Chapter 291: Sun Wukong's Complete Strategy Analysis (II)

"2. Flexibly cut the back row

The Monkey King II skill is its main displacement skill, which can pass through walls.

When encountering enemies (including heroes, creeps, and wild monsters) on the path of the second skill, this small skill can make Sun Wukong jump farther.

In addition, in Sun Wukong's passive, the basic attack after each release of the skill is to charge to the enemy, which is equivalent to a small displacement after the release of each skill, which is a man with 4 displacements! Do you say that cutting the back row is flexible or not?

3. A skill invincible effect and shield

One of Sun Wukong's skills is to recite a talisman spell, which can resist the enemy's skill once, and if he successfully resists, Sun Wukong will get an invincibility effect of 0.2 seconds and a shield that lasts for 4 seconds to resist high damage.

One skill is Sun Wukong's main defensive skill, and when used properly, it can block tons of damage for Sun Wukong.

4. Three-skill team control

Everyone must have tried, a group of people on their side stood together, but Sun Wukong suddenly flew in, a three-skill, everyone was dizzy, and then a messy stick fat beating, we haven't made a move, Sun Wukong has already taken three kills.

That's right, this is the horror of Sun Wukong's three skills. Sun Wukong's three skills are to plunge the golden hoop stick straight into the ground, causing damage and 1 second of stun to enemies in the range, which is enough time for Sun Wukong to kill all sides. ”

"Yes, yes, that's right, the monkey thief in the passerby bureau is disgusting, and the mage will be taken away in one set, and he won't even use three sticks in the later stage, and he will be knocked to death in two hits."

"Yes, the monkey has opened 1 skill, and the shield thief is a few high, and he can't be killed at all."

"I hate monkeys the most when I play Shooter and Mage, especially the monkey with the Musou inscription, which hurts a lot at the beginning."

Chen Mo's analysis made the sailors agree one after another.

Sometimes the monkey is so well developed in the early stage that it can't even carry the meat and the warrior, and it dies with three sticks.

"Second, Sun Wukong's weakness

Here's the point! Speaking so powerfully, does Sun Wukong have any weaknesses? Of course.

1. Slow brushing in the early stage

Sun Wukong's brushing before the fourth level is actually very slow, the first blue appearance is the 30th second, and it will take 45-50 seconds for Sun Wukong to finish fighting, which means that it takes more than 15 seconds to hit a blue at the first level, and 1/3 of the blood is lost after the fight.

What kind of concept is this, Liu Bei pinched the time to hit the first blue, and it could only take 10 seconds at the earliest, a difference of more than 50%. Therefore, the Monkey King before level four jungled very slowly and very weakly.

The hero who will be against the wild in the early stage will invade the monkey's wild area strongly, as long as the teammates do not cooperate a little, basically the rhythm of the monkey will be all over. ”

"2. Lack of blue

Sun Wukong's blue consumption is relatively high, and due to the slow brushing of the wild, Sun Wukong needs to constantly use skills to connect with the general attack jungle, and the skill usage rate is high, and the blue bar is easy to use.

Therefore, Sun Wukong needs the blue buff very much, if the first blue buff is not obtained, the early development will be very uncomfortable, and he needs to return to the crystal supply after the jungle.

3. Late-game heroes who eat equipment

Sun Wukong is a late-stage hero who eats equipment very much, although he can find an opportunity to collect residual blood after level four, but to really hit the high damage, at least two pieces of critical equipment must be produced.

Therefore, Sun Wukong needs to constantly brush the field in the early stage, grab teammates and small soldiers, and swim around to collect people's heads, so that he can develop.

This is actually Sun Wukong's most fatal weakness, and it is also Sun Wukong's life!

Sun Wukong can't play in a professional game, precisely because everyone knows that he is a late-stage hero who eats equipment, and professional players will not easily drag the game to the later stage, and it is relatively rare for KPL games to play more than 20 minutes. The same is true for high-end innings, where the main focus is on the early advantage and snowball effect.

4. The essence is a crispy skin

Sun Wukong is an assassin-type hero, essentially a crispy skin, except for a skill that can resist damage, his body is still very brittle. If you can keep the skill to control him and then gather fire, it is not very difficult to fight Sun Wukong. ”

"Weakness is said, so how do you restrain the monkey?"

"That's right, I'm so annoyed that the mage robbed me of the blue buff."

"That's right, I'll bring the Treasure Inscription, Papa Slab doesn't need to go home at all, he can keep brushing money."

