041 Territory Upgrades

After gathering all the territory energy needed to upgrade the territory, Karen did not continue to delay.

On the fourth day of the excavation of [Whispers of the Dead], I went directly to the graveyard and prepared to start raising the level of the territory, or the level of the graveyard.

Now in Karen's hands, in addition to the 1810 points of territory energy obtained from the sale of 181 [Whispers of the Dead], there are also 66 points of territory energy produced by the small graveyard in the past 11 days.

Well, the reason why the production of territory energy in 11 days is 66 territory energy instead of 220 territory energy is because of some of Karen's settings in the building.

He directly adjusted the maintenance energy of the [Small Tomb], which originally needed to be paid once a month, to a daily payment.

In this way, the territory energy generated by the [Small Graveyard] will be automatically allocated to the [Small Grave] for maintenance every day.

The advantage of this is that Karen doesn't need to worry that she didn't 'recharge' the [Small Tomb] within the specified time due to reasons such as being too late in time, or forgetting, etc., to bring unnecessary losses to herself.

At the same time, it can also give Karen a clearer understanding of the territory energy she can use, such as Karen's current 1876 territory energy, which means that he can squander it all without worrying about the territory.

Of course, there is also an invisible benefit that the energy of maintaining the [Small Tomb] territory seems to have decreased a bit after daily maintenance, and now the maintenance of a [Small Tomb] only needs about 46.6.

Well, in a month, 9 [small tombs] Karen can save dozens of points, which is a small surprise for Karen, who is not wealthy now.

"The territory energy of 1876 should be enough to raise the level of [Small Graveyard], by the way, it is a random commodity!"

Karen glanced at her attribute page, then opened the operation page of [Small Graveyard], and spent 275 territory energy to transform 55 undead in one go.

A few minutes later, as the 55 undead were successfully transformed, a system prompt rang.

[Ding, you have consumed 275 points of territory energy to convert 55 [Rotten Skulls] successfully!] 】

[Ding, the building under your command [Small Graveyard] has successfully transformed 100 undead and reached the conditions for building upgrades, do you want to upgrade the building?] 】

"Yes!"

[Ding, the level of [Small Graveyard] has been successfully upgraded, and it has been promoted to [Normal Graveyard]! 】

[Ding, the core building [Small Graveyard] is promoted to [Normal Graveyard], and your territory level is increased! 】

[Ding, your territory level is increased, and you gain 500 personal energy!] 】

The graveyard is indeed the most core building in the territory, and the level of this building has increased, and Karen's territory level has also increased.

Although this was something he expected, when he heard the system prompt, Karen's mood was still a little excited, and he hurriedly opened the attribute layout of his territory.

……

Karen (Lord)

Owns a territory: Unnamed

Realm Level: 2

Territory Energy: 1601

Territory Buildings: Normal Graveyard Lv2 (1 building), Small Tomb Lv1 (9 units)

Has Transformable Corpses: 20 (Tier 0 Human Bones), 1 (Tier 2 Monster Bones)

Have Undead: Rotten Goblin {First Order Garbage} (4)

Goblin Skeleton{First Order Garbage} (8)

Decaying Skull (Tier 0 Normal) (28) (Tier 0 Garbage) (55)

Rotten Goblin Mage {First Order Elite} (1)

Goblin Hunter of Bones (Green Rising) {First Order Excellence} (1)

……

Ordinary graveyards

Building Class: Level 2

Building Description: The core building of the territory is the key to the upgrade and operation of the territory.

Architectural Effects: Undead transformation, energy absorption, corpse fusion

Undead Transformation: The corpses in the graveyard can be transformed into undead, and each transformation requires a certain amount of energy.

Convertibles: 20 (Tier 0 Human Bones), 1 (Tier 2 Monster Bones)

Energy Absorption: The passive ability of the graveyard can automatically absorb energy to supply to the territory, and a level 2 ordinary graveyard can provide 50 points of territory energy a day.

Corpse Fusion: A new feature for normal graveyards, which can consume a certain amount of territory energy to fuse corpses and improve the quality of corpses.

Mergeable Material: 20 (Tier 0 Trash Quality Human Bones)

Upgrade Condition: Tier 2 Undead 50!

……

This is the territory after the territory is upgraded and the attribute of [Normal Graveyard], there is nothing to say about the attribute of the territory, and the [Ordinary Graveyard] side, compared to the [Small Graveyard], in addition to the daily increase in the territory energy from the original 20 to 50, there is also an additional function of [Corpse Fusion]!

For this new feature, Karen is still quite curious.

It just so happened that he still had a lot of territorial energy and human corpses on hand as materials, so Karen directly got started and tried this new [Corpse Fusion] function first.

The so-called corpse fusion is to fuse the corpse together to improve the quality.

This point has been introduced above in the architectural attributes, but what is not introduced in the architectural attributes is that the use of this function of [Corpse Fusion] is not generally expensive.

The minimum requirement for the fusion of corpses is two, and the maximum is three, and Karen came up and chose three.

The first wave is not expensive, the fusion of the bones of the three humans only requires 15 points of territory energy, but when Karen spent this amount of territory energy, she found that this is just the beginning.

15 points of territory energy are spent, and the quality bones of three [Tier 0 Trash] become one [Tier 0 Elite].

Karen needs to spend 30 points of territory energy and six corpses to be able to fuse two [Tier 0 Elite] corpses, and then he has to talk about 75 points of Territory Energy to be able to fuse these three [Tier 0 Elite] quality corpses into one [Tier 1 Normal] corpse.

At this time, Karen wanted to continue to get started, but found that the corpse of the [First Order Ordinary] quality could not continue to fuse.

"Is there a ceiling to integration? Is it true that all corpses can only be fused twice? Or are my assets too bad? ”

It's a question that Karen can't get an answer to for the time being, unless he's willing to spend his money on it.

But this bloody Karen doesn't seem to be able to get down, and this wave directly consumed 120 points of his territorial energy, which made him feel so distressed.

With his current assets, how dare he continue to study anything?

Looking at the territory energy that had dropped to 1481, Karen could only spend another 50 points of territory energy to start transforming this newly transformed [first-order ordinary] quality corpse into an undead, and hurriedly ended the research on this new function.

At the same time, it is hoped that the attributes of this undead who have spent 170 points of his territory energy before and after will allow him to return to his roots a little.

[Ding, you consume 50 of your territory energy and successfully transform into an undead [some sensitive skeleton warrior] (first-order ordinary)]

……

Some agile skull warriors

Species: Osteophysic

Strength: Tier 1 (Normal) (0/150)

Skill: Bone Claw Lv: 2 (Active skill, able to increase attack power by 100%, and with a slight toxin)

Swift Lv1: (Active skill, increases your movement speed by 20% for 30 seconds)

……

Seeing the attributes of this skull, Karen finally determined, well, that's right, the new function of [Corpse Fusion] is a big pit!