Misty Incense Card Deck - City of Destruction
Kirika made a cameo in the first volume, and the second volume began to increase the number of scenes, becoming the protagonist of volumes 2 to 6, the villain mini-boss in volume 7, and continuing to be the protagonist in volume 8.
This character has a triple identity.
Ontology: Formerly known as Fujii Hakuko, she was born in the city of competition, but was later captured and forcibly implanted with a machine that allowed her to travel through time. Abilities can be used in two ways: (1) Go back in time, but don't affect the future. (2) Return to the world after destruction (at this time, the world is destroyed and reconstructed), and then return to the past, and at the same time destroy the future again and recreate it.
Wuxiang: Brainwashed by Weiyuan, he obtained all the personality of Xicong Wuxiang, and she is a three-no girl. After the memory is probably restored, he uses the ability (1) to return to the past from the future (so the future Altina is not dead, and she can still contact her), and he was sealed by Tao Jianyu to recover part of the memory, and in the second volume, part of the memory was restored again, and the personality of Yucong Wuxiang no longer existed.
At present: temporarily use the name Xicong Wuxiang, know in my heart that he is not the real Wuxiang, use the ability (2) again and again, and constantly return to the future in order to save the three-dimensional and competitive city, and become Xicong Wuxiang again, and start again. After using ability (2), the history of the world will also be completely reshaped, but as long as the place you return to every time is Athletic City instead of Huangning City (Volume 8 SF Line TurnEnd), then every time you save the world is a failure.
The current fog incense, the personality is also vague, and it is not as good as the three-no girl, and the real Fujii Hakuko's character belongs to the type of outer softness and inner rigidity, and she is very considerate of others (although she has never appeared, so this sentence is nonsense). The current fog fragrance has to be positioned, that is, it is rigid on the outside and soft on the inside.
A person can have three personalities, and it is true......
Let's talk about decks.
Deck History:
Destroy the card deck, the card deck of the character Xi Cong Wuxiang, the specialized land attribute card deck, the early stage is dominated by the explosion field, but the positioning has changed in the later stage.
The first volume comes out with the fog fragrance to play soy sauce.,The ace monster is "Guilty Girl・Fog Fragrance".,As an attack power of 5000.,Remove 10 counters to be a special summoning DIY card.,It also has a full-field effect that is not afraid of the chain to break the opponent (initially set to break the front field.,Later changed to break the front and back and the trap card can't be activated against this effect),It's really a powerful BOSS.。 It can be used in conjunction with the core card Broken City to quickly appear.
In the second volume, as the protagonist wins Long Chaoyan, there is also a special play "Emergency Excess" that summons an excess of monsters with derivatives, and the remains of the new card are broken as the protagonist, and at the same time, new cards such as "Broken Treasure", "Broken Afterlife", and "Broken Spear" are also added, and the retrieval ability and explosive ability of the card deck are enhanced again, but the boss is still "Guilty Girl, Fog Fragrance".
In the third volume, as the main character, defeat the boss Nora and obtain a new boss, "Altina the Destroyer", and the "Light of Redemption", which directly invalidates the opponent's tomb pile and allows the boss to gain explosive attack power. At the same time, you can also get new cards such as "Shattered Ogre" and "Shattered Wreckage" that are different from other monsters.
In the fourth volume, he participated in a duel and obtained a new card, "The Tree of Destruction", which is a 6-star tonal monster with a high score (see Royal Guardian), but can only appear in dark tone. There is also a new card "Broken Break", which has only been used once. At the same time, get a DIY universal card - "Salda's Assassin". In addition, the Tree of Destruction and Salda's Assassins obtained in this volume are dark monsters.
In the fifth volume, as the protagonist carried a duel for 10 chapters, countless general-purpose cards began to appear in the deck, making the deck completely a card stack. Obtain the powerful boss "The End of Apocalypse: The Beginning of the Macro", and finally use the Light of Salvation and Altina Reversal again. At the same time, there is also a new and more powerful card "Broken Thousand Shadows" and a super monster "Broken Soul".
Volume 6,Finally DIY a retrieval card,"Broken Search",Not only can you retrieve magic cards with the name "Broken",At the same time, you can also retrieve some tomb trap cards in addition to yourself.,And the retrieved card can also draw cards at the end of the round when it's not covered.。 He has also used the "CXYZ Shattered Savior Macro Sword" once, but he has also lost Altina and the Light of Redemption.
In the seventh volume, I got a new card again - the super card of the NO.177 series.
In the special chapter, I DIY a BOSS - the fusion monster "Broken Reversal Time Witness".