"Hurry up and tell me how to restrain the monkeys, hang the king! I'll go back and practice monkey fighting with my roommates! ”

Chen Mo pursed his lips and continued:

"Third, the skill of restraining Sun Wukong

1. Hero restraint: strong jungler + strong control + less crispy lineup

If the opposite side chooses Sun Wukong, we must consider it in the selection of the lineup.

The jungler position should choose heroes with strong invasion ability, such as Li Yuanfang, Liu Bei, Dharma, Baili Xuance, etc. Heroes with strong control should be selected for the auxiliary side position, such as Donghuang Taiyi, Old Master, Su Lie, etc.

To output the C position, you should be careful not to choose shooters and mages without displacement, such as Lu Ban, Hou Yi, Zhen Ji, Wang Zhaojun, etc., these crispy skins with poor mobility are Sun Wukong's favorite.

Once Sun Wukong obtains a few heads from these heroes in the early stage, these heroes will inevitably become Sun Wukong's ATM later, and the developed Sun Wukong will be difficult to control. Now that the warrior hero is so powerful, it is really unnecessary to choose short-legged crispy skin to fight Sun Wukong.

2. Restraint in play: anti-field and anti-wild, that is, targeting

Invading the anti-wilderness is the most effective way to restrain Sun Wukong!

If you choose a jungler with a strong invasion, you naturally have to go to the anti-jungle.

The starting jungler must take a group of people to the anti-blue, including support and bottom lanes.

If you're a teammate, be sure to cooperate with the jungler. The top order should also provide a vision to see if Sun Wukong comes to change blue.

If it's the kind of Monkey King who is stupid to be tough with you, it will be difficult for him not to pay a blood, and the first-level Monkey King's combat effectiveness is really weak. If you can successfully reverse Sun Wukong's first blue, Sun Wukong will be very uncomfortable at the beginning.

After that, the strategy is still to constantly oppose the wild, the core is anti-blue, and the other monsters will take it away when they see it, don't let him develop steadily.

If you choose a strong invasion of the jungle, don't be cowardly, heroes like Liu Bei and Li Yuanfang are not in vain to fight Sun Wukong.

In the case of a similar economy, as long as Liu Bei has a big move, the second skill is controlled, and Sun Wukong has never been afraid of single-handedly.

It is not easy for Sun Wukong to catch Li Yuanfang, Li Yuanfang's first skill burst damage is very high in the early middle and early stages, and with good one skill and three skills, there is no pressure to fight Sun Wukong. ”

"3. Team battle restraint: staring at Sun Wukong

In the face of Monkey King, there are many tips for playing in a group that I can share with you:

a. Don't leave a single crispy skin.

Some players, on the opposite side, chose Sun Wukong, and chose short-legged crispy skin, but they still felt that they were very powerful, and went to the side to lead the line alone, and as a result, Sun Wukong was caught again and again, which is the most taboo point in the battle with Sun Wukong.

As an output position, you should still go with the regiment, and this kind of thing as leading the troop line should either go together, or let the fighters and junglers go.

b, Sun Wukong does not appear, and the group does not fight hard.

The Monkey King, who can play, generally enters the group with a backhand.

If Sun Wukong rushed into the pile of people and didn't kill everyone, he would definitely hang up.

Therefore, when you play a group, you must not rush to fight, but pull and fight, and at the same time pay attention to the small map, observe whether Sun Wukong appears, and when Sun Wukong enters the back row, the tank soldiers must gather fire to second him before he is protected.

c, leave control to Sun Wukong.

If you want to set fire to Sun Wukong, you must consciously leave some control skills for him, don't use them up directly when you start a group, so that when Sun Wukong cuts in, he will have the means to counter, play control and set fire.

d. Stations are relatively scattered.

When Sun Wukong cuts in, he will use three skills to control the group, if our position is too concentrated, it is very likely to be stunned by Sun Wukong at the same time, then our output will be really cool.

Therefore, the output bits must be separated from each other, even if one output bit is seconds by Sun Wukong, the other output bit still has space to kill Sun Wukong.

e. Intentionally stop using a skill when Sun Wukong uses a skill.

Sun Wukong's first skill is Sun Wukong's main survival weapon, if you can observe Sun Wukong using a skill, then pause the attack first, Sun Wukong will not survive the shield after the end of the spell, such Sun Wukong is a real crispy. ”

(ps: In order to write these two photos, I flipped through the strategies of n more monkeys, and I found a lot of honorary king buddies to study together.) I hope it can help you a little bit.

In addition, this chapter is a super long chapter, and the word count is a quarter more than the normal chapter! )

(End of chapter)