Chapter 182: The Old Lich's Curse (Part II)

The old lich cut off his own fingers and caused the Sith's bodies to react inexplicably, and Sistemm couldn't feel it after he withdrew from the abyssal summoning.

It was as if the old lich had played a joke on him.

However, a few hours later, Systm still received a system prompt.

Bite! You gain Death Infected.

……

Death Infestation (1/21): Powers bestowed upon Sistemm by the Lich Kazasim. Gradually transform life into immortality.

……

Because the [Numerical Code] makes the body semi-digitized, Systm can easily feel what this [Death Infection] is, and the effect of [Death Infection].

The [Death Infestation] brought to Sistemm by the old lich is actually a spell that transforms creatures into undead creatures, and through this power, Sistemm will gradually transform into undead creatures.

This [Death Infected] thing is actually similar to a curse, but the principle of the attack is more like a disease, or a plague.

The ability of [Death Infection] is currently only level 1, and the effect is minimal, if it weren't for the semi-digitization of Sistum's body, coupled with his [Perception] talent, it is estimated that he would not be able to feel it now.

It's like some diseases don't show up in the early stages, but only latent in the body of living beings.

The same is true for the ability of [Death Infect], in the process of lurking, it will steal the experience points and abilities in Sistm's body and strengthen this ability.

In other words, the longer the [Death Infect] ability remains in Sistum's body, the stronger this ability will become, and the faster he will transform into an undead creature.

By the day he transforms into the undead, he will probably accept the lich's summons naturally, and he will not be able to resist.

After all, the Lich is at the top of the undead, and there must be other means for the undead.

At that time, the neurotic old lich will naturally have a grudge to take revenge, and he will definitely not have a good time.

……

However, it will be a long time before the ability of [Death Infection] really kicks in.

And just a day earlier, Systm had just learned [Ability Elimination].

With [Ability Elimination], Sistemm can completely eliminate [Death Infestation], and then gain a certain amount of experience points.

Therefore, when he discovered the [Death Infestation] that appeared in his body, instead of feeling uneasy, Systm developed a feeling of unreality.

After all, this timing was too coincidental, and Sistemm had just gained the ability to convert curses into experience, when an old lich sent [Death Infestation].

If the old lich's [Death Infestation] had come earlier, it would have been a very different situation for Sistem.

Now that he thinks about it, he still thinks the psychotic old lich is too simple.

In fact, the old lich can locate him every time he summons, which is not simple in itself, after all, except for this old lich, in the past two months, there are no other repeat customers who summon Sistm.

The old lich's ability to threaten him may have always been there.

It's just that if you want to cross the plane and endanger him, you obviously have to pay a certain price, otherwise the old lich Kazasimo would have used such a spell on him a long time ago.

Sistemm didn't continue to think about it, and soon began to eliminate the [Death Infestation].

After spending an hour and using [Ability Enhancement] and [Ability Reduction] to simply strengthen and restore [Death Infestation], Syst began to officially use [Ability Elimination] to eliminate [Death Infestation].

Although the power of [Death Infection] and [Spell of Severence] is completely different, the process of eliminating these two abilities is not much different from that of Sistrem.

If you ask Syst to describe it, it is probably the difference between 100 and 81, the former can be seen as 10 times 10, and the latter can be seen as 9 times 9.

10 times 10 and 9 times 9 are the normal steps of these two spells.

In contrast, Sistem's elimination spell uses not multiplication, but addition, where 100 is seen as the addition of 100 1's and 81 as the addition of 81 1s.

So the methods of removing these two forces are basically the same.

In fact, as far as Sistemm is concerned, compared to the creation of [Ability Activation], the [Ability Elimination] is simpler.

Regardless, it will take a long time for Syst to lift the curse, and there must be no pause in the middle of it, otherwise it will fall short and consume experience points in vain.

……

Sistem's [Death Infect] took much longer to remove than [Spell of Severence], taking nearly 15 hours.

You must know that the [Spell of Severence] Sistemm is the first time to eliminate, and he is not very proficient, if he uses the [Ability Elimination] now with Sistum, it will probably only take 7 to 8 hours.

However, eliminating [Death Infestation] Sistm obviously gained more experience points, allowing Sistm to upgrade two levels in a row to level 30, and also gain 40% more experience bars.

After the level was raised to level 30, the size of the Heatham had reached 1.3 meters, the outstretched tentacles were close to 2 meters, and the combat power had been further increased to 155.

Similarly, in the process of lifting the curse this time, Sistemm still escaped a lot of experience points, otherwise he would have gained even more.

In addition, Systm has also been given a way to activate [Death Infected].

Similar to the [Spell of Severance], activating [Death Infection] also requires Sistemm to consume a certain amount of lifespan, and Sistemm has no intention of wasting his life to test this power.

And through these two experiences of using [Ability Elimination], Sistemm also discovered something special.

After eliminating the [Spell of Severence], you will only gain experience points, but it will consume a certain amount of life in the process of activating [Spell of Severe].

So is it possible to convert the experience bar to life?

After feeling the experience bar and lifespan in his body for a while, and opening his information data to watch for a while, Syst finally gave up helplessly.

The correlation between lifespan and experience points, Sistemm has no clue.

Systham continued to think about the Lich Kazasimer as a source of experience.

If the old lich's curse is used well, coupled with the dragon bone marrow of the Rafal Temple, the speed at which Sistm can raise his level by 60 will undoubtedly increase significantly.

But how to use the old lich still needs careful planning.

After all, the old lich obviously has the ability to threaten him, and this time he just gave him something like a curse, if he completely angered the old lich, the old lich would be angry and would spend a greater price to kill him in an instant.

After some consideration, Systham decided to watch the lich's reaction the next time he faced the lich Kazahimer by not knowing the curse.

If the Lich discovers that his curse is gone, it is possible to assume that the curse has expired and use the curse again.

At that time, in order to avoid the old lich's suspicion, Sistum will hang up all the old lich's summons in the future.

And if the old lich didn't notice that his curse was gone, it means that the two planes are separated, and the old lich can't know the details of Sistem.

Systm can go further.

From fearlessness who didn't know the curse, to the uneasiness of knowing the curse, begging for mercy, to the effort to remove the curse and show off in front of the old lich.

The Sith sensed that the old lich would most likely curse him again......