In the eighth volume, new cards were DIY--2-star monster "Shattered Dust", the perpetual magic card "Shattered Clock Tower Project", and the fusion magic card "Hope of Reincarnation". At the same time, some other series cards were printed, such as "Upgraded Magic: Unwon Power" and "UnNO.102 Light Angel: Unyuan", but these are not monsters that destroy the deck. The DL and SF lines in Volume 8 have been changed to the Light Angel card set, and the above DIY cards are all FA lines.
At present, the DD line is changing.,But I'm not going to DIY cards anymore.,Even if it's DIY again.,It's not a broken series.,Here are all the cards of the broken series.。 Assassin of Salda is now exceptionally included in the Destruction series.
While most of these DIY cards have been summarized, the effect here may not match the other chapter versions.
Effect Monsters:
Shattered Thousand Shadows: 1 Star and Earth Attribute Undead Attack 0 Defense 0. Effect: This card exists in the graveyard, choose a monster that exists on the side of the table on your field, discard three hand cards to activate, this card from the graveyard special summon, attack power and level to choose the same value as the monster. When this effect special summon is successful, the main process can be activated, add a trap card in the graveyard to the hand card, this round can be activated from the hand card, and this effect can only be used once in a duel. You can add the effect of this card to the trap card of the hand card and discard it to the graveyard, and confirm all the cards in the opponent's hand and the cards covered on the field to yourself, then all the trap cards in it will be sent to the graveyard, and after that, the opponent will draw the number of cards from the deck to the graveyard.
Dust of Destruction: 2 Star Ground Attribute Rock Clan Attack Power 0 Defense 0 Effect: Discard this card from the hand card to activate, and the damage of one battle becomes 0. In addition, this card can be returned to the hand card while it is present in the Graveyard, and this effect is excluded from the game when the card returned to the hand card is sent to the Graveyard again. The round from which this card is excluded will take 0 damage to yourself.
Shattered Wreckage: 3 Star Attribute Rock Clan Attack Power 0 Defense 0 Effect: This card only exists once in the graveyard, and when the monster on your field is destroyed by the effect, this card is specially summoned from the graveyard.
Destruction Stone: 4 Star Attribute Rock Clan Attack Power 0 Defense 2100 Effect: When this card is successfully summoned, add 1 "Destruction Counter" to the card that exists on the outer side of the card on your field. Once per turn, remove any number of "Destruction Counters" from your own field, and destroy half of the opponent's number of cards. When this card has more than 2 "Destruction Counters", it will not be destroyed by the effect.
Destroyer Warlock: 4 Star Ground Attribute Mage Attack 0 Defense 0 Effect: When you don't have a monster on the field, this card can be specially summoned from the hand card. When the special summoning of this card is successful, you can pay 800 times the LP, divide that LP by 800 of the number of "Destruction Warlock Tokens" (2 stars and ground attribute mages attack power 0 defense 0) on your own field special summon.
Shattered Machine: 4 Stars Ground Attribute Mechanical Attack 0 Defense 1500 Effect: When this card is successfully summoned, it becomes a defensive representation. When this card is sent to the Graveyard by the effect of "Ruined City", this card is specially summoned from the Graveyard.
Shattered Golem: 5 Star Ground Attribute Rock Clan Attack 2000 Defense 0 Effect: This card can be specially summoned from the hand card by removing 3 "Destruction Counters" on the field. On the turn when this effect is activated, you cannot normally summon it.
Shattered Ogre: 6 Star Ground Attribute Orcs Attack Power 1500 Defense Power 0 Effect: This card summons a successful turn, and the attack power becomes 3000.
Shattered Remains: 7 Star Ground Attribute Undead Attack Power 28000 Defense Power 0 Effect: This card increases the attack power of the number of "Destruction Counters" on the field x100. When this card attacks, after the battle, for every 800 attack power of the attacking monster, it recovers 800LP, and this card adds 1 destruction counter.
Additional Decks:
Guilty Maiden・Kirika: 10 Star and Ground Attribute Warrior Attack 50000 Defense 5000 Effect - Behind the Scenes: 10 counters. This card can also be summoned with a special summon through the effect of "City of Destruction". Once in a round, destroy all the cards on the opponent's field, this round this card can't attack, and the opponent can't correspond to this effect to activate the trap card effect.
Salda's Assassin: Tier 5 Dark Warrior Attack Power 2400 Defense 0 Effect Overweight: 5 Star Monster x2. Once in a turn, remove the two excess materials on this card, and choose a monster on the opponent's field that indicates the existence of the monster on the side to launch, and the attack power of this card becomes twice the original attack power of the selected monster. This card is destroyed on the occasion of attack after the end of the battle phase. You can destroy this card without materials, and the two material monsters that this card activates to remove are specially summoned from the graveyard.
Tree of Destruction: 6-Star Dark Attribute Plant Attack Power 28000 Defense 3000 Effect Over: 1 or more monsters other than Dark Adjustment + Adjustment. When this card is successfully summoned in tune, destroy up to 2 magic cards and trap cards on the opponent's field, and after that, you can destroy the same number of monsters on the opponent's field. In addition, once per turn, discard a hand card and pay 1000LP to activate, this card can be attacked directly this turn.
