Chapter 397: False Scene Advantage!

Su Ming's set of cards for odd-numbered rides is quite simple and easy:

Except for a few key slash cards, all the remaining single card content is built to "live on the scene"!

Different from the various AOE cards and various one-card clearance cards of other slow decks, due to the professional characteristics of the shaman, it lacks high-quality AOE cards, and Su Ming's entire set of cards carries very few group cards.

More often, this shaman's way of dragging the rhythm is to occupy a "false field advantage"!

The so-called false advantage can also be put in another way, that is, "the scene that cannot be transformed from advantage to victory and then complete the killing".

Hearthstone's victory rules are simple, the most basic routine is to clear the enemy hero's 30 health, and to be able to complete this task, most of the time you need the attack ability of the follower.

To judge the advantages and disadvantages of the scene, it is not only necessary to look at who has more followers and the higher field attack, but more often to pay attention to the "potential outbreak threat" that can be caused by one or several followers.

From the beginning of the game, the entourage photographed by Su Ming's side, whether it is the [Doomsday Prophet] or the [Tar Creeper], their common feature is high blood and low attack, which is something that looks scary and the actual attack threat is about equal to 0.

The same scene was suppressed, Su Ming's side was covered with 7 entourages, and he took a look at the "demons and monsters" that were pressed by the black, but after carefully distinguishing them, he found that the field attack was less than 10 ......

Not to mention the low field attack, since Su Ming's card deck idea this time is not to win with the attack of his followers, there are no various explosive means in his hands, in other words, the damage that can be output per round is fixed, and the field attack is as much as there is a threat.

In contrast, the odd number rider, as a deck that focuses on paving the face to win, is also a paving summoning follower, and the suppressive power it brings is much stronger than Su Ming's shaman:

The odd rider has a very strong ability to spread the field, creating a large number of attack frequencies per turn, although on the surface it is only 7 points of attack when standing with 7 report soldiers, but in fact, the most terrifying thing is that it also needs to calculate a potential burst coefficient!

7 1/1 [Silver Hand Recruits], there is really no threat;

With the addition of [Blessed Heavy Mallet], all of his followers will increase their attack power by 1 point, and then make up for the damage of the weapon, and the field attack will instantly increase to 16 points, which can directly press the healthy hero with full blood into the residual blood state;

If adding residual health isn't enough, then counting [Level Up], all surviving allies will be +2/+2?

There is no doubt that the explosive power at this time can be said to have reached the point where it can be used in seconds.

Therefore, whenever Su Ming fights against the odd number of cavalry, he will choose to solve the opponent's scene as much as possible, not because the report soldiers hurt to beat people, but because their potential outburst is too terrifying.

……

Su Ming's field summoned all kinds of taunting creatures and all kinds of face protection, although the early development was already very smooth, and the 2nd, 3rd, and 4th fees all entered on time and the corresponding followers, but when the battle entered the fifth round of the first hand, it still felt a little unbearable to suppress the scene of odd riding.

Looking at the piles of 1 blood creatures on Wu Tianying's field, Su Ming was a little helpless.

"The odd-numbered riding shop can't be stopped, and the pace is still slow."

He has a super strong AOE single card [Volcanic Eruption] in his hand that can directly delight the scene, but in this crucial 5-fee round, Su Ming is very, very unwilling to use it:

[Volcanic Eruption], 5 mana, deals 15 damage, and is randomly distributed to all followers. Overload: (2)

The powerful solution effect can naturally ensure that the scene is completely clear, but the side effects of the cards, the two "overload" effects, are what Su Ming does not want to see.

Shaman's unique mechanic is equivalent to taking the cost of the next turn to use it now, at the cost of the crystal being locked at the start of the next turn and unable to be used.

If the scene is cleared in this round, it can indeed reduce Wu Tianying's explosive ability, but Su Ming's rhythm will be stuck in the next round:

The starting god drew a 6-mana follower ["Jungle Hunter" Hermit], according to Su Ming's original plan, he wanted to shoot directly in the corresponding cost round, so this means that there must not be any overload effect in the fifth round!

After thinking about it for a few seconds, Su Ming decided that he still had to make a bold bet!

In the face of various fast-break decks, the defender must not be cowardly, afraid to play, and conservative because he was suppressed in the early stage.

You must know that no matter how strong the shield is, there may be a lack of defense, and there is always a possibility that there will be a disconnection of resources, and then it will definitely be directly pressed to death by various outbreaks that have long been ready to go.

Defending for a long time is bound to lose, especially in the face of a deck like Odd Rider, whose oppressive power comes from cheap hero skills, instead of using limited resources to consume unlimited reporting troops with the "Knights of Light", it is better to take advantage of the critical moment in the middle to gamble!

First of all, the order was given to the two followers in the field, and the [Tar Creeper] and the surviving [Saron Prisoner] had no other targets to choose from, and the frequency of the two attacks was handed over to the [Protector of Justice].

Although he couldn't get rid of any reporting soldiers, he could reduce the field attack a little, and Su Ming's side could barely accept it.

Immediately after that, the shaman's exclusive hero skill [Totem Summon] was launched first, and randomly summoned from the four totems, Su Ming was lucky enough to shake out a [Healing Totem].

[Healing Totem], 1 mana, 0/2, Totem, at the end of your turn, restores 1 HP to all allied followers

It just happened to be the most suitable attribute for this round, and the 25% chance of winning the lottery made Su Ming's next hand feel at ease and bold:

Summons a serpent-body-human head, a four-armed legendary retinue, [Gorgons Zora]!

Gorgonx Zora, 3 mana, 2/2, Warcry: Choose an allied follower. Copy it "gold" into your hand

The target was undoubtedly selected by Su Ming to the body of the [Saron Prisoner], and directly created an identical entourage after being "goldenized" by the snake people.

Although it is said that 3 crystals summon a 2/2 follower who will become a tabula rasa after the end of the battle cry is a little bit of a small loss, but returning the [Saron Prisoner] means that Su Ming can use it to "save his life" at a critical moment in the next battle.

Two 2/3 taunting "wall" minions are likely to make or break a battle with two attacks against odd riders.

Moreover, Su Ming's side, under the premise that Wu Tianying, and even the other members of the Holy Light Knights who were watching the battle, as well as Luo Ran, were completely unaware, had quietly and secretly completed the two waves of his "killing plan"!

As long as he can survive the explosion of the paladin in the next few rounds, Su Ming has the ability to suddenly start slashing and turning the tables!

……