Chapter 411: A Deck That Doesn't Pursue Win Percentage!

The Genki Riding deck in Su Ming's memory actually has the so-called "V1.0 version" form, which is the initial deck:

The original Genki Rider was different from the fast attack direction that Su Ming took out at this moment, using the Hemet explode library to ensure a fast pass to [Divine Wrath], and the Genki Bomb at that time was actually a set of slow decks stuffed into various "giants and monsters".

In the early stage, try every means to survive, and if you have the opportunity, you will rub a few points of the opponent's hero's HP to drag the battle into the middle and late stages.

When you have a big monster with 8 or 9 points of field attack on the field, cooperate with the [Holy Wrath] God to draw a high-cost card, and a "vitality bomb" will come down, and more than 20 points of damage will burst out in an instant when the round is rounded, completing the sudden killing of the opponent.

Of course, there is exactly one thing in common between the two Genki riding decks because they rely on [Divine Wrath], and that is that they are both "betting"!

Bet on [Divine Wrath] to be drawn steadily, and bet on the damage of the Vitality Bullet to touch the [Molten Giant] with a maximum of 20 points!

In a sense, there is indeed considerable instability in this kind of winning mechanic, which is almost like a "lottery", unlike the damage of the arcane method, every card can play its due role, and the [Holy Wrath] of the Genki Rider inevitably has the possibility of "duds".

Su Ming, like everyone else, felt that this kind of faith-level deck had no combat power, after all, the killing was all based on one face, and if you were lucky, you could explode damage, and if you were unlucky, the opponent would lie naked on the bed and not resist, and you wouldn't be able to eat it in your mouth!

But as Su Ming invested more and more time and energy in Hearthstone, he also slowly realized that with the kind of deck of Genki Ride, many times what he pursues is not victory, but a kind of faith!

Hearthstone's rules for winning are to empty the opponent's hero's health, but sometimes, victory doesn't mean happiness, let alone faith!

Later, when Su Ming also began to try "faith-level decks" such as Genki Ride, he could clearly feel that victory or defeat on the ladder was no longer so "necessary".

Even if he lost for half an afternoon in a row because of his black face, and various [Molten Core Giant] opening shooters caused the battle to lose suspense, Su Ming's state of mind was still very calm.

And if there is a game that can successfully launch the "Vitality Bomb", especially the kind of Giant who did not use ["Jungle Hunter" Hermit to blow up the card library, and successfully drew the key Giant in one shot of nearly 20 cards, the thrill brought by the explosion of damage and slashing is absolutely unparalleled.

There is a saying called "win a handful and have a happy year", in fact, many times it is to describe a faith-level deck like Genki Ride.

It's not about win, it's not about power, it's about using this deck just to enjoy the moment the Vitality Bomb explodes!

"Righteous earthlings, raise your hands and lend me your righteous vitality!"

Such a slogan can not only make people feel excited, but also feel as if they have really absorbed thousands of "vitality" when killing, gather the power of faith, and achieve impossible miracles!

"So, this set of cards for the Vitality Ride doesn't belong to the deck that I recommend to everyone on the ladder," Su Ming also explained the relevant things directly without concealment: "Faith-based card decks, there are great fluctuations in combat effectiveness, and the win rate has little to do with technology. “

"I hope you can understand that in Hearthstone's battles, there are not only those calculations, rhythms, and restrained plans, but sometimes you can also put aside all other worries and come up with the simplest Yuan Qi bomb!"

"You don't need to think too much, you don't need to think about what library, what scene, what rhythm, just raise your hands high and guide the [Divine Wrath] representing justice to the opposite hero, and the [Molten Core Giant] that God draws next naturally represents our power!"

……

Su Ming's remarks were transmitted to the ears of tens of thousands of viewers through the live broadcast room provided by the Battle.net platform, and also caused many people to think.

There is a competition between Hearthstone's "competition" and "happiness", in fact, in the history of the Glory Star World, it has also been a tangled problem.

One group of players insisted that since Hearthstone has such a ranking concept as a ladder, and the strength is linked to the ladder level, then it is natural to be "utilitarian", and all ladder battles are based on victory and promotion as the first goal.

People who hold such a view are basically players who have good cultivation strength, can be classified into the battle sequence, and are still in the promotion period.

……

On the other hand, most of them may not be able to condense a second or even the first crystal for the rest of their lives, and the high level of the Hearthstone Ladder is too far away for them.

worked hard for a few years, more than ten years, and finally reached a higher rank on the ladder, but without the support of real strength, the actual combat effectiveness was still not very high.

Especially more importantly, the Glory Star card deck is too stiff, before Su Ming was born, the so-called "decks" of various professions were actually only in a few forms, and many people also felt tired in monotonous battles day after day and year after year.

Over time, if the vicious circle continues, at worst, it will be a complete loss of interest in Hearthstone, and even a loss of connection with the world of Glory!

Su Ming's previous presentation of the new decks for each class can be said to have largely saved these ordinary players who had already made Hearthstone a mission, giving them some "hope".

It turns out that the battle of Hearthstone is not only a boring fight between those several sets of card decks, but also such an interesting construction and such a magical combination skill!

Have you ever seen a hunter without an entourage?

The mage who can't operate the entourage to attack the opponent during the whole process can still be killed in the end, didn't you think?

A fighter who was supposed to only take a beating, suddenly burst out with 60 points of wallless damage in a single round?

The druid, who looks like a warrior possessed and can only hold his head and squat on defense, instantly showed off his operation after eating melons, and directly replaced the libraries on both sides without the consent of his opponent?

A stalker who can still win by drawing cards for his opponent, a priest who doesn't play healing and changes to dirty cards, a shaman priest whose scientific name is Darwin, and all kinds of new routines and new decks are endless!

There are all kinds of "fresh and interesting" decks, no matter how strong they are, but at least in the world of Glory, this is a rare source of fresh blood, and it is also a source of excitement for players of all professions!

This time, the vitality ride, with the unique advantages of the fateful live broadcast room, has also received all kinds of attention and attempts!

……