Chapter 360: Miscellaneous and Weak Cards! (Add 1/10 to QAQ day and night)

The so-called basic combat power of the deck is actually every card in the deck.

According to Hearthstone's battle rules, regardless of the deck, the play phase of each turn is their performance phase, and they can play cool combo or extreme slash through the exquisite coordination of various cards.

There's a saying that it's the skill level of a player that determines the deck limit; The lower limit of the deck is defined by each individual card that makes it up.

With the same deck, technical players can play their cards at a paced pace and in a targeted manner, so that the same cards can take advantage of the same cards and gain a greater advantage.

However, the average player may just "which one shines which one", completely ignoring the actual situation, and treating Hearthstone combat as a single-player game.

However, there is one important prerequisite for both types of players to complete Hearthstone battles: they have cards to draw and play in their decks!

Anyone has ever started with a hand full of expensive cards, looking at a few poor crystals speechlessly choked, and finally being hammered and swollen by the fast attack on the opposite side; Or maybe the two sides are exhausted, their hands and libraries are empty, and they have nothing to do except hero skills every turn, and they watch their opponents ravage themselves.

When a deck loses its base combat power, it's an empty shell that loses its soul, and it's not competitive at all.

And what Su Ming wants to complain about the special hero "Dog Tamer Shore" the most is actually the card mod prepared by this guy!

There is nothing to say about the 10 single cards you have at the beginning, the four special heroes are all the same weak chickens, and there are few things that can be used at all, and you need to rely on subsequent card selection and treasure cards to support combat effectiveness.

The problem is that Tess has Jade, Todge has AOE spells, and Crowley has Big Monsters, but what does Shore have?

Sorry, he really doesn't have anything!

Under normal circumstances, after defeating the Guardian Boss, each special hero will choose one of the three randomly selected deck templates and add the three cards attached to it to the deck for subsequent trials.

In terms of the number of deck templates, the number of Shore has not decreased much, with 11 major categories, each with its own characteristics:

Haunting: Mainly stealthy followers, mixed with several highly poisonous creatures;

Search for prey: the main idea is to check, and there are some beasts of the entourage;

Team Core: It can be regarded as the existence of the "core card" of the deck, and the followers under this category basically have special effects on other follower buffs;

Get straight to the point: It looks powerful, but in fact, to put it bluntly, it is the two keywords of "charge" and "raid";

Rather die than yield: in a word, death is strange;

Successive Servants: The Same Dead Whisper......

Call Friends: The type is biased towards buffing other followers, or summoning abilities, which can appear with 2 or 3 followers on a single card;

Behemoth: Shore's version of the Big Monster;

Rough skin and thick meat: mainly mocking creatures, that is, "walls";

Full Fire: A variety of "shooting" spells, but most of them are waste cards;

Exotic Beasts: Beasts of other classes, generally rare followers that cannot be obtained by the hunter class;

A total of 11 templates, it looks amazing, it seems that each has its own power, but in the real actual battle, the effect......

Judging from Su Ming's experience, at least half of it is waste!

"Elusive" sneakers, almost all of them have the problem of high attack and low health without other special effects, in other words, they are almost unable to stand on the field after breaking the hidden attack, which is barely equivalent to a direct injury effect, and it is especially delayed for one round to take effect......

In the "Search for Prey" branch, according to the idea of a normal deck, the checks are all good single cards, but when the other cards in the deck are all wasted, what is the intention of playing checks......

The core of the team, the two branches of calling friends, there are many things that can provide BUFFs, and it seems that they can be paved first and then taken away with a wave of BUFFs;

However, the problem is that in the face of the boss with high blood volume in the later stage, you can't solve the battle with methods such as "7 totems on the field, a wave of [bloodthirsty] ascension......

Rather die than give in and follow one another, they all belong to the classification of dead words, and it seems that the effect of lying on the field is very good;

However, the dead language followers given in these branches are either low-cost miscellaneous hairs or high-cost comics, and if you really want to count them, the proportion of high-quality dead language monsters is extremely low......

As for the "big monster stream" that shined in both Todge and Crowley's challenges, moved to Shore and directly became a half-abandoned template;

The reason is simple, the cost of the retinue is indeed very high, but most of them are "tabula rasa" beasts, and there are no monsters with special effects such as [Lich King], [Ragnaros], [Kel'thugad], etc., which far exceed the cost of the cost!

With the same 10 rounds, in the face of the boss with 60+ and 70+ HP at every turn in the later stage, the strategic value of the [Lich King] will definitely pull [Tyrannosaurus King Krush] several streets!

……

With so many waste templates, since each selection must add all three cards that randomly appear in the template to the deck, there are many times when the 3 cards are composed of "1 needed, 2 wasted cards".

In the follow-up battle, the god draws the required cards at the critical moment, which naturally has a great impact on the outcome of the game, but if the ghost draws the card, it will ......

Challenger, let's see you tomorrow!

In fact, after Su Ming conducted many raids on the "Dog Trainer Shore", the biggest difficulty he found was this guy's card selection.

Unlike Tess's brainless jade supplemented by a single solution, and unlike Crore's brainless monster, Shore's card choices for this special hero require more choices.

How do you pick the three cards that are the most cost-effective for your current deck out of a pile of waste cards?

How to play a bad hand of cards, through the right card matching, exquisite operation, from the skill to win?

For Shore's card selection, because every time the strategy is played, what appears after defeating the boss is a random card combination, so Su Ming does not have a fixed routine, just has a general idea;

More often, when Su Ming came to the old enemy all the way, he would find that his deck had been selected 7 times, and it was already somewhat similar to the common ladder deck, with all aspects such as checking, standing, solving, outbreaking, and surviving;

In other words, Shore's special Hero Trial is not only a test of the player's playing skills against the boss of the Witch Forest, but also the difficulty of the test lies in its card selection!

How to gradually repair the deck from the very beginning of "destitute" until finally even have the combat power to face the old enemy!

According to Su Ming's observation, at this point, it seems that it is also the weak point of the Glory Star players!

……