Chapter 36: Dude, Shall You Buy It?
With nearly one million players in Bowang City, as one of the most popular main cities, this place can be said to be a treasure of feng shui.
The major leveling points outside the city were full of people, and although they were not as terrifying as those outside the novice village, they were not far behind.
Zhou Feng didn't want to rob these players of the monsters, and it was even more impossible to form a team, so he could only bypass the wild monster leveling points at close range outside the city and head towards a more advanced place.
When PK between players, once the level exceeds the opponent's level by 10, there will be absolute suppression in terms of level, and any offensive means of low-level players will be completely lost, simply put, it is impossible to cause damage to players who exceed their own level 10.
Unless there is a skill similar to Zhou Feng's spiritual wind, which has a guaranteed hit effect with an attack, it is necessary to be blind.
This premise is obviously not so friendly to low-level players, so Holy War has a corresponding solution.
For players of the same level, once a certain side dies, there is a 10% chance that the whole body equipment will be dropped, and the level will drop by one level, and the experience points will be all cleared.
For example, if a player is level 19 and is still 100 points away from reaching level 20, but at this time he PK is dead, then he will fall to level 18 and his experience points will be reduced to zero.
This is equivalent to him dropping two levels, and the equipment has a 10% chance of dropping randomly.
The random drop chance here is not a matter of luck, but a sure drop!
If you have ten pieces of equipment on you, you're bound to drop one......
Such a punishment is not insignificant.
However, if a level 20 player kills a level 19 player, then after the level 19 player dies, the equipment drop chance will become 9%, and so on, if the level exceeds the opponent's level by 10, after killing the opponent, the player will not drop any equipment!
Similarly, lower-level players killing higher-level players will also have a 1% increased drop chance depending on the level.
The XP drop is the same as the same level, but when a high-level player kills a low-level player, the experience drop is not as much when the low-level player dies.
To put it simply, although low-level players will fall into a huge disadvantage when facing high-level players, even if they are killed, the loss will not be too great.
And high-level players bully low-level players, and the income is also very low.
Therefore, while the rules of this hierarchical suppression are somewhat bullying, they actually maintain a certain degree of fairness.
Basically, no one wants to do things that are not beneficial, and there is no benefit to bullying low-level players, not to mention the price, so when PK, they generally find people who are the same level as themselves, or not much different.
In other words, after the player reaches level 11, it is impossible to kill a person to level 0.
Because you are level 11 and the opponent is level 1, after you kill the opponent, the opponent has no loss, it is just a waste of resurrection time.
Therefore, "Holy War" greatly encourages players to PK, and even cancels the red name punishment mechanism, but it also ensures the interests of players to a certain extent, and there will be no situation where one person bullies another person to death.
But players won't be like this when facing wild monsters, not to mention that the level gap is more than ten levels, even twenty or thirty, and you can still deal damage to wild monsters.
There will still be hierarchical suppression, but there will not be absolute suppression.
And, in order to protect novice players, before players leave the novice village, when fighting monsters, they are exempted from damage according to a fixed amount of armor and magic resistance.
And once you get out of the novice village, you will reduce the damage according to the percentage of the amount of armor and magic resistance!!
If a monster has 90 armor, then there is no 1000 attack on the opponent and 910 damage, but 100 damage!
Because 90 armor points means 90% physical damage reduction!
That is to say, after leaving the novice village, the two attributes of armor and magic resistance of players and wild monsters will not exceed 100.
If a monster has 100 armor, you won't be able to damage it, even if you attack 200, 300, 500, or 1,000, you will not be able to damage it.
And at this time, similar to Zhou Feng's explosive method, the skill of "trapping" will become very practical!
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Trap (Passive Skill): [Ignore the target's 5 armor when attacking.] Current Skill Level: 1! 】
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Ignoring the target's 5 armor also means that if the opponent's armor is 100 points, the physical damage reduction is 100%, and the target's armor will be reduced to 95 points against a player with the skill effect of trapping, resulting in a 95% damage reduction.
Skills such as trapping are very valuable, and weapons and equipment with the effect of "ignoring armor" will also become a sought-after target for players in the future.
Of course, the "trap" effect is just one branch of the game's many special effects.
For example, there are special effects that increase attack power, special effects that increase defense, attack speed, movement speed, skill release speed, magic resistance, control toughness, and spell penetration effects......
And so on and so forth, and these special effects will become the mainstream of "Holy War".
If a person can stack attack damage, but has no armor-piercing effect like trapping, then he will become very embarrassed when facing players or creeps with high armor value.
Looking at the thousands of attack power on the attribute panel, but when it hits others, it can only hit dozens of damage, is it a shame?
This is like a stone man in a six-god suit: cloth armor shoes, sun flame cloak, anti-injury armor, blue shield, ice heart, and a six-piece set of dead plates, standing in place and letting you fight desperately with a little EZ who didn't whisper, you can't beat people.
On the contrary, the effect of anti-damage armor alone can bounce you to death, are you angry??
So at this time, a hero like VN will become very valuable with a skill that carries real damage such as a holy silver crossbow arrow, which is why there is no meat in front of the hero VN!
And the real damage is the absolute damage in "Holy War", the so-called absolute damage, that is, no matter how much armor you have, how much physical damage you can reduce, in the face of absolute damage, you are all a younger brother!
Say how much damage you hit, just as much damage, not too much, but not less at all!
This is the setting of the game "Holy War", and there are many special effects that will be explained one by one later.
In the final analysis, having said so much, it is to show that although Zhou Feng is only level seven now, as long as he has the ability to deal damage to wild monsters, he can fight monsters alone and upgrade, and there will be no situation where he cannot be upgraded due to level suppression.
Among the many special effects given to him by the God of War suit is a 60% increase in movement speed, which makes him rush to the road and go very fast.
Outside King Bo City, a knight player sits down and rides a wolf, which seems to have been captured in the Novice Village.
After riding a mount, the rider will share the attributes with the mount, and the movement speed will increase accordingly, but not to the extent that it is 60% terrifying!
As a result, the player riding the wolf warrior "hummed" galloped, and Zhou Feng surpassed him with a pair of legs.
It's like in PUBG, where a player driving a car is overtaken and overtaken by an 11-way player......
The knight player was dumbfounded, that is, Zhou Feng had never played other games, otherwise he would have spoofed when he overtook the other party.
For example, ask: "Dude, do you want to buy it?" ”
[PS: The Qingming Festival is here, and I only learned this year that my "Zhou" family is still a big family, and there are two or three thousand people MMP knows who don't know......
This is going to be put in a fantasy novel, Lao Tzu is also the core disciple of the big family, I can't be a young master, I didn't make a mistake in taking the pen name of "Chen Shao"!!
cough cough, these are not to show off, but to tell everyone, because of the Qingming Festival, the family will hold the Qingming Festival to worship the ancestors, the update of these two days will be affected to a certain extent, I am not ready to break the change, first one day a change, and when the past few days are busy, I can make up for it......]