Chapter 482: The Victory Is Divided! (QAQ Day & Night Alliance Leader Plus 9/10)
When Su Ming showed the single card of the large spell amethyst from his hand, the expression of "Soul Death" changed suddenly.
Large Spell Amethyst, 4 mana, lifesteal, deals 7 damage to a follower
When he was in the blind spot before, he subconsciously ignored this thing, and even forgot that he had wasted a small spell amethyst in the 4 rounds of the battle.
The upgrade condition of this spell requires "taking damage from your own card", and the vulgar dwarf demon summoned by Su Ming earlier, as well as the indiscriminate attack of Hell Flame in the last round, perfectly met the needs of this spell amethyst, making it advance to its ultimate form!
Hit 7, go back to 7!
Not only is the damage effect just enough to take away the Big Brother Doom Guard, but the most important thing is its life-sucking effect, 7 points of life recovery, which instantly pulls the blood volume of the hero operated by Su Ming onto the safety line.
As for the remaining 6 mana crystals, Su Ming even adopted an almost "rogue" entourage to forcibly ensure the safety of his hero
"Hiss!"
Hardshell Beetle, 2 Mana, 23, Beast, Dead Word gain 3 armor
"Lift the shield!"
Sunfury Defender, 2 mana, 23, Warcry grants taunts to adjacent followers
Two 2-mana followers appeared one after another, and the first deck drawn in his right hand contained another Sunwrath Protector, successfully allowing Su Ming to erect another wall of mockery.
This relatively weak creature was in the fierce competition of the first few rounds, let alone play a role, Su Ming couldn't even get the cost of making them appear, and he never had time to play, but now in the endgame competition, the small cooperation between them is not much weaker than the big brother of the Doom Guard!
At least Su Ming directly threw the problem on the face of the "soul martyr" after such a wave of operations, forcing him to use the Void Imp to completely eliminate the two entourage.
The former has the taunt effect of the Sunfury Defender's blessing, and although killing it will give Su Ming's hero 3 armor points, if you want to slap your face over the wall and save the life of the hero who only has 4 health left on the "Soul Death" side, you must dispose of them.
……
Two more Void Imps were sacrificed in the scene exchange, and they didn't have time to cause any damage to Su Ming's heroes, so they naturally drew cards to grab the Ghost Knight, which made the "Soul Death" a little disappointed.
In just one round, the two sides were directly opened up by a large spell amethyst with a 7-point blood gap, plus the 3 belt armor stacked by the hard-shell beetle, which means that Su Ming's even-numbered technique has restored 10 health points to his hero.
Somehow, "Soul Death" felt that even though he had the infinite resources of the Void Portal, his opponent was like a piece of kraft candy full of toughness, and he was about to tear it off every time, but he just couldn't kill it!
Seeing that your own scene is laid out, the even number technique immediately erects a mockery wall all over the ground, forcing you to use your own carefully created scenes to swap with the opponent's big-ass mocking retinue;
I finally drew the big brother of the Doomsday Guard with the ability to charge, and the backhand of the person was a large spell amethyst, and he didn't say anything in an instant, and he forcibly renewed the blood volume;
Wave after wave of attacks fell, and even "Soul Death" inexplicably became suspicious, shouldn't this novel even card deck on the other side really be unkillable?
Changed his previous game, the 5 and 6 fee stages were able to open the portal safely, and the fight has almost entered the hanging stage of the scene completely crushing, but in this game in front of him, let alone the hanging, the more "Soul Death" is farther and farther away from killing!
In the last round, I was able to press the blood volume of the even number technique to the last 4 points, but it was only one round of kung fu, and I set up a mockery wall again, and I recovered a full 10 points of health, which is really good!
……
Not only that, but with Su Ming's health restored to a safe value, he finally had the ability to end the battle, one of the most powerful single cards of the warlock profession, the blood marauder Gul'dan was decisively revealed by Su Ming!
"Make a pact with blood and shadows!"
A few rounds ago, in order to implement the quick attack tactics of competing with the opponent for the rhythm, coupled with the insufficient number of mana crystals, Su Ming has never had the opportunity to play this DK card that has been left in his hand for nearly ten rounds, and judging from the current situation, it can be said that the time has come.
After transforming into DK, Gul'dan has a full 11 HP points and 8 armor points, and instantly pulls his HP to a level close to 20 points, not to mention, the death demon resurrected by the DK Warcry effect is also extremely critical.
As of Su Ming's round of playing the Blood Marauder Guldan, the demonic creatures that can be resurrected and pulled back to the battlefield are no more, no less, just three
Vulgar dwarfs, and two Hook Marauders!
Although the latter does not have the +3+3 attribute buff and taunt effect of the Warcry effect, its own 44 attribute is enough to finish the hero of the soul death operation in one hit.
10 fees to complete the return, stacking armor, and calling multiple operations in an instant, at this time, even if the "Soul Death" has any magic pumping operations, it will not be useful to catch the second cataclysm.
The reason is very simple, after Su Ming's hero transforms into DK, his exclusive skills have also changed, commonly known as the "Mouth One Ha" life siphon skill, which is stably played three times three times per round, and even if he bites two bites of "Soul Death", he can be forcibly killed!
At this point in the battle, the winner has been decided.
Even if Su Ming had a dangerous situation where his blood volume was reduced to 4 points, it was roughly in his plan, after all, he immediately used cards such as large-scale spells amethyst to pull the state back.
Looking at the whole game, on the surface, it seems that the discard technique has been constantly laying out the field to launch an attack, but in fact, the rhythm is completely in the hands of Su Ming.
The 1st and 2nd fees in the opening game planned a good mountain combo plan, the 3rd and 4th fees were strong in the field, and when the opponent Tianhu urgently changed his strategy to cultivate the Twilight Baby Dragon, and the trigger line that deliberately sold blood to enter the Iron Hook Marauder in the back, there was also a targeted card retention of the large spell Amethyst.
If it weren't for the fact that the "Soul Death" in the middle disrupted Su Ming's plan several times, the battle might have ended even earlier!
Of course, the current situation is also thrilling for Su Ming, and if you think about it from a certain angle, it is actually a good thing to fight such a "program effect" battle.
Don't forget that when Su Ming decided to personally play a game with "Soul Death" ten minutes ago, he initially had the idea of taking himself as the goal.
Not only did the idea succeed, but it was clearly overdone!
……