, reward amount 10,000 credits, merit points 4! ”
In the scope field of vision of the Eye of Thunder, a message suddenly swiped out made the wind fall.
"Huh, what's going on?"
He quickly figured it out, because the Eye of Thunder's data was connected to his personal terminal, and the federal government would send a list of all wanted criminals to each player, so the Eye of Thunder's "auto-identification" feature prompted him with this message.
"C-class wanted? 10,000 credits, not low! ”
Fengluo has the status of a bounty hunter, and of course he is no stranger to the Federation's wanted warrants, but this reward is much more generous than when it is wanted by players.
10,000 credits is equivalent to an excellent level equipment with more average attributes, not to mention, there are also very rare merit point rewards.
"Is this only pirate captain with wanted money, or is it ......"
Thinking of this, Fengluo immediately adjusted his scope and carefully searched through the crowd of pirates.
Soon next to the one-eyed dragon, Fengluo spotted another pirate with a wanted gold.
"Scarface (Level 45 Elite), the three leaders of the Black Fire Pirate Ship, a heavily armored warrior, estimated HP9000. Federal E-level wanted criminal, bounty of 3000 credits, 1 merit point! ”
Fengluo has figured out why these pirates are "wanted".
The apparent reason is, of course, that the federal government wants to "crack down on gangsters and eliminate evil" and have "zero tolerance" for these pirates who are entrenched in the gray sea area and have committed many crimes, but in fact, these "wanted money" should be a reward for killing large groups of pirates.
Generally speaking, when the player encounters a pirate with a ship, even if they are strong enough to wipe them out to 75% of the time, it is impossible to pick up these pirate explosives due to the speed of the pirate ship.
Therefore, the system has designed a "compensation" scheme, and each pirate leader has a not low wanted bonus, and each one can get a certain amount of credit and merit points for each one killed.
In this way, the player will not have to work hard without gain.
Fengluo examines all the pirates in his field of vision, and discovers that in addition to the big boss and the three bosses, there are also two elite pirates.
They are the Captain of the Pirate Control Division (level 44) and the Captain of the Pirate Warrior (level 43), both of whom are both wanted at the F level, and the bounties are both 1000 credits, but there are no merit point rewards.
However, judging by the name, it stands to reason that there should be a second leader, and Fengluo didn't find it, maybe in the cabin.