Shattered Soul: 1 Tier Attribute Undead Attack Power 12000 Defense Power 1000 Effect Overweight: 1 Star Monster x2. Once in a turn, remove an excess material to activate, and return a monster card in your graveyard to the hand card, after that, you can remove an excess material of this card and destroy a magic card and trap card on the field.
The End of Destruction - The Beginning of the Macro: 11 Terrace Attribute Rock Clan Attack Power? Defensive Power 0 Effect: 11 Star Monster*2. This card is represented on the side of the table on its own field, and you can't draw a card during the draw stage. This card's attack power goes up, and the number of cards that this card excludes from the game is multiplied by 1000.
(1): Remove an excess material of this card and activate it, destroy a monster on the opponent's field, and the opponent can discard a magic card in the hand card to invalidate this effect.
(2): Once per turn, place up to five monsters from the graveyard as excess materials under this card. This card material is removed and is not sent to the graveyard and is excluded from the game. (3): When attacking this card without materials, all monsters on the field will be destroyed without calculating damage. This card with excess material will not be destroyed.
(4): When this card is destroyed and sent to the graveyard, and there are more than 7 monster cards in the exclusion area, when one of them is summoned in a special way that ignores the conditions, and is a monster other than a monster of the same tone, the monster's effect is nullified, and the attack power becomes 0.
(5): When your LP is 0, remove all the excess materials of this card, and your LP becomes the number of removal multiplied by 500, and this effect can only be launched once in a duel.
CXYZ Shattered Savior - Macro Sword: 12 Terrace Attribute Rock Clan Attack 5000 Defense 5000. Effect: 12-Star Monster × 2. When this card is represented on the side of the table on the field, the effect damage taken by the self is 0. Once per turn, remove an ingredient and choose one of the effects described on the graveyards, on the field, or on your own hand to activate an effect monster. In addition, at the end of the turn when this card is oversummoned, a monster is selected from the graveyard as an ingredient to stack under this card.
(Obviously, the macro is more powerful than the macro sword at the beginning...... There is also a macro sword of the same level as macro at the beginning, which is a god attribute and belongs to Altina's deck)
Altina, the Juggernaut of Destruction: ? Starlight Element: Warrior Attack: 30000, Defense, 0 Effect・Additional: 4-Star Monster Array. When the additional summoning of this card is successful, when you use more than four monsters as materials, you destroy all the monsters on the opponent's field, and the number of damage that increases the attack power of this card until the end of the round x1000.
NO.177 Unwon Dragon, Destruction Dragon: 4 Terrace Attribute Dragon Attack Power: 2000 Defense Power: 3000 Effect・Excess Amount: 4 Star Monster x2. The opponent's end phase is only once.,Remove an excess material to activate.,This turn the opponent's field summoning、Special summoning、Reverse summoning、Cover the monster is all back to the hand card。 There is only one turn for yourself, remove an excess material to activate, and place the excess material in the graveyard as this card unyuan material in the area of the magic card trap card, and this effect can only be activated when there is an "unknown territory" on the side of the field.
SNO.177 Elemental Dragon・Destruction Dragon: Tier 4 Dark Attribute Dragon's Attack Power 36000 Defense Power 3000 Effect and Excess: A total of 177 NO. Monsters x2 or more (up to 5). Once in a round, discard a hand card, destroy all the cards on the opponent's field, this effect is activated only once, remove a material to activate, and add the discarded hand card to the hand card. In addition, once per turn, remove an excess material, and select an excess monster on the opponent's field to activate, and the effect of that monster is nullified.
CNO.177 Un-Yuan Dragon, Chaos Dragon: Tier 5 Dark Attribute Dragon Attack Power 4200 Defense Power 3600 Effect / Excess Amount: 5-Star Monster x4. Once per turn, destroy one of the monsters on the opponent's surface and deal damage equal to the opponent's monster's attack power value. Once a turn, remove a material to activate, this turn, this card, for each monster that fights or destroys the effect, add a card from the graveyard to the hand card. In addition, as long as the card is represented on the surface side of the field, the effect of the monster on the side of the field that indicates that it has the effect of "cannot be destroyed" is nullified.
(Both S and CNO.177 are dark attributes.)
Shattered Reversal・Time Witness: 12 Star and Ground Attribute Warrior Clan Attack Power 0 Defense 0 Effect Fusion: 1 effect monster other than "Star Dragon" + Homotonous Monster. As long as the card is represented on the side of the field table, the effect of "cannot be destroyed" on the field card is nullified. Once a turn, choose a monster represented by a side attack on the opponent's field to launch.,Destroy all the cards on the field and cards other than the selected monster.,The attack power of this card rises and the original attack value of the monster.。 In addition, at the end of your round, when there is no card on the opponent's field, you can win the game.
