Chapter 404: Winning Hard

Double-grid soldiers above 12 speeds can hit single-grid soldiers who are opposite you, and 13 speeds can expand the range a little more.

The three hounds crossed the battlefield menacingly, shook their heads, and gnawed away the two teams of cannon fodder skeletons that were opposite to it in the area of attack.

Next up were the 12-speed Evil God King and the Advanced Jump Forward, but fortunately they were single-sided soldiers and couldn't attack on the spot.

But the good luck ended here, and the 12-speed "Hellhound" at the bottom rushed towards it, and it was the 8-speed skeleton soldier with the praying state added to it.

With a hard bite, Hellhound caused more than 800 damage, and more than a hundred skeleton soldiers hung up directly, which was still the result of two plus life rings.

Fortunately, the hellhound is not afraid of counterattacking like the three hounds, and the skeleton soldiers raised their swords and fell, more than 3,000 injuries, and cut down about one hundred and fifty.

Immediately afterward, the long-horned demons and evil gods, which had become 11 speeds, also rushed over.

Meng Feila broke out in a cold sweat.

He was glad that the Phantom Archer did not face off with the three hounds and the hellhounds, and that none of the enemy units had a second attack due to high morale.

Otherwise, the Phantom Shooter will definitely be crippled in the first round.

What a mistake! In the first round, the Phantom Shooter should be directly teleported and protected! Meng Feira was extremely annoyed in his heart, he was too light on the enemy.

At this time, there was only one skeleton cannon fodder left, and it was its turn to act.

Monfila thought about it for a moment, and in the next round, the three hounds and the Phantom Shooter were at the same speed, and the opponent would definitely act before him.

Therefore, there is no choice in the next round of magic, and you must use magic to teleport the Phantom Archer to the protected terrain while the dragon fly is in action.

Therefore, a large army of skeleton soldiers must be the target of the enemy's siege.

Either use cannon fodder and dragon flies to protect the large group of skeletons in the bottom corner to reduce damage, or just hit it hard.

Memphira resisted the urge and did not choose the latter.

Although if you cheat and counterattack hard, you can play the maximum attack, it is possible to kill more than 100 demons in the enemy's strongest force, and you can destroy more than 300 in two rounds with Phantom Archer shooting.

However, skeletons will be exposed to the siege of all the enemy's melee units, and it is estimated that they can lose eight or nine hundred in one round, and they will not have much combat power in the next round!

It's going to be a vicious circle!

But fortunately, it was the Hell Hero who took the initiative to attack, and according to the rules of the battlefield, his troops first appeared on the far right side of the grid battlefield!

The advantage of the right side over the left side is that the hexagonal grid at the upper and lower corners, with only two sides bordering the other grids, are the two most special points on the map.

In order to deceive the rebel forces, Memphira's skeleton army was placed in the lower right corner, so he used that single cannon fodder to block the position above the hellhound.

When it was the skeleton's turn to act, Memphira chose to defend instead of using it to destroy the remaining Hellhounds: this group of enemies is currently relatively small in number, and the attacks they can do are relatively small, just enough to block the attacks of other enemies.

In the second round, at the beginning of the game, Monfila teleported away the Phantom Archer.

Two dragonflies had to be sacrificed at this point, one one block to the top left of the Hellhound's tail, using obstacles to limit its movement and prevent it from making room for others, and the other attacking the enemy's strongest demon troops.

With the sound of tooth-aching magic, a miserable green mottled light appeared around the demon troops, and the demon's body was shrouded in dark red, and he was under the magic of "weakness and powerlessness".

The weakness attached to the Dragonfly attack has the effect of "Intermediate Water Magic", which reduces the enemy's attack damage by 6 and also consumes its counterattack.

In the turn of the three hounds, the Hero of Hell hesitated for a few tens of seconds, gnawed off a single skeleton with the three hounds, and then let the Evil God King wait to get out of the way.

After the Hellhound tricks back, the Hellhound Captain drives in and stabs the skeleton with the horns above his head.

After being shot twice by the phantom, there were still about 600 demon troops left, and they were still the strongest force of the Hell Heroes, causing nearly 3,000 damage and stabbing nearly 400 skeleton soldiers to death.

On the Skeleton Soldier's turn, they were lucky enough to exert a maximum of 3 damage and kill about 100 of them.

Since the hellhounds couldn't move and couldn't make room, the few Hell troops waiting couldn't find an opportunity to attack, so they could only take out the last dragon fly cannon fodder, and Memphira's tactics basically worked.

It was only in the third round that Monfila had the opportunity to start using "Blindness" to gradually control the enemy's most damaging troops, and then use the terrain to use the blind enemy to block other enemies, and the Phantom Archer continued to output.

This devil hero does not "heal" or "dispel Dafa", and perhaps most of the Hell who like to play with fire do not have the affinity of water magic.

The opponent also didn't have a strong killing magic, but only used two magic arrows for the Phantom Archer, and the rest of the mana was used to supplement the troops' acceleration state.

So after the losses in the first few rounds, the situation turned for the better of Memphira, who regained control.

Finally, after destroying most of the enemy's troops, the heroes of Hell do not feel the hope of victory and are in danger of being destroyed, and finally choose to flee.

Meng Feila had already planned it before, so at the moment of the end of the battle, he quickly gathered his troops and teleported back to the dark world.

The morning sun poured in through the window, and it was a bright light, and Memphira suddenly realized that it was already dawn, and time flowed much faster in the battlefield space than the outside world.

He sat down in his chair in despair, and it took a while to calm down before he had a chance to check the loss.

The Phantom Shooter lost 7, the Dragonflies were all wiped out, the skeleton soldiers were the worst, a total of more than 900 were killed, and at the end of the battle, the spiritualism was replenished by 300, and only 1,002 remained.

Monfila was annoyed that he had been extremely passive in the first round due to a mistake in his magic choice.

If the enemy still has a bolt of lightning, or a burst of fireballs, or other killing magic, or even high morale on the first turn, he will be in trouble!

He secretly reminded himself that he must be cautious in the future, and he should focus on self-preservation in his tactical choice.

At the same time, you must wait for the mana to be restored before going to battle, and you must bring the archmage to reduce the magic cost! Teleportation, blindness, prayer, and other mana consumption are a lot.

And with enough magic, you can use the "Soul Gathering Thaumaturgy" to slowly resurrect skeleton soldiers!

At present, with 10 points of mana, you can resurrect 660 points of health at a time, that is, more than 80 skeleton soldiers, save mana to use the last four or five times, and you can get three or four hundred more in one battle!