Chapter 416: The Phantom of Talasha
The power of the seal left behind by Talasha can inflict physical and spiritual punishment on the monsters of hell, but it is not so difficult to bear for the rough-skinned creature of "Dureel".
But keeping it alone in a small space for long periods of time, unable to take pleasure in punishing and abusing his demons as it did in Hell, made the brutal Durrell almost suffocate to the point of madness.
Therefore, it is extremely cherished and crazy for every adventurer who enters the place of captivity, that is, "Duriel's room", and likes to taste the despair of the enemy with the fastest assault, slicing them into pieces with its claws, and experiencing the thrill of the moment in a short but fierce fight.
Meng Feira recalled carefully, in addition to the extremely lethal power of the assault attack, the extremely long blood volume will also recover, the immunity to the four elemental attacks, and the physical resistance is also high-level attributes, the most difficult thing for this guy is that he has a high-level "Divine Frozen" aura.
Hallowed Freeze is not affected by items such as Cold Resistance and "Unfrozen", and is almost impossible to solve in the dark world, and adventurers can only use their frozen and stiff bodies to support attacks, which is extremely inefficient and greatly reduces security.
Monfila could have spawned the "Healing" magic to remove the Divine Freeze, but this aura would continue to emit every second to refreeze enemies in the area, and even if all his mana was used to "heal", the entire battle would have to end in a very short time.
He carefully recalled Duriel's health in the game. According to the current law of eliminating mobs, the blood volume of monsters in the Lugoin area is basically the same as the nightmare difficulty in the game, and Durrell has more than 50,000 health.
Considering Andariel's extraordinary health in Canduras, Monfila silently doubled his estimate to 110,000.
In terms of your own attack, counting the bonus of the "Holy Spirit Blessing" magic, the damage of the Wood Elves is 5400, and that of the Phantom Shooter is 8800.
So even if this super dark gold monster may still have the effect of damage reduction, the health recovery is not slow, if the shooters can continue to output effectively, then it is completely possible to empty the HP of "Durell" in a short period of time.
Memphira's main concern was how to ensure safety, and he was reluctant to hang up any of these elves.
With the addition of two life-enhancing treasures, the Wood Elves will now only have a little more than 300 points of health, and he is afraid that if he doesn't have time to heal his injuries between the two sacred freezes, he may be killed a large piece.
So if you really can't do it, you have to use skeleton soldiers, there are currently nearly 4,500 of them, and a single knife can cut 9,000 to 27,000 damage, which can be called a big killer.
If you carry the attack of Duriel, the skeleton soldiers can kill the big bugs with a few swords, and it should be noted that their damage fluctuates, which will have an impact on the final harvest of magic arrows.
……
Almost as the tomb of Talasha was almost completed, Monfila found an altar in a burial chamber.
The altar is carved from whitish stone masonry, and in the center is a hollow stone pillar more than two meters high, with a female mummy in relief on the surface.
The pillars are surrounded by seven small magic arrays, with different symbols in the center corresponding to all the markings outside the tombs of Talasia.
Based on the experience in the game, this is the mechanism that opens Duriel's room.
Meng Fei stretched his hand and touched the altar, but did not notice any additional reminders.
I checked the stone pillar, and the hole in it was just big enough for a long staff. So after getting ready, Memphira took out the "Staff of Heradic" from the block and inserted it from the top of the pillar.
The moment the staff was completely submerged, as if something had been touched, there was a slight sound in the stone pillar.
Then, a milky white light lit up from the stone pillar, gradually converging on the top, and then gradually shooting towards the seven small magic arrays around it, activating the symbol in the center of the formation.
Strange energies flowed through the chamber, emitting different lights from the symbols, which then flowed back to the central stone pillar.
The light became brighter and brighter in the continuous flashing and feedback, and when Meng Feira couldn't help but close his eyes, he suddenly found that the top of the stone pillar gradually condensed into an illusory figure.
It was a long-haired woman wearing a headband, her body wrapped in a dark red bandage, as if soaked in old blood. She held a short staff in her hand, and the orb at the top looked like an eyeball the size of a baby's head.
Meng Feira was in shock, and the light and shadow looked down at him, and Meng Feira realized that the figure's eyes had been gouged out, leaving two dark holes, and blood and tears were still flowing.
Although he had no eyes, Meng Feila subconsciously felt that the other party could "see" his existence.
Talasya!
This position, such a shape, Memphira, who is extremely familiar with the game, reacted instantly, this should be what the greatest mage of Hradim - Tarasya looked like before he died!
She used her body to seal the soul stone of the demon god Baal for a long time until it was corrupted by it.
Before Memphira could think about why there was a shadow of Tarasya, Tarasya had already raised his head and "looked" in the direction of the end of the tomb.
Her originally calm and indifferent face suddenly had an expression, it was intense anger and unwillingness, and finally turned to helplessness.
In the light and shadow, Tarasia raised her hands above her head, and all the light that had been circulating on the altar condensed into her hands, gradually forming a brilliant ball of light.
When the brilliance of light condensed to its peak, Tarasya's hands jerked forward, and the ball of light slammed into the wall at the end of the tomb.
After a violent tremor, a large hole appeared in the wall, and the edge of the hole shimmered with an illusory blue light, very similar to the light on the side of the portal.
Meng Feira remembered that Dicakane had told him that there was still a remnant of the power of the seal in the place where Tarashia sealed the demon god, and the walls around the tomb were special cages, mixed with the space technology of the Hradim organization, and it was difficult for ordinary awakened people or monsters to break through.
It seems that this is why it is necessary to match the altar with the staff of Heradic in order to open the Durrell room!
At this time, the phantom of Tarasya glanced at Monfila again, and then gradually dissipated.
Monfila didn't understand what this meant, but he looked at the blue light on the edge of the hole in the tomb wall, and thought that the temporary portals in this world were limited to a limited amount of urine, and he felt that he had to hurry.
After taking a look, the staff of Heradic in the center of the stone pillar had disappeared, and the magic arrays and symbols around it had also returned to their original state.