Magic Cards:
Ruined City: Venue Magic Cards. This card cannot be destroyed by the effects of magic cards. Destroy all the opponent's cards at the end of your turn, and destroy all your own cards at the end of your opponent's turn. Each time you summon a monster yourself, add 1 destruction counter to this card. If this card has 5 destruction counters, this card will be used to summon a special "Guilty Maiden Misty Fragrance" from the Extra Deck.
(The effect is different from the first chapter of the DIY card roll, because my wording was not strict enough at that time)
Shattered Future: Perpetual Magic Card. When this card is activated, add 3 destruction counters. When this card is indicated on the side of the field table, the opponent can only perform an attack equal to the maximum number of destroyed counters on the field during the combat phase. This card cannot be destroyed by the City of Destruction effect. You can remove 1 "Destruction Counter" from this card, and destroy a monster with "Destruction" in your field that has the name "Destruction" on the field nullified.
The Price of Destruction: A normal magic card that adds a destruction counter to a monster with a ruined name on the field when activated. When this card is activated, at the end of the next opponent's turn, the monster card on your field will not be destroyed by the effect of the City of Destruction.
(I forgot that the Fog Fragrance deck has this card, so I let the Broken City leave the game early every time, for fear of clearing the Fog Fragrance)
Dashed Addition: Normal Magic Cards. When this card is active, for every 500 base points paid, add 1 destruction counter to a card. The round launched by this card,You can't enter the battle process.,End the process to restore the total number of monster stars on our field multiplied by 100 base score.。
The Rest of the Shattered: Normal Magic Cards. If you have a ruined city on your field, you can activate it, destroy all the other cards on your field, and increase that number of counters to Ruined City, after that, draw two cards.
Shattered Treasure: Normal magic card. When you don't have a monster other than a token on your field, you can activate it.,Return one of your hand cards to the deck.,Choose a monster on the opponent's field.,For every 1000 attack power of that monster.,Draw a card from the deck.。
Broken Spear: Equip a magic card. This card can only be equipped for the guilty girl-Mist Fragrance, and the attack power of the equipped monster increases by 300 and will not be destroyed by the effect. When an equipment monster is destroyed in battle, this card replaces the destruction.
(The above four are from volume 2.) )
Project Shattered Clock Tower: Perpetual Magic Cards. If there is a magic card on the opponent's field, the following effects can be activated, and the (1) and (2) effects of this card can only be activated once per turn.
(1): Destroy a magic card on the opponent's field that indicates the existence on the side of the table.
(2): The other party sends a magic card from the hand card to the cemetery.
In addition, there are occasions when there is a "ruined city" on the side of the field:
(3): Discard a hand card to activate, the opponent's quick attack magic card is invalid and destroyed, this effect can only be activated once in a turn.
Hope for Samsara: Normal Magic Cards. Except for the fusion material monster determined by the fusion monster card from your own field and the additional deck, the 1 fusion monster that uses the extra deck monster as the fusion material is summoned from the additional deck fusion. "Hope of Samsara" can only be used once in a duel.
(The above two are from the FA line of Volume 8)
Trap Cards:
Pitch Black Broken Power Stone: A perpetual trap card that grants 2 destruction counters when activated. You can remove 1 "Destruction Counter" from this card and add 1 "Destruction Counter" to a card on your field.
(Note that this card is different from the DIY card roll, it has become perpetual, and there is no exit effect, so it can be used with magic flower pots)
Shattered Dash: Counter Trap Card. It can only be activated when there are two or more monsters on the field that are destroyed by the effect, dealing damage equal to the total attack power of the destroyed monsters on the opposing side.
Light of Salvation: Normal Trap Cards. On the side of the table, it is indicated that there is a Juggernaut of Destruction - Altina can be activated. Choose a ruined Juggernaut - Altina, and all the monsters from the opponent's graveyard and the excluded area will return to the deck. After that, choose the amount of monster attack power increase multiplied by 1000.
Shattered Eternal Life: Perpetual Trap Card. When this card is activated, add 1 "Destruction Counter" to a card on the field that indicates it exists. As long as the card is present on the surface side of the field, cards with 2 or more "Destroyed Counters" on the field will not be destroyed by the City of Destruction effect.
Destruction Search: A normal trap card that adds a magic card or trap card with a dashed name in the deck to the hand. Except for this card in the graveyard, add a trap card from the deck that can be activated outside the graveyard to the hand. The "Destroy Retrieval" effect is added when the hand card is not covered, and a card is drawn from the deck at the end of the round. This effect cannot be activated on the turn sent to the Graveyard because the card activates the first effect.