Chapter 532: The Battle of Emhar
It seems that there are still a lot of troops that can be mobilized in the Kingdom of Hindlaire, but these troops, in fact, Dane does not dare to send them out at will. Pen | fun | pavilion www. biquge。 info
The reason is very simple, now the Broken Dragon Peak defensive line, the direction of Florence, and the battlefields on both sides are in a strategic defensive state. Of course, the troops are quite sufficient, the kingdom's response is quite decent, and the defense system is relatively strong, but war is full of all kinds of accidents. Now the kingdom's defensive forces in both directions are just enough to withstand the onslaught of the undead, who knows if there will be any special circumstances that will cause the defense line to get out of control?
The reserve forces in Dane's hands seem to be sufficient, but they are all useful, and it is necessary to beware of possible problems in the western and northeastern directions of the kingdom.
What's more, he couldn't let his kingdom be defended like this forever. When the kingdom recovers from the enemy's onslaught, or more troops are added to the legion, Dane will launch a counterattack and solve the problems caused by the Church of the Damned.
Under such circumstances, how could he mobilize his precious army to other places to help others defend their homeland and country?
He had already made up his mind to refuse the pleas of the Pudri. Of course, a de facto rejection does not mean a verbal rejection. After all, Queen Susan Bella's offer was quite tempting.
So, Dain thought about it, and planned to send an army over—a garrison of three wings.
That's 5,000 people!
Upon the orders of His Majesty Dane, the Ministry of War sent a human officer named Coolas, one of the first graduates of the military department at Sindellaire University and who had a good evaluation in all aspects of the military department, to lead the troops.
Kuras himself now has the rank of colonel, and under this opportunity to lead the army independently, he was given the opportunity to rise quickly, and not long after he was promoted to the rank of colonel, he was immediately promoted to brigadier general.
Leading an army alone, without the rank of general, how to mix in Pudri?
As for the Pudri side, of course, what they were expecting was not a young general, who would come to the aid with a garrison. But Dane made it clear that Sindlaire was also under a lot of pressure, and that there were only so many people who could draw out the strength, and that there were many conditions attached to sending this reinforcement army.
All in all, in one sentence: whether you want it or not, you can do it yourself.
What can Purdry do? They could only pinch their noses and admit it.
It can also be seen from here that Queen Susan Bella is really asking for help everywhere and has no bottom line. A second-tier army of 5,000 men would be able to bring a lot of money to Hindlaire.
And just as the negotiations with the Pudri had just ended, there was a new development in the war in the northeast.
……
On the 25th of July, a week had passed since the army of the undead began its assault on the Emhar region, and the fighting was no longer the same as it had been.
Under the unremitting offensive of the army of the undead, Emhar's outer defense zone has been completely breached.
In the mountains outside Emhar, the bunkers and outposts built by the dwarves have all fallen.
This was not quite what the Murken patriarch of the Thunder Dwarven Clan had expected. Originally, he felt that the outer defense zone should be able to hold out for more than a month.
In fact, in the early stages of the war, Patriarch Muken did not expect much of a problem.
Those bunkers and outposts are indeed not easy to fight. In a medium-sized bunker garrisoned by twenty or thirty people, the undead had to invest at least twenty times more troops, continuously attack, pay hundreds of casualties of the undead elite, and it took more than two days to conquer the bunker. Moreover, often the defenders will not have too many casualties, and when they see that something cannot be done, the dwarves and human soldiers will withdraw from the tunnel, and then blow up the tunnel and seal it.
For the first four days, it was like this. The outer defense area of the dwarves is equipped with more than forty pillboxes, which are the fruits of the dwarves' hard work for more than half a year or almost a year. Over the course of four days, the undead had exhausted all their efforts, and had only uprooted only five bunkers.
And in the last three days, things were different. The rate at which the outer bunkers were captured increased dramatically. In the first four days, five pillboxes were lost, and in the next three days twelve or thirteen were lost.
The reason for this change in the situation is mainly because the necromancer, as well as some lichs, have personally gone into battle.
The defensive capabilities of the dwarven bunkers are indeed outstanding, which inherits the hill-like character of this race. However, in the face of the enemy's frontal attack, the pillbox that appeared to be very strong was not so strong in the face of magic.
In particular, the magic mastered by necromancers and lichs is very strange.
When the power of the curse corroded the rock, making it vulnerable, when powerful dark spells bombarded the rock, and when the green plague gas was blown into the bunker under the effect of wind-making, the dwarves and human soldiers stationed in the bunker could not continue to hold on.
Of course, in the subsequent battles, Muken can further send dwarven rune mages and human mages to fight against the dark wizards and lichs, but it is not wise to fight the enemy in the outer defense area, which will weaken Emhar's own not too abundant magic power.
As a result, the Muken patriarch simply ordered the abandonment of the outer defensive zone.
After some symbolic resistance, Emhar's defenses, all of them retreated back to the huge and impregnable gates of the dwarven city, giving way to the undead.
On the 29th of July, the undead finally passed through the rugged mountains and reached the gates of Emhar.
Tens of thousands of undead gathered on the vast platform in front of the gate of Mount Emhar, which was indeed very spectacular.
Spectacular and disgusting.
"From so far away, I can smell the stench of the dead."
The man who said this was an elven female officer with a double blade at her waist standing at the head of the city of Emhar, her name was Charta, and she was the commander of the unit of Delin's Fifth Legion stationed in Emhar, a colonel officer.
Hindlaire had many elves, especially in the army. However, in fact, in addition to the Cormier Legion, among the other kingdom legions, elven officers are rarely seen.
