Questions about sleep mode live streaming

I saw that many students were asking, so explain a little.

If you use your imagination to solve this problem, this problem is easy to solve if the game time is higher than the real time flow.

Of course, the mechanism of the live broadcast website needs to be changed, one is to make a progress bar for the live broadcast room, and the other is to change the barrage mechanism.

You can think so, watching the live broadcast of sleep mode is like watching a video at station B, except that the buffering speed of this video is 2 times the normal playback speed of what you are watching.

In other words, when you see the 10th minute, the anchor time has already reached the 20th minute.

What is the advantage of this time?,First, you can speed up and watch.,You can increase the original 1x speed to 1.25 or 1.5 times the speed.,The highest can be up to 2 times the speed, but then you may not be able to hear the anchor clearly;Second, you can jump and watch.,For example, if there is a little bit in the middle that you feel bored.,You can jump directly from 10 minutes to 15 minutes and continue watching。

In this way, it is actually equivalent to saving time for the audience.

The other is the problem of barrage,Same as video sites,The barrage you send now is only displayed in the time period you are currently watching,For example, if you send a barrage in the 10th minute,The audience will see it in the 10th minute。

Think about it, how many people are watching the live broadcast when they see the angry anchor going around in a circle in one place and can't find the way, so angry that they can't wait to fast forward? Sleep mode live streaming can solve this problem very well.

And sleep mode will also be a big killer for anchors to make up for game time, but when the time comes, the live broadcast platform will definitely introduce corresponding policies to increase the live broadcast time.

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