Chapter 320: Super Passive [Vitality Potion]!

Except for Su Ming's dark face on the second round, the next battle against "Coo Gu Chicken" was relatively smooth.

25 boys were cleared and returned by the opposite boss in the back hand 2 when using [scavenging coyote] and [blazing bat], but immediately after the three-fee stage, Su Ming's rhythm was quite smooth.

Summon the followers [Dharmaphile] and continue to challenge the power of random Dafa!

Spell Lover, 3 mana, 3/4, Warcry: Randomness puts a spell card into each player's hand

"Live or die, I'll catch you!"

The first time he summoned this item to the field, when he saw that he was stuffed with a [Cataclysm] card, Su Ming's face was almost green with fright, and he hurriedly pressed the hero skill, and the time loop restarted the round.

This guy will send a random spell card to both sides, and God will send himself [Cataclysm]!

I don't think he's dying fast enough!

Fortunately, the situation in the back is much more normal, and the [Law Lover] who has come over again is not as pitiful as the previous 25 boys, and gave Su Ming a very good [Claw Attack].

Based on the direct damage in your hand, [Fireball] plus [Claw Strike] is enough to deal at least 8 damage, and it is the kind that works immediately.

There was no big mistake in the script of the battle, and Su Ming, who survived two rounds smoothly, was directly injured and brainless, and successfully snatched the "Coo Chicken" to death with 6 points of health remaining.

Compared with Miss Tess's original crushing, the "Time Tinker" Toqi who changed this time undoubtedly feels a lot more difficult, mainly because the impact of randomness is too strong, even to the point that it can turn the tide of the battle with one card.

"Huh......" Su Ming also breathed a sigh of relief, reasoning that when facing the dungeon boss, without any active or passive treasure at the beginning, it really takes a little bit of luck to push down the leader of the gatekeeper.

However, now that he has successfully passed the first battle and has the opportunity to choose passive treasures, theoretically speaking, Toki's combat power will have a qualitative leap!

In front of the audience in the live broadcast room, three special cards that were almost the same as the last time Tess challenged flew in front of Su Ming, but the content on the cards was slightly different this time.

Toki's three passive treasure cards to choose from show new content:

[Vitality Potion], passive, doubles your initial health

Khadgar's Divination Orb, passive, reduces the mana cost of your spells by (1) point

[Guardian Glyph], passive, increases the mana cost of enemy followers by (1) point

Appearing with such a choice, Su Ming couldn't help but raise his eyebrows, because from his point of view, there was almost no need to think.

First of all, the [Guardian Glyph] thing just looks powerful, but when facing the various bosses of the Witch Forest, the strength of the opponent lies in the "coordination of followers and hero skills and special cards", not a single card with many supermodels.

The cost of summoning minions plus a little bit slows down the pace of the boss for a turn, and in fact, if a player's deck building is problematic, it doesn't matter if there is a turn or not.

Anyway, if you encounter something that you can't beat, you can't beat it, right......

And [Khadgar's Divination Orb] is also a less cost-effective choice.

For this point, it is still necessary to return to the important principle in Hearthstone:

In a deck, spells act like "Wonder", and the real workhorse is the followers!

Spell cards are equivalent to consumables, and they are gone when they run out, and as long as the entourage can ensure the station, it is a steady stream of combat power!

Even a pure sorcery deck like Spell Hunt is essentially using spells to summon followers, so it's still the equivalent of being follower-driven.

The only thing that can be said to break this restriction should be the arcane method, but it is based on the premise that the opponent only has 30 health points to function normally, and if you have to face the boss with 5 or 60 health points at every turn in the monster hunt, it will be very powerless.

For example, it's like an "empty city plan", you can fool people by playing once or twice, but if you engage in this kind of flashy stuff all day long, sooner or later you will have to be taken away by people directly recklessly!

In addition to specially constructed decks, the mainstream, combative decks must have the Follower Station as their main combat power.

Spells are more often used as a support, or as a final blow at a critical moment.

The passive treasure [Khadgar's Divination Orb] in front of Su Ming, on the surface, it seems that all spells are reduced beautifully, but the question is how many spell cards does he have to stuff into his deck for this passive effect?

If there are fewer spell cards, the passive effect will not play a big role, or even the same as not choosing;

There are many spell cards, facing the BOSS's entourage, using spells to solve the field is equivalent to "consumables", there are a total of 30 cards in the deck, what to use up to defeat the BOSS?

Do you influence each other by love?

Therefore, after Su Ming played more challenges to Tochi before the crossing, he still felt that this special hero also needed to be biased towards the construction of the follower flow.

In particular, Su Ming knew very well that in Toki's optional deck route, a large number of spells were "random effects".

It can be seen from the battle with "Coogu Chicken" just now...... It's a random thing, it's very unstable......

If you have a good face, the deck will have a lot of volatile random sorceries and these passive treasure cards to clear the level, but if the player belongs to a race with a naturally black face......

If you want to complete the strategy through the level, let's take a safe route......

Therefore, Su Ming's choice undoubtedly fell to the first of the three treasure cards, and it was also a super passive that he felt could be ranked at the T1 level in any mode:

Vitality Potion, passive, doubles your initial health

"Everyone, this treasure card, I didn't blow it, it's really strong and invincible, and everyone who has used it says it's good!"

Without modesty, Su Ming decisively added the [Vitality Potion] to the dungeon deck.

This passive card is indeed not good-looking, but the effect is so strong that it explodes, and it is powerful and speechless!

At first glance, the [Vitality Potion] seems to be on the same level as those [Guardian Glyphs], but in reality, the two really can't be compared!

In terms of ladder battles, one person on both sides has 30 blood and one person has 60 blood, if the deck construction is the same and the technology is the same, then it can be said that the latter will win.

Regardless of whether the start is collapsed or not, it can be said that the one with more blood wins steadily!

The doubling of health may not be too obvious in the early stage, but the combat power in the back, the extra 3 or 40 points of health, the value it brings is not just a numerical increase!

What's more important is that:

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