However, the Fifth Regiment was excluded. The reason is very simple, the Fifth Army Corps itself is composed of several other main army corps, and the composition structure is relatively complex.
Charta, when the Fifth Army was established, was transferred from the Komyrya Legion. Within the Fifth Army, he was transferred several times, and finally became the military commander of the Emhar garrison, directly under the dual leadership of Major General Delin and Patriarch Muken.
And at this moment, standing next to this female officer is the patriarch of the Thunder Clan, Muken Thunder.
Muken was a very old and powerful dwarf. He was the supreme governor of Emhar, who appeared with him when Emhar was first built out of the Dynasty Hearts system by Dane.
At that time, Muken was already a powerful thunder messenger. At that time, he had at least twelve professional ranks. Then, with the increase in the level of Emhar's main base, Muken's strength also increased a lot. By now, he was already an out-and-out sixteenth-level Thunder Messenger. Moreover, it is estimated that as long as Emhar's level is raised to the level of a sixth-level base, he will be able to cross a hurdle and become a legend, right?
Of course, Emhar is still far from being promoted to level six. In fact, this dwarven city is still a bit far from even level five.
Hearing the female officer's words, the dwarf lord, who was not yet tall enough to reach the waist of the family, laughed loudly and said, "Wait a minute, I have to fight with these skeletons and carrion, I feel disgusting now?" ”
"Disgust with them will only make me better at eliminating them."
"Well said!" Muken complimented and said, "But before I do that, let my boys, teach these filthy creatures a lesson!" ”
With that, the Muken patriarch turned around directly and shouted at the rows of dwarves standing on the city wall: "The enemy has entered the platform, all of them fire!" Fuck these crumbs! ”
As the words fell, the dwarves roared in a tsunami—a notoriously loud-voiced race.
And after the cheers, the sound was even louder - it was cannons and muskets!
The alchemy cannons forged by the dwarves are better than those produced in the White Wolf Castle. This is a racial advantage, although the places where the two races build artillery are called 'artillery workshops', but you must know that among Emhar, there is also a special racial building called the [Artisan Guild].
This special ethnic building can greatly increase the quality of the products produced by various craftsmen.
The cannonballs fired by the dwarven cannons are far more powerful than the human cannons. It is also an explosion to kill the enemy, and the shells of human artillery are not as good as the fireball technique thrown by a mage. However, the power of dwarven artillery is generally much higher than that of fireballs.
This power can almost be two or three times worse.
As for the Dwarven Musketeers, they are the second-level troops of the Dwarven race. These soldiers armed with dwarven muskets may not be as accurate as the elven rangers, but the muskets are fast, only a little slower than the human crossbowmen, but they are much more powerful than the crossbowmen. As for the range, it's not as good as the Ranger's longbow, but it's certainly stronger than the crossbow.
All in all, it's a very unique class.
Cannons and muskets fired wildly, and the dwarves began to harvest the souls of the undead as they stood on the fortified walls and the shooting holes left in the battlements.
Under firepower, the army of the undead tried to rush through the city gate, but found that they couldn't rush up at all. After ten or twenty minutes of trying, they retreated. And during this time, the attacking undead army suffered at least more than two thousand losses.
As for Emhar, although he also suffered some long-range counterattacks, such as the evil spirit rays of some corpses, and the magic attacks of some lichs and necromancers, the damage was not large. Emhar was not one of those small pillboxes, the walls and battlements were much stronger, and they were not so easy to destroy, and the soldiers were relatively safe behind the shooting holes. And those runes engraved on the city gates and city walls also have a rather unconventional ability to resist demons, and the power of magic will be weakened first before it hits the city wall, and part of the power will be disintegrated when it hits the city wall, and it can really play a role, which is pitiful.
On the contrary, the undead who are exposed to artillery and muskets and the arrows of the crossbowmen are not so lucky. They are numerous and quite crowded, and under intensive long-range strikes, the losses are very large.
This is inseparable from Emhar's design.
The area in front of the gates of the Dwarven City is a platform. It seems that this platform can allow the attacking side to gather troops and play some numerical advantages, but this is actually a complete trap.
The dwarves attach so much importance to their cities, and all aspects of defense measures are almost at the limit, how can such a big loophole be exposed.
Take a look at the topography of this platform.
The entire platform is so wide that it is almost equivalent to the gates and walls of Emhar. Here, it is enough to line up an array of tens of thousands of troops.
However, the width is good, but the depth is not good. From the top of the city, the artillery can cover everything from the gate to the end of the platform, and the muskets are about the same, maybe the crossbowman's range is slightly shorter, which will be more embarrassing, but even the crossbowman can cover two-thirds of the distance.
At the other end of the platform, there is a rugged mountain road. It was very difficult to walk, and at the same time there were very few soldiers who could walk up the platform from the mountain path. The trail was so wide that it was too crowded for two human-sized creatures to walk side by side, let alone the army passing.
In the dwarves' defensive strategy this time, it can be seen that they make full use of this terrain advantage.
When the undead just poured out of the mountain road, the muskets and artillery were quiet, and there was no rush to rage. And when the army of the undead poured in four or five thousand and filled almost half of the entire platform, Emhar's powerful defensive firepower began to exert its might.
In the platform, the undead in a dense formation, in the face of powerful firepower, the loss will certainly not be small.
And at this time, their situation has also become very embarrassing.
The attack, the troops were slightly insufficient, and no one dared to expect four or five thousand undead to break through the magnificent walls and gates of Emhar; If you choose to retreat, then the back road can only be walked by a very narrow mountain road, and the speed of retreat is quite slow.
No matter how these undead are chosen, they must be baptized by artillery fire on this